Modern Warfare November 22 patch notes: Gun Game, Dead Silence fix, more - Dexerto
Call of Duty

Modern Warfare November 22 patch notes: Gun Game, Dead Silence fix, more

Published: 22/Nov/2019 9:14 Updated: 22/Nov/2019 20:14

by Joe O'Brien


Infinity Ward have released the patch notes for the latest Modern Warfare update, which brings new game modes and a variety of bug fixes.

Modern Warfare launched to a somewhat mixed reception from pros and casual players alike, and the November 22 patch is the developer’s latest response to some of the issues raised.

The first thing many players look to in a Call of Duty update is weapon balance, but this time around not much has changed. The FN SCAR 17 received a minor adjustment, while the most significant update allows thermal scopes to see through smoke grenades.

In terms of new content, the highlight for many players may be the addition of an FPS classic in Gun Game, the mode that sees players cycle through different weapons, advancing to a new one with every kill secured.

Infinity WardThe latest update introduces Gun Game to Modern Warfare.

Much of the patch focuses on fixes for a variety of bugs – competitive players will be pleased to see, for instance, that the Dead Silence bug that prevented the field upgrade from lasting the correct amount of time under CDL rules has been addressed.

The patch doesn’t address many of the more major, systematic criticisms that have been leveled at the game, however. Those hoping for an adjustment to the spawn logic, or the way skill-based matchmaking works, will have to wait for a future patch if such changes are to come at all.

This update also included leaks for new content, including images of two new DLC maps and details about the Season 1 Battle Pass, which is expected to release sometimes in December.

The full patch notes can be seen below.


  • Special Operations: “Harbinger” and “Brimstone”

  • Classic Special Operations: “Door Kick”, 3 Star Rating System and Rewards

    • 3-star rating system (based on time completed)

    • XP & MP unlocks based on your star rating after finishing a game.

  • Multiplayer:

    • Realism Moshpit (Domination, Hardpoint, Headquarters, Kill Confirmed)

    • Gun Game


  • Fix for a bug where a player could spawn without a character model when spawning in on a friendly vehicle

  • Fixes for various exploits across all maps and modes

  • Fix for an issue where copying an opposing players loadout was also copying their killstreaks

  • Fix for the After-Action report not displaying newly acquired awards

  • Fix for player rank icons not appearing on the scoreboard

  • Shortened the amount of time an execution animation plays

  • Accessibility: Added the option to Always Sprint

  • Footsteps: Adjusted volume and sound type played for crouch walk and walking while Aiming Down Sights

  • Dead Silence: Fix for the Dead Silence Field Upgrade not lasting the correct amount of time when CDL rules are enabled

  • Fix for nameplates being visible in a certain location on Piccadilly

  • Updates to the obituary (killfeed); removed “Avenged” and “Save Player”, play of the game owner, and player rank increases

  • Fix for players being able to join a match even though they’ve been blocked

Private Match:

  • Added the option to disable the spawn camera

  • Fix for a bug where the ‘Starting Flags Captured’ private match option was not functioning as intended

  • Fix for the bomb screen appearing blank when defusing or planting the bomb in Search and Destroy with Realism enabled. Added bomb carrier indicator.


  • Fixed an issue where selected killstreaks would revert to the previous selection mid-match

  • Fix where players using the Shield Turret killstreak could see through smoke at certain angles with the side panels of the turret

Call of Duty League

  • Dead Silence: Fix for the Dead Silence Field Upgrade not lasting the correct amount of time when CDL rules are enabled

  • Thermal scopes are now able to see through smoke grenades

  • Added the option to disable the spawn camera

  • Fixed an issue where the mount interaction prompt was disappearing when planting or diffusing the bomb in Search and Destroy

1 Life Mode Fixes:

  • Fix for camera getting stuck on the death location when transitioning to spectate

  • Fix for the weapon not animating when sprinting at the beginning of the round

Infantry Assault Vehicle:

  • Reduced damage radius and lethality of the turret

Progression/Challenges/Missions Fixes:

  • Cleaned up and updated descriptions for various challenges

  • Officer Challenge: “Heads Up”

  • “Destroy Vehicles with Launchers”

  • “Doing Work”

  • “Aggression”

  • “Expert Gunsmith”

  • “One Trick Pony”


  • Fix for Decoy Grenade showing a red blinking light for both allies and enemies

  • Slightly brightened the player outline when using the Snapshot Grenade

Single Player:

  • Fix for a bug that could cause an error when selecting a mission


  • Spotter: perk was not marking equipment, Field Upgrades, or Killstreaks through walls in FFA. Fix for Spotter perk not marking UAVs and slightly brightened outlines

  • E.O.D: Fix for players losing HUD elements after hacking an enemy claymore in certain scenarios

  • Fix for the “Quick Fix” perk not giving faster regeneration when earning kills with the throwing knife.

  • Fix for the “Amped” perk not stowing the Riot Shield as quickly as it should


  • Fix for rocket launcher camos not unlocking or tracking properly

  • Fix for the Model 860 camos not unlocking or tracking properly

  • FN SCAR 17: slight increase in ADS time, reduction to barrel and bipod grip penalties

  • Fix for a white placeholder box appearing when leveling up a weapon and unlocking new attachments

  • Added descriptions to all optics that have scope glint

  • Fixed an issue where the P90 + FFS Ring Sight would create a scope glint

  • Thermal scopes are now able to see through smoke grenades

  • Fix for charms not appearing where they should on various weapons

Leaderboards/Combat Records:

  • Fixed a bug where selecting “All” would sometimes kick the player back to the main menu

  • Added CTF and Hardpoint into Combat Records

Audio: Voice chat options:

  • No Effect – default voice chat. No additional effects or EQ adjustments

  • Stealth Comms – Bring the immersion of the Campaign into Multiplayer with added SAS radio effects to voice chat

  • Classic Chatter – Feeling nostalgic? Coordinate with your team using classic Modern Warfare radio effects

Special Operations:

  • Added munitions drops! After various objectives, a care package will drop to provide you with much needed munitions!

  • Various exploit fixes

  • Fix for an issue where players could lose functionality after using the EMP Drone in Operation Crosswind

  • Fix for crashes that occur when viewing the scoreboard from the match summary


  • Fix for enemies spawning out of bounds on Piccadilly


New Features:

  • Added an option to hide Friend requests and Party Invitations

  • Added support for additional keyboard layouts on PS4


  • Several fixes to prevent crashes and improve stability

General Fixes:

  • Fixed an issue where the boot up sequence volume would be too loud

  • Various keybinding adjustments

  • Players are now able to back out of the Gesture and Spray Wheel by clicking anywhere

  • More fixes to prevent hitching/stuttering during cutscenes

  • Fixed an issue where the Main Menu music would not play when users activated the Skip Introduction Movie option

  • Fix for an error that could occur when attempting to manage a party

  • Multiple fixes for different Aspect Ratios on various menus/screens in the game

  • Fix for a bug where the XP Token shortcut key would also open Nvidia Highlights feature simultaneously (Now on “F” key)

  • Fix for a bug where some achievements would appear as completed even though they were

Call of Duty

Best Warzone kills against cheaters exploiting the Stim glitch

Published: 18/Jan/2021 5:12

by Theo Salaun


Taking matters into their own hands, some of Call of Duty: Warzone’s bravest players have, quite literally, gone out of their way to punish cheating exploiters who abuse the notorious Stim glitch.

As most Warzone fans have become familiar with by now, there is an unlimited Stim Shot glitch that pops into existence, gets patched out, and then returns every once in a while. The bug allows you to use an infinite amount of Stim Shots, enabling players to remain in the gas indefinitely and secure easy wins while those who play fairly die to the final circles.

Unfortunately, as time passes, more and more exploiters have become aware of the glitch and prone to abusing it. Fortunately, more and more players with competitive integrity have become aware of those exploiters and prone to exacting justice by punishing them.

While few things are more satisfying than a high-kill Warzone victory, one such thing is the cathartic sensation of a cheater being killed and therefore robbed of their illegitimate win. Highlighted by one of Warzone’s very best, Liam ‘Jukeyz’ James, here are the best kills against Stim glitch exploiters.

Unwilling to be denied their 100-kill victory, Jukeyz and his team got set up with self-revives, gas masks, and a UAV to go seek out and eliminate the exploiter in their lobby. Driving directly into the toxic gas, Jukeyz is able to hop out (as his driver is downed by the green cloud) and delete the prone cheater.

And Jukeyz isn’t alone in obliterating these exploiters. Reddit’s ‘thebigeasy31’ decimated the hubris of one such exploiter, who brashly thought they could start Stim glitching earlier in the game with a Most Wanted contact on his head. Instead, bigeasy gave him a bullet to the head.

And last, but certainly not least, Reddit’s ‘Millertime166’ took it upon themself to pull off a one-man vigilante act by seeking out a Stim glitcher on Rebirth Island. Heading into the gas, copping a Gas Mask, and getting into a vehicle, Millertime used their last remaining HP to kill off a silly cheater who was hidden behind a wall.

Wasn’t about to let a stim glitcher steal my squads W from CODWarzone

While the Stim glitch was supposed to have been removed during the January 13 patch, some believe it persists, albeit in a more limited fashion. Nevertheless, most expect it could possibly make a return at some point.

If it does come back, these players prove that the game’s developers are not the only ones who can counteract cheaters. Like those who killed off exploiters who were abusing the Promenade truck glitch, Verdansk’s finest have begun carrying out their own brand of justice.