First Modern Warfare competitive ruleset announced: modes, maps and bans - Dexerto
Call of Duty

First Modern Warfare competitive ruleset announced: modes, maps and bans

Published: 30/Oct/2019 0:32 Updated: 30/Oct/2019 1:29

by Albert Petrosyan

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Activision have revealed the first official competitive ruleset for Call of Duty: Modern Warfare that will be used for the 2020 CDL esports season.

The inaugural season of the Call of Duty League is set to kick off in late January, as the city, venue, and dates have already been confirmed for the launch weekend.

With there being less than three months until the season starts, Activision finally announced on October 29 what many players had been impatiently waiting for – the official ruleset that will be used for the esports competitions.

Below, you can find everything there is to know about the ruleset, including all of the maps and modes that will be in the rotation, the specific game settings for each mode, and everything that’s restricted from being used in matches.

Keep in mind that this is only the first iteration of the ruleset, as even Activision themselves have said that changes will likely be made to it throughout the season, based on feedback from the CDL and players and coaches.

CDL / ActivisionThe competitive ruleset for the CDL will continue to change and evolve as the season progresses.

Maps and Modes

The three game modes that will be in the official rotation are Search & Destroy, Hardpoint, and Domination, which returns to competitive play for the first time in many years.

S&D has a pool of seven maps, Hardpoint has six, and Domination has four. The four maps that will be featuring in all of the modes are Gun Runner, Hackney Yard, Rammaza, and St Petrograd, all of which are considered to be among the smaller maps in Modern Warfare.

Infinity WardGun Runner will be in the rotation for all three modes, including Domination, which makes its grand return to competitive CoD.

Restricted items

As is usually the case every season, the restricted list for Modern Warfare’s competitive ruleset is full of weapons, attachments, kill-streaks, perks, equipment and field upgrades.

In terms of weapons, all LMGs, shotguns, and Launchers are banned. Most of the banned attachments are from the underbarrel category, more specifically things that enhance the weapon beyond its normal function, such as attachable grenade launchers, shotguns, incendiaries, etc…

In total, there are 12 kill-streaks on the list, as well as six perks: Overkill, High Alert, Kill Chain, Restock, Shrapnel, and Tracker. Equipment-wise, the usual suspects are all not allowed, as well as Stim, which many players were wondering whether or not would play a role in competitive again after its prevalence in Black Ops 4.

Rounding off the list are Field Upgrades, which are also a new addition in Modern Warfare. There are five that are banned, leaving only Munitions Box, Dead Silence, Trophy System, and EMP Drone available for use. 

Infinity WardAll shotguns are banned from competitive play in Modern Warfare.

You can check out the full ruleset below, as provided by Activision on Reddit:

Competitive Call of Duty rules adjust over time. The rules below do not represent the final competitive settings but an initial set of rules to kickoff the season. Competitive Settings V 1.0 have been developed in coordination between League Administration and representatives (players, coaches) of the Call of Duty League.

With the game having been released last week, we recognize that our final map set will need to be further refined than what we’ll have in place for the first version of our ruleset. That said, we’ll be paying close attention to both pro and amateur player feedback to ensure the best map set by season launch.

Maps and modes may change at a later date. Our pro player community is heavily involved in this process, and we look forward to narrowing down our settings a bit closer to the start of the season.

Updated: October 29th, 2019

Maps & Modes List

Search & Destroy

· Arklov Peak

· Azhir Cave

· Gun Runner

· Hackney Yard

· Piccadilly

· Rammaza

· St. Petrograd

Domination

· Gun Runner

· Hackney Yard

· Rammaza

· St. Petrograd

Hardpoint

· Arklov Peak

· Azhir Cave

· Gun Runner

· Hackney Yard

· Rammaza

· St. Petrograd

Search & Destroy Settings

Game Settings

· Round Time Limit: 2 M : 00 S

· Round Win Limit: 6 Rounds

· Win By Two Rule: Disabled

· Win By Two Max Rounds: N/A

· Round Switch: Every Round

· Match Start Time: 15 Seconds

· Round Start Time: 10 Seconds

· Skip Infil: Disabled

· Practice Round: Disabled

· Codcaster: Enabled

Advanced Settings

· Bomb Timer: 45 Seconds

· Plant Time: 5 Seconds

· Defuse Time: 7.5 Seconds

· Multi Bomb: Disabled

· Silent Plant: Enabled

· Reset Plant/Defuse Progress: Enabled

Player Settings

· Number of Lives: 1 Life

· Max Health: 100 (Normal)

