Call of Duty

Modern Warfare players furious as hitbox issues discovered

Published: 11/Nov/2019 10:51 Updated: 11/Nov/2019 13:03

by Jacob Hale

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Modern Warfare has faced criticism for various reasons since its October 2019 release – and new evidence of issues with players’ hitboxes are the latest problem facing Infinity Ward.

Modern Warfare has come under fire for overpowered weapons such as the 725 shotgun and the ability to spam claymores on every corner throughout the map – something Infinity Ward have already started to address.

But now, hitboxes appear to be an issue that IW will have to take a look at, as a video posted to Reddit displays some bullets disappearing through an opponent without dealing any damage.

Call of DutyThe latest Call of Duty title revisits the Modern Warfare series, its previous release coming out in 2011.

As the video shows, there seems to be a problem around the character model’s arms and midriff where bullets simply aren’t connecting, despite it showing the player’s crosshairs clearly placed on the opponent.

This is something that can occasionally be lost during normal gameplay, with the fast-paced nature of the game meaning sometimes it feels you’ve simply missed your shots, but the video evidences an offline match that is set up to prove that hitboxes are having problems.

The player hitbox is broken. from r/modernwarfare

Though the issue wasn’t completely consistent, with some shots hitting while others didn’t, it’s no doubt something that will be affecting general gameplay so it will need to be addressed promptly by the development team.

Though no Infinity Ward representative replied to the Reddit thread as they sometimes will, many of the replies are knocking the developer for the state of the game, while some are defending them and providing a reason for why this could be occurring.

One user said: “Imagine making the same game every year and still not being able to do the most basic things right.”

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Another user challenges readers to “name one thing in the game that isn’t broken.”

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One user has finally run out of patience and will “never buy a CoD at launch ever again.”

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As one user asked, “Could it be based on just the player model and not the “outfit” they have on? Like how some of the Russian operators have big ear pro or some operator has helmets or headgear.”

This explanation makes sense, but with how much traction this has gained on Reddit, Infinity Ward may want to address this by either correcting the hitboxes or explaining why they’re not broken at all.

Call of Duty

Black Ops Cold War Zombies: New Firebase Z details, Tombstone Soda, Scorestreaks

Published: 15/Jan/2021 21:29 Updated: 15/Jan/2021 21:30

by Tanner Pierce

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In celebration of 115 day (which is a reference to Element 115 from Zombies lore), Treyarch have revealed some of the first major details about the upcoming Black Ops Cold War Zombies map, Firebase Z.

During the Black Ops Cold War’s mid-season update, Treyarch announced that a new Zombies map, titled Firebase Z, would be coming before the end of the season and confirmed that more details would be coming on 115 day.

Now, that day is here and it’s safe to say that Treyarch have delivered, at least for the time being, confirming exactly how the map connects to the mode’s overall narrative and revealing some new items that players will be able to use while grinding their way through it.

Black Ops Cold War Firebase Z story

Activision
Firebase Z will take place in Vietnam and feature new enemies.

According to Treyarch, Firebase Z takes place in a facility called Outpost 25, which is located in the jungles of Vietnam. Set after the events of the first map, Die Maschine, Samantha Maxis has been captured by Omega Group and it’s up to the Requiem team to go and save her, which brings them to Outpost 25.

The developers also confirmed that the map will feature some brand-new enemies and gameplay mechanics, but they failed to go into detail about what exactly they will be. Could we be seeing a new boss zombie similar to the Megaton from Die Maschine? Fans will have to just wait and see.

New Zombies perk and scorestreaks

Activision
Tombstone Soda is returning in Black Ops Cold War and it’ll operate a bit differently than it has in the past.

In addition to the narrative details, Treyarch also confirmed some of the new items coming to the game. The first, which was teased a few weeks back, is the Tombstone Soda perk.

For Black Ops Cold War, the aforementioned perk, which originated in Black Ops II, will feature some novel abilities.

While the player has the perk active, they will turn into a “shadow” if they’re downed. In this form, players can use weapons while they attempt to revive themselves. That being said, if you die while in shadow form, you’re done, presumably until the next round.

If you’re a fan of the original perk, however, that’s not a problem, as the tier-three upgrade for the Black Ops Cold War version allows you to drop a small stash, which includes all of your original items, when you die, which is almost identical to how the BO2 version worked.

Beyond that, the developers also confirmed that two new scorestreaks will be coming to the game: the Artillery and Napalm Strike. Each one can be crafted from the Crafting Table, although it’s unknown whether or not they’ll be available on just Firebase Z or if Die Maschine is also getting some love.

All in all, it seems like Firebase Z is going to bring a ton of cool features when it launches on February 4, 2021, which is sure to liven up the overall Zombies experience in Black Ops Cold War.