Call of Duty

Modern Warfare to clean killfeed and fix tanks in next updates

Published: 14/Nov/2019 18:27

by Scott Robertson


Infinity Ward developers for Call of Duty Modern Warfare have confirmed that the next series of updates to the multiplayer shooter will focus on cleaning up the cluttered killfeed and nerfing the tanks in Ground War.

One step at a time, Modern Warfare developers are slowly but surely patching and fixing the problems. In just the past week, as of November 14, the developers released two updates in 1.07 and 1.08, and are already talking about what their next fixes will be.

David Mickner, a multiplayer designer for Modern Warfare, confirmed that the next update would feature a major alteration to the current feed. The feed will no longer have messages that say which players were promoted, saved, or avenged.

Also, the feed for collateral kills will be adjusted to a more classic feel to reduce clutter. The news prompted tons of positive responses from MW players, most notably ones who primarily play sniper classes.

Most recently, the Modern Warfare devs nerfed the 725 shotgun and the claymores, two weapons that sported high usage rates that were frustrating the majority of the MW community. But the 725 may have inadvertently been made even more powerful.

While the 725 is rumored to be nerfed again potentially, director Joe Cecot acknowledged that the tank in Ground War needs a spot on the nerf list as well.

Currently, the tanks run with limitless ammo and no way of running out of fuel, and certain maps in Ground War allow for tanks to camp along the mountainside and shell the spawn points relentlessly. 

Rocket launchers seemingly have little effect, and several fans are clamoring for a nerf of some kind, preferably to blast radius or fire rate. Some fans are suggesting boundaries for where the tank can go, or a fuel system so it can’t run forever.

Infinity WardA promotional shot of Modern Warfare featuring the nefarious tank

Cecot also noted that a fix to collateral sniper shot themselves could be coming shortly.

Cecot and the MW team have been very busy the past few weeks fixing several issues with the game, including the previously mentioned 725 shotgun and claymores, weapon balancing, footstep and chatter noise, and more.

Several of those issues have been called out by pro players, who will be the focus of the Call of Duty League when it kicks off in January.

Call of Duty

Crimsix worried for competitive CoD’s future as cheating ruins CDL Challengers

Published: 10/Jan/2021 11:09

by Joe Craven


Ian ‘Crimsix’ Porter, Dallas Empire pro and Call of Duty legend, has shared his concerns for the future of the competitive scene after Black Ops Cold War. He highlights the shift to PC and lack of Theater mode as potential issues. 

The CDL offseason has, as fans have become accustomed to, thrown up a number of changes ahead of the second season getting underway in 2021. Major organization changes have seen Chicago Huntsmen replaced with OpTic Chicago, back in the hands of H3CZ, and Nadeshot’s 100 Thieves now owns the LA franchise. However, one of the biggest changes is the platform competitive matches are now played on.

In past seasons, every player would compete on a PlayStation 4. That will change in the upcoming season, with players now allowed to compete on PC while using controllers. This allows better graphical quality, higher frame rates, and games to run more smoothly, but it also comes with major drawbacks – the most notable of which is cheating.

The ability to cheat has largely left the top level of competitive CoD unaffected but CDL Challengers has experienced major issues with various tournament results coming under scrutiny amid cheating allegations.

Call of Duty Challengers
Call of Duty League
Challengers is almost acting as the second tier of competitive Call of Duty, with players vying to impress CDL teams and secure themselves a move.

On January 10, Dallas Empire veteran Crimsix weighed in with his views, explaining that it’s a major concern for competitive Call of Duty moving forwards. “If Activision won’t invest the money into creating an anti-cheat for Call of Duty, and since the next COD isn’t made by Treyarch (meaning that Theater mode is highly unlikely)… Anything competitive COD under the Pro League level will be dead upon release of the new game.”

Many players – both casual and competitive – have called on Activision to improve their anti-cheat systems. Not only has CDL Challengers had issues with cheating, but Warzone’s major problems with hackers are well-documented.

In Black Ops Cold War, the presence of Theater mode allows players to review gameplay and identify cheaters. However, CoD titles not developed by Treyarch do not tend to include this mode, and Crim is clearly concerned that this will allow cheaters to get away with their behavior.

Similar calls were made by two-time World Champion ACHES, who also criticized Activision over their failure to implement a robust anti-cheat system.

When asked what prompted the move away from console gaming into PC, Crim explained that he believes Activision were able to make more money through the switch.

“They did it to get around the percentage cut that MS/Sony takes from microtransactions/DLC/etc,” he said. “Activision also then doesn’t have to pay MS/Sony for hosting rights for CDL on a platform. Financially, it is an incredible move for them. Rumors are that the platform cut was 33-50%.”

While the move may have made financial sense for Activision, it is currently inhibiting fair play at many levels of competitive CoD. In the meantime, calls for Activision to sort CoD’s snowballing cheating problems will continue to grow.