Modern Warfare devs respond to minimap controversy during Beta - Dexerto
Call of Duty

Modern Warfare devs respond to minimap controversy during Beta

Published: 13/Sep/2019 3:29 Updated: 14/Sep/2019 10:39

by Isaac McIntyre

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Call of Duty community.

CoD multiplayer has long been renowned for its active mini-map, allowing players to see where enemies and allies are and giving them an ever-present view of where they are on the map.

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When Infinity Ward announced several weeks ago that Modern Warfare multiplayer would not feature a mini map, players didn’t know what to think. But that confusion turned to pure outrage when they got to try the beta on September 12.

In fact, the community became so vocal with their frustration, that not even 12 hours after the beta kicked off, the developers released a post addressing the controversy, as part of their effort to try and calm everyone down.

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“Okay, let’s talk about minimap. We hear you loud and clear,” communications manager Ashton Williams said in the post on Reddit.

Infinity WardThe Call of Duty Modern Warfare closed beta was released on September 12.

“Along with your feedback and the data we’re continuously collecting, we’ll be experimenting internally with a few different options and will keep you updated if we make any changes that you might see during the Beta,” she continued.

“This is an ongoing conversation with all of you, so again, thank you so much for sharing your thoughts on this topic and we’ll update you again when we have more information to share.”

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Infinity WardCall of Duty players have slammed the removal of the minimap in the Modern Warfare beta.

While the minimap controversy was a major talking point coming out of the first day, Williams also revealed in her update post that the developers were taking a look at a number of other features, including updating spawn points, and patching minor graphical bugs.


Players had encountered a number of connectivity issues in the beta, including problems partying up with teammates and connecting online or to their PSNID. They also faced issues with enemy footstep noises, incorrect calling cards, and visual bugs surrounding level caps.

The Infinity Ward communications manager confirmed the developers had made notes of all of these ongoing problems, and were looking to provide solutions to them as the beta continues.

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The Modern Warfare closed beta is set to run for another two days, before entering an open access period on PlayStation 4 from September 14-16.

Call of Duty

CoD pro ACHES wants 11 major changes to Black Ops Cold War

Published: 10/Oct/2020 23:54

by Theo Salaun

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Two-time Call of Duty world champion and former Los Angeles Guerrillas player, Patrick ‘ACHES’ Price has delivered an in-depth powerpoint giving feedback on the issues with Black Ops Cold War and how they can be fixed.

With the Call of Duty: Black Ops Cold War Open Beta in full swing, the developers over at Treyarch and Raven Software are absorbing a bevy of focused criticisms from the franchise’s ever-eager fanbase. Fortunately, ACHES has balanced his own critiques with a variety of constructive suggestions, giving a professional player’s perspective on how best to balance the newest upcoming CoD title.

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And that perspective appears to be presented as professionally as the former Call of Duty League pro’s gameplay is, with a series of PowerPoint-esque slides shared on Twitter. 

Starting with a disclaimer that he is excited by this game’s potential, ACHES proceeds to dive into 11 suggestions spanning movement mechanics, stocks, perks, equipment, and scorestreaks. We summarize those issues and suggestions here.

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Sliding, movement, and the Duster Stock

First, ACHES details how he would adjust the game’s movement mechanics. Most notably, he thinks that sliding needs to be nerfed in a variety of ways so that the game isn’t overwhelmed by a slide-cancel meta like Modern Warfare was. This is in line with others’ complaints about slide exploits in the title. Further, as a countermeasure, he thinks that the game’s base movement speed should be buffed. 

With the idea of cutting down on movement tricks while boosting general mobility, this would make Black Ops Cold War a more evenly balanced title (and less easily dominated by pros like Anthony ‘Shotzzy’ Cuevas?). He then touches on how the Duster Stock should be overhauled before diving into the Ninja Perk and some of the game’s equipment.

Ninja Perk, EMP Grenades, throwables, and Trophy System

For Ninja, ACHES believes that the perk should be buffed “a bit more” in hopes that it improves competitiveness on respawn modes and encourages the Search and Destroy community to make a return. 

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Then, while wanting EMP Grenades and the Hardwired perk to be added to the game, he has also laid out that he thinks throwable equipment needs to be nerfed so that players can’t launch them across the map like an NFL quarterback. Further, he believes the Trophy System field upgrade needs to be balanced so that it isn’t used by every single player at all times.

Scorestreak, Wildcard, Stim Shot, and Jump-Shotting

Finally, ACHES joins much of the CoD community in wanting changes to the scorestreak system. Further, he adds suggestions for the Wildcard system and Stim Shot to be improved, while offering that jump-shotting simply feels awkward.

As of yet, developers have not responded to ACHES’ 11 general suggestions, but the Open Beta is open until October 12 so it is likely that they are still gathering information. As a general note, though, this is probably the best way to offer feedback, as ACHES made sure to offer suggestions for each issue he has with the game’s current iteration.

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