Leaker claims big mini-map changes & Modern Warfare overhaul coming soon - Dexerto
Call of Duty

Leaker claims big mini-map changes & Modern Warfare overhaul coming soon

Published: 1/Nov/2019 20:37 Updated: 1/Nov/2019 21:01

by Albert Petrosyan


Prominent Call of Duty leaker ‘TheGamingRevoYT’ has divulged more information about what’s coming soon in Modern Warfare, including changes to the mini-map and a major “overhaul.”

Based on the community’s early feedback since the release of Modern Warfare on October 25, the game is far from perfect, with players complaining about a variety of things that they consider need improving. 

One of the more oft-discussed aspects of the game is the mini-map, and how it functions – an issue which actually stems all the way back to when the Beta was released in mid-September.

At first, the game didn’t even have a mini-map, although Infinity Ward ended up caving in quickly and adding it back in during the first Beta weekend. 

However, they did not turn on red dots being shown where enemies were firing, unless there was a UAV in the air, and it has stayed that way through the release of the full version of the game.

Infinity WardModern Warfare initially didn’t even have a mini-map at all before player complaints compelled Infinity Ward to add it back in.

However, according to new information put out on Twitter by TheGamingRevoYT, the mini-map will be reverted to how it’s always been in the core modes of Call of Duty multiplayer, in that enemy fire is always shown in the form of red dots unless the player shooting is using a suppressor attachment. 

The exact date for when this change may be implemented is not yet known, although the leaker claims it’ll happen “by the end of November.”

In fact, according to the leaker, this mini-map change would actually comes as part of a “big overhaul” that’s set to take place in Modern Warfare, although he stopped short of revealing when that would be and what other changes it would entail. 

While we may not know what will make up this overhaul, it’s not too hard to come up with a list of possibilities by taking into account what players have been complaining most about and using the process of elimination. 

For example, one of the biggest targets of complaints have been the maps, and it would be virtually impossible to overhaul those after they’ve already been released, at least to the point where they’d become acceptable to players.

However, something like weapon balancing would be a very realistic option, especially since there’s a small group of weapons that are considerably more overpowered than the rest, such as the M4A1 assault rifle and 725 shotgun.

The developers can also make tweaks to the attachments for some of the weapons, such as increasing or decreasing their viability while changing up some of the functions. 

Infinity WardWeapon balancing, such as nerfing the OP 725 shotgun, might be a part of this rumored “overhaul” in Modern Warfare.

In short, there are a lot of ways that Infinity Ward can “overhaul” Modern Warfare, and the best way to know what those changes will be is to wait until they’re officially announced and implemented.

On that note, it’s also important to remember that all of this information comes courtesy of leaks put out online, so nothing can be confirmed or verified until Activision and Infinity Ward themselves start making announcements.

That said, this leaker in particular has been right about a lot of what he’s put out there, some of which as come well in advance of the game’s release, so there is at least some reason to be hopeful if you are someone who is not enjoying the current state of the game. 

Call of Duty

Black Ops Cold War devs discussing changes to “overpowered” Flak Jacket

Published: 27/Nov/2020 23:23

by Tanner Pierce


Ever since launch, Black Ops Cold War fans have been complaining about how overpowered the Flak Jacket perk is. Now, after tons of fans have posted videos of them surviving things that they should not have, Treyarch appear to be discussing adjustments.

Flak Jacket, which provides resistance to explosive damage, has been in Call of Duty games for a while now. While the perk has been around since the World at War days, it always provided a marginal resistance to explosive damage, in order to make sure that the game is properly balanced. Now, with Black Ops Cold War, that seems to be very different as players are casually surviving serious explosive damage.

Gamers have been reporting for a while now that the Flak Jacket perk in the game is just too powerful and that it provides too much resistance. With the complaints mounting, it seems like the developers might finally do something about it, as evidenced by a comment on Reddit.

Treyarch Community Manager Josh Torres appears to say that there has been a discussion at Treyarch about Flak Jacket.

In a post detailing a change that someone would like made to Flak Jacket, Treyarch Community Manager Josh Torres said that “there was actually a discussion about this yesterday.” Although he didn’t elaborate further, it appears that the team is aware of the issue even if they don’t have a timeline for any changes yet.

This comes after a week of videos from fans detailing just how absurd the perk is. Some of the videos are tame enough, with some people spraying explosives to no avail, while others are more surprising, showing direct impacts on players with RPG’s with negligible impact.

RPG and CIGMA vs. FLAK JACKET from blackopscoldwar


Another video, which is appropriately titled “I think Flak Jacket might be a little too strong,” even shows a player with Flak Jacket getting hit by a Cruise Missile (yes, the scorestreak) and surviving, seemingly because of the perk.

Granted, it took out most of his health, but the fact that a scorestreak which is supposed to take out a few players at a time didn’t even take out one with a near-direct hit is borderline shocking.

I think Flak Jacket might be a little too strong from blackopscoldwar

Most fans agree that the perk is broken, with one person on Reddit flat out saying that it is “overpowered.” Another commenter in a different post called it “the most OP perk in COD history,” which is a bold claim to make considering the controversial One Man Army perk existed back in the day.

Regardless, it seems like the community is hoping for a major overhaul of the perk. It’s hard to defend being able to survive a direct impact from an RPG, so Treyarch appear to be looking for solutions.