· Health Regeneration: Normal

· Tactical Sprint: Enabled

· Allow Revives: Disabled

· Show Enemy Death Location: Disabled

· Downed Health: N/A

· Downed Revive Health: N/A

· Downed Bleedout Timer: N/A

· Downed Revive Time: N/A

· Downed Give Up Time: N/A

Team

· Spectating: Team Only

· 3rd Person Spectating: Disabled

· Killcam: Enabled

· Final Killcam: Final Kill

· Enable Mini Map: Yes

· Radar Always On: Disabled

· Weapon Pings on Minimap: Enabled

· Weapon Pings on Compass: Enabled

· Enemy on Compass: Enabled

· Respawn Delay: None

· Wave Spawn Delay: None

· Suicide Spawn Delay: None

· Force Respawn: Enabled

· Team Assignment: Enabled

· Friendly Fire: Enabled

· Team Kill Punish Limit: Disabled

Gameplay

· Hardcore Mode: Disabled

· Spawn Ammo Mags: 3 (Normal)

· Realism Mode: Disabled

· Headshots Only: Disabled

· Health Steal: Disabled

· Perks: Enabled

· Killstreaks: Enabled

· Round Retain Streaks: Enabled

· Retain Streaks on Death: Enabled

· Equipment Delay: 5 Seconds

· Equipment Protection: Disabled

Domination Settings

Game Settings

· Round Limit: 2 Rounds

· Round Switch: Every Round

· Round Time Limit: 6 Minutes

· Round Score Limit: Unlimited

· Match Start Time: 15 Seconds

· Round Start Time: 10 Seconds

· Skip Infil: Disabled

· Codcaster: Enabled

Advanced Settings

· Points Per Kill: 0 Points

· Points Per Death: 0 Points

· Headshot Bonus Points: 0 Points

· Killstreak Kill Bonus Points: 0 Points

· Time to Capture Zone: 10 Seconds

· Zones Required to Score: 1 Zone

· Points Per Zone: 1 Point

· Objective Scaler: x4

· Flags Enable Kill Scoring: Disabled

· Starting Flags Captured: Disabled

Player Settings

· Number of Lives: Unlimited

· Max Health: 100 (Normal)

· Health Regeneration: Normal

· Tactical Sprint: Enabled

· Allow Revives: Disabled

· Show Enemy Death Location: Disabled

· Downed Health: N/A

· Downed Revive Health: N/A

· Downed Bleedout Timer: N/A

· Downed Revive Time: N/A

· Downed Give Up Time: N/A

Team Settings

· Spectating: Team Only

· 3rd Person Spectating: Disabled

· Killcam: Enabled

· Final Killcam: PotG

· Enable Mini Map: Yes

· Radar Always On: Disabled

· Weapon Pings on Minimap: Enabled

· Weapon Pings on Compass: Enabled

· Respawn Delay: 5 Seconds

· Wave Spawn Delay: None

· Suicide Spawn Delay: None

· Force Respawn: Enabled

· Team Assignment: Enabled

· Friendly Fire: Enabled

· Team Kill Punish Limit: Disabled

Gameplay

· Hardcore Mode: Disabled

· Spawn Ammo Mags: 3 (Normal)

· Realism Mode: Disabled

· Headshots Only: Disabled

· Health Steal: Disabled

· Perks: Enabled

· Killstreaks: Enabled

· Round Retain Streaks: Enabled

· Retain Streaks on Death: Enabled

· Equipment Delay: 5 Seconds

· Equipment Protection: Disabled

Hardpoint Settings

Game Settings

· Time Limit: 5 Minutes

· Score Limit: 250 Points

· March Start Time: 15 Seconds

· Skip Infil: Disabled

· Codcaster: Enabled

Advanced Settings

· Points Per Kill: 0 Points

· Points Per Death: 0 Points

· Headshot Bonus Points: 0 Points

· Killstreak Kill Bonus Points: 0 Points

· Time to Capture Zone: Instant

· Zone Lifetime: 1 Point

· Initial Activation Delay Time: 30 Seconds

· Activation Delay Time: Disabled

· Location Order: Linear

· Scoring: Constant

· Pause Time: Enabled

· Capture Team Spawn Delay: Enabled

Player Settings

· Number of Lives: Unlimited

· Max Health: 100 (Normal)

· Health Regeneration: Normal

· Tactical Sprint: Enabled

· Allow Revives: Disabled

· Show Enemy Death Location: Disabled

· Downed Health: N/A

· Downed Revive Health: N/A

· Downed Bleedout Timer: N/A

· Downed Revive Time: N/A

· Downed Give Up Time: N/A

Team Settings

· Spectating: Team Only

· 3rd Person Spectating: Disabled

· Killcam: Enabled

· Final Killcam: PotG

· Enable Mini Map: Yes

· Radar Always On: Disabled

· Weapon Pings on Minimap: Enabled

· Weapon Pings on Compass: Enabled

· Respawn Delay: 2.5 Seconds

· Wave Spawn Delay: None

· Suicide Spawn Delay: None

· Force Respawn: Enabled

· Team Assignment: Enabled

· Friendly Fire: Enabled

· Team Kill Punish Limit: Disabled

Gameplay

· Hardcore Mode: Disabled

· Spawn Ammo Mags: 3 (Normal)

· Realism Mode: Disabled

· Headshots Only: Disabled

· Health Steal: Disabled

· Perks: Enabled

· Killstreaks: Enabled

· Round Retain Streaks: Enabled

· Retain Streaks on Death: Enabled

· Equipment Delay: 5 Seconds

· Equipment Protection: Disabled

Restricted Items

Primary Weapons

· LMG (All)

· M91

· PKM

· MG34

· L86A2

· Shotgun (All)

· Model 680

· R9-0 Shotgun

· 725 Origin

· 12 Shotgun

· Melee

· Riot Shield

Secondary Weapons

· Launchers (All)

· RPG-7

· PILA

· JOKR

· Strela-P

Attachments

· Underbarrel

· M203 40mm Concussive

· M203 40mm Smokescreen

· M203 40mm Recon

· M203 40mm High-Explosive

· M203 40mm Flash

· M203 40mm Incendiary

· 12 Gauge Deputy

· Perks

· Frangible – Wounding

Kill Streaks

3 Kill

· Personal Radar

· Shield Turret

4 Kill

· Counter UAV

· UAV

· Care Package

7 Kill

· IAV

· Sentry

· Wheelson

8 Kill

· Emergency Airdrop

10 Kill

· White Phosphorous

12 Kill

· Advanced UAV

15 Kill

· Juggernaut

Perks

Perk 1

· Overkill

Perk 2

· High Alert

· Kill Chain

· Restock

Perk 3

· Shrapnel

· Tracker

Equipment

Lethal

· Claymore

· C4

· Molotov Cocktail

· Proximity Mine

Tactical

· Heartbeat Sensor

· Gas Grenade

· Snapshot Grenade

· Stim

Field Upgrades

· Recon Drone

· Stopping Power

· Weapon Drop

· Tactical Insertion

· Deployable Cover


It’s worth noting that a lot more people than just pro players will be interested in this ruleset, since it will be used in a lot more competitions than just the CDL.

Call of Duty Challenges, the official amateur circuit, will also be using this, along with all of the other provisions that Activision posted in the 27-page rule book.

Even the in-game ranked playlist (when it launches), MLG’s own GameBattles, and all other third-party tournament and challenge websites will all likely be going with these rules, or something very close to them, so players who casually enjoy playing competitive matches from time to time will definitely be interested in it. 

Call of Duty

Best Black Ops Cold War weapons to use in Warzone

Published: 26/Nov/2020 14:42

by James Busby

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While Warzone currently shares its loadouts with Modern Warfare, it won’t be long until Black Ops Cold War’s guns are integrated into the game. Here are seven guns that you should be leveling up ahead of the cross-progression update. 

Black Ops Cold War features plenty of deadly weapons that will drastically shake up the Warzone meta, giving players even more choice when it comes to crafting the perfect loadout. Warzone will also share weapon progression with both Black Ops Cold War and Modern Warfare, so you’ll be able to level up your guns in either game. This integration will likely have a huge impact on Warzone’s current meta, especially when Treyarch adds new weapons to Black Ops Cold War.

While Modern Warfare’s ever-popular Kilo 141 and MP5 loadouts will still likely remain popular picks among players, there are a number of new and returning guns that could dethrone the current kings. As a result, we’ve put together a list of the seven best Black Ops Cold War guns you’ll want to use in Warzone. 

AK-47

AK-47 Black Ops Cold War
Activision / Treyarch
Black Ops Cold War’s AK-47 will be a force to be reckoned with when it drops into Verdansk.

Best AK-47 loadout

While this Russian rifle struggled to compete in Modern Warfare’s, it has come back with a vengeance in Treyarch’s latest title. In fact, the AK-47 is the best gun in the entire game thanks to its high-damage and incredible versatility. Whether you prefer to run and gun your way to victory, or methodically pick off targets from afar, there is a loadout that caters to every kind of playstyle. 

This reliable rifle has proven so lethal that it has dominated the pro and casual CoD scene since launch. One of the most potent AK-47 builds literally has no recoil, so this could rival the new Kilo 141 when it drops. The difference between both Modern Warfare’s AK-47 and the current Black Ops Variant is night and day.

Krig 6

Krig 6
Activision / Treyarch
The Krig 6 is one of the most accurate AR’s in the game.

Best Krig 6 loadout

The Krig 6 has been making a name for itself thanks to its low recoil and methodical fire rate. While it doesn’t deal as much damage as the AK-47, it makes up for this with its fantastic precision. Warzone is dominated by assault rifles like the Kilo 141, Grau 5.56, and M13 as these weapons enable the user to beam opponents without the need to wrestle with any finicky recoil patterns.

After all, being able to effortlessly hit players from across all ranges is a huge bonus to any Warzone player looking to increase their kill count. The Krig 6 also boasts excellent weapon control and quick reloads, making it a great pick for those that prefer to seek out those all-important headshots. 

M16

M16 Black Ops Cold War
Activision / Treyarch
Only time will tell whether this classic assault rifle has what it takes to wreak havoc across Verdansk.

Best M16 loadout

Modern Warfare’s FAMAS demonstrated just how bad burst rifles could be in Warzone, but the M16 could change this notion completely. Unlike the FAMAS, Black Ops Cold War’s M16 can dish out highly accurate rounds in a matter of seconds. In fact, the iconic burst rifle was recently nerfed as it was overperforming.

Despite Treyarch toning down its damage range and slightly increasing its delay between bursts, this AR still absolutely melts opponents. Any gun that can accurately drop an enemy in a couple of bursts is always going to pique the interest of Warzone players. As proven by gameplay in Fireteam: Dirty Bomb, the M16 can quickly down even the most well-armored of enemies. 

MP5

MP5 Black Ops Cold War
Activision / Treyarch
The MP5 still continues to dominate the SMG competition.

Best MP5 loadout

A lot of Call of Duty fans were left disappointed when they found that the MP5 still remained at the top of the SMG rankings. Multiplayer lobbies were dominated by this lightning-fast SMG during Black Ops Cold War’s launch week, and it’s not hard to see why. Despite the recent nerf, the MP5 still boasts high rates of fire, great mobility, and decent close-quarters damage.

Whether this variant will prove as lethal as the Warzone’s current MP5 remains to be seen, but we expect the new attachments will certainly allow it to rival its predecessor. 

Type 63

Type 63 Black Ops Cold War
Activision / Treyarch
The Type 63 is one Tactical Rifle that is worth adding to your arsenal.

Best Type 63 loadout

While the Type 63 shares a few similarities to Modern Warfare’s EBR-14, it is better in every single way. Not only does it have a significantly lower recoil pattern, it can also unleash some incredibly fast two shot kills. Equipping the 18.3” Strike Team barrel will not only speed up this semi-auto rifle’s fire rate, but it will also increase its damage. 

While most semi-auto rifles are often plagued by sluggish fire rates, high recoil, and lackluster magazine sizes, the Type 63 doesn’t fall victim to these negatives. Just like Warzone’s Marksman Rifles, the Type 63 offers sniper-like precision and damage with the added bonus of mobility. 

AUG

AUG Black Ops Cold War
Activision / Treyarch
The AUG’s highly accurate burst fire makes it lethal across all ranges.

Best AUG loadout

Unlike Modern Warfare’s full-auto AUG SMG, Black Ops Cold War’s variant offers greater accuracy and range. This burst-fire tactical rifle is capable of dealing even more damage than the M16, especially when it’s equipped with the 19.6” Match Grade Barrel. This increases its effective damage range by 100%, making it hit even harder across mid to long-range distances. 

Burst fire weapons have obviously been lacking in Warzone, but Black Ops’ AUG could quickly change that. 

Stoner 63

Stoner 63 Black Ops Cold War
Activision / Treyarch
The Stoner 63 could rival the popular Bruen and PKM loadouts.

LMGs have been somewhat lacking in Black Ops Cold War due to their overall bulk and slower ADS times. However, this isn’t the case in Warzone. After all, the Bruen, PKM, and the FiNN are prime examples of how LMGs can dominate the competition. 

The Stoner 63 is arguably the best suited LMG for Warzone. This is partly down to a combination of speed and accuracy. While both the RPD and M60 offer better damage, their poor accuracy makes them difficult to recommend. Simply attach the SALVO 125 RND Fast Mag and the Airborne Elastic Wrap to begin getting those game-winning squad wipes. 


So there you have it, seven of the best Black Ops Cold War guns you should be using in Warzone. If you want to keep updated with all the latest Call of Duty news and updates, then follow us over on @DexertoIntel.