Modern Warfare leaker claims multiple fan-favorite modes are returning - Dexerto
Call of Duty

Modern Warfare leaker claims multiple fan-favorite modes are returning

Published: 8/Sep/2019 11:22 Updated: 8/Sep/2019 11:41

by Joe Craven


Infamous Call of Duty leaker ‘TheGamingRevolution’ has claimed that Infinity Ward’s Modern Warfare will see the return of a number of fan-favorite modes, that have recently fallen out of favor with CoD developers. 

While certain game modes like Hardpoint and Domination are all but guaranteed to be included in Call of Duty, the less popular ones are at risk of being cut, in order to save developers time and effort which could be wasted on underplayed modes, and to keep playlists populated.


Infinity Ward have already confirmed that certain new game modes failed to make the cut, including one known as ‘Combat Outpost’. 

Call of DutyTheGamingRevolution claims Infinity Ward have come up with 80 different concepts for game modes.

TheGamingRevolution is known for leaking information on upcoming Call of Duty titles, and claims that a number of fan-favorite game modes will be returning to Modern Warfare. 


While we will definitely see long-time favorites return, the leaker claims that Infinity Ward came up with over 80 concepts for game modes, the majority of which are unlikely to make the game’s release. Most CoD titles launch with roughly 15-20 game modes, including Hardcore variants of base modes. 

One of the first modes the YouTuber claims will be returning is similar to Team Defender, which last featured in 2011’s Modern Warfare 3. This mode saw one player hold onto a flag, while their team tries to defend them from attacking enemies.

Modern Warfare will also see “a variant of Demolition”. Demolition has been a popular mode for many years in Call of Duty, but has not featured in a CoD title since Infinite Warfare (it was added as an LTM in Modern Warfare Remastered and Infinite Warfare). 


Similarly, a mode “similar” to Cranked will be making a return. Cranked launched in Ghosts and made a late return to Infinite Warfare.

The final feature TheGamingRevolution claims is making a comeback is Clan Wars, from Call of Duty: Ghosts. This saw the use of the Call of Duty app to pit ‘clans’ against one another depending on their in-game performances. 

ActivisionDemolition has only featured as part of limited time events since Infinite Warfare.

It is not new to see variation in CoD game modes. For example, Uplink was a popular game mode throughout all of CoD’s advanced movement titles. It was renamed as Gridiron in WWII, but did not feature in the pro scene as it had in the preceding years. It was then dropped entirely from Black Ops 4. 


It’s also notable that the game modes listed by TheGamingRevolution have tended to feature in Infinity Ward titles, so it seems believable that they could feature in some way in Modern Warfare. 

While definitely possible, it’s important to remember that none of these game modes are confirmed and things can change very quickly in the development process. 


We’ll have to wait and see which modes are included when Modern Warfare drops on October 25. 

Call of Duty

Black Ops Cold War adds anti-reverse boost feature to protect SBMM

Published: 8/Oct/2020 22:46

by Tanner Pierce


The Call of Duty: Black Ops Cold War Beta is finally live on PlayStation 4 for those who pre-ordered digitally, and some people have been noticing that Treyarch sneakily implemented a feature meant to counter reverse boosting that wasn’t in the Alpha.

According to Twitter user and CoD insider @_TomHenderson_ and verified by Dexerto, Treyarch has made players invulnerable to all damage for a few seconds when they spawn in. While the feature has yet to be given an official explanation, or even acknowledged by the devs, this was almost certainly done to combat reverse-boosting.


For those that don’t know, Call of Duty games have skill-based matchmaking, which means that players of similar skill-levels are matched together in order to make a more balanced game. Unfortunately, many don’t like this option because it can make the game a bit tedious and annoying.

Because of this, players “reverse boost”, which basically means they’ll “kill themselves” intentionally immediately when they spawn so that they can trick the game into thinking they are lower-skilled, which then puts them in a lower-skilled lobbies.


Now, fans will have to wait a few seconds in order to “kill themselves” after they respawn. While this won’t completely fix reverse boosting, it will make a bit more annoying for those who do it.

Players who immediately try and kill themselves when they spawn will find that they won’t be able to.

If they are only carrying one piece of lethal equipment and they immediately attempt to kill themselves, they will have wasted it and will have to go into battle without one until they die and respawn.

Simply waiting a few seconds will, of course, allow you to continue to reverse boost to your heart’s content. That being said, if Treyarch sees that reverse boosting is still rampant by the time the full game comes out, it wouldn’t be surprising if they end up implementing even more counter-measures in order to stop those players.