Huge Modern Warfare leak reveals new maps, modes, battle royale, zombies - Dexerto
Call of Duty

Huge Modern Warfare leak reveals new maps, modes, battle royale, zombies

Published: 2/Nov/2019 10:57 Updated: 2/Nov/2019 11:32

by Andy Williams

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A leaker has revealed a list of maps, modes and upcoming changes that are potentially set to make their way to Modern Warfare in an upcoming update — providing a much-needed change of pace following community feedback.

Infinity Ward have found themselves with a lengthy list of snags that need to be addressed before the Call of Duty League gets underway in January. Being just over one week old, Modern Warfare has been subject to both praise and criticism alike. 

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Based on the community appraisal, Infinity Ward have been keen to listen and make changes, with the most notable improvement coming in the way of a Dead Silence modification. According to another reputable leaker, Infinity Ward are set to give Modern Warfare an overhaul — one which will take the mini-map back to its roots.

ApolloBF (YouTube)Infinity Ward made some controversial changes to the mini-map in core game modes.

Leaked multiplayer maps

Infinity Ward have revamped their approach to map dynamics; taking away from the conventional lane-based system at the core of most maps by incorporating features that cater for all play-styles. 

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Given that Modern Warfare has moved away from its cornerstone 6-vs-6 experience to implementing 10-vs-10 on the same maps, the maps have had to accommodate accordingly. 

However, according to leaks from the code within the update that went live on November, Senescallo claims that a host of new (and old) maps are on their way (full list of maps at foot of article) — seeing the return of fan-favorites, such as Rust and Shipment.

Potential battle royale leak

Fellow data miner, That1MiningGuy, has also been delving deep into the code behind the most recent update. 

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According to the leaker, Capