Modern Warfare Nov 19 update patch notes: 725 nerfs, exploit fixes, more

Albert Petrosyan
Infinity Ward

Call of Duty developers Infinity Ward have pushed out another update for Modern Warfare, and we’ve got everything there is to know, including the official patch notes.

This November 19 update in Modern Warfare covers several aspects of the game, including adjustments to the 725 shotgun, AUG SMG, and Model 680, as well as fixes for some significant exploits and issues affecting challenges.

Contrary to what was initially believed, this was not the full v1.09 patch but rather an in-game hotfix that went live without needing a download.

The v1.09 update is still expected to be released later this week and will feature its own set of changes and fixes, such as the kill-feed being less cluttered and the Search & Destroy spectator glitch getting fixed.

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Below, you can find a full breakdown of everything included in the v1.09 update, including the full patch notes as provided by Infinity Ward on Reddit.

Weapon tuning – 725 nerfed, AUG buffed, and more

While this update isn’t the most extensive when it comes to overall changes, it certainly is still impactful, considering that it includes adjustments to several prominent weapons.

The highly controversial 725 shotgun has been nerfed yet again. The developers have reduced the gun’s damage range for both the base and attachments version of the weapon. Additionally, the shotgun’s hip spread has increased slightly, while the effective damage when hip firing has reduced overall.

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The 725 was not the only shotgun nerfed in this update, as the Model 680 also had a small reduction made to its damage range when equipped with all range-extending attachments.

The only weapon buffed in this hotfix was the AUG SMG, which had an increase to both close and mid-range damage, while its chest multiplier saw a reduction.

Infinity WardThe AUG SMG received a couple of buffs in the November 19 Modern Warfare update.

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Full patch notes for November 19 Modern Warfare update

GENERAL FIXES:

  • Special Operations: Fix for an issue where a player would see no objective after retrying a mission after spectating (Operation Paladin)

  • CDL: Fix for rulesets in Search and Destroy where Field Upgrades were disabled

  • Fix for an exploit where players could duplicate their killstreaks (“Fix for various exploits”)

  • Fix for the “Blue V” Optic challenge not displaying the proper text description

  • Fix misspelling of “trophy”

Ground War:

  • Fixed a bug that could cause the filter on the respawn selection screen to stay on screen when spawning back in

  • Fix for an issue where the Select Loadout screen would keep reappearing after already selecting a loadout and attempting to spawn back in

Missions/Challenges:

The following challenges have been fixed:

  • “Infiltrator”

  • “Warrior’s Code”

  • “Aggression”

  • “Dominator”

  • “Munitions”

  • Officer progression “Launch Destroys”

  • Officer progression “Heartbreaker”

  • Officer progression ”Precision Airstrike”

  • Officer progression: “Karma”

  • Officer progression “Close and Personal”

Weapons:

  • AUG

    • Increasing close range damage

    • Increasing mid damage range and reduced chest multiplier

  • 725

    • Small reduction to base weapon damage range

    • Significantly reduced the damage range added by attachments

    • Small hips spread increase

    • Reduced effective damage at the hip

  • Model 680: Slight reduction of damage range with all range-extending attachments

About The Author

Albert is a former esports and gaming writer, focused particularly on Call of Duty and content creators. Spending over three years at Dexerto, Albert eventually now works with streamer NICKMERCS and the MFAM group. You can find Albert @AlbertoRavioli on Twitter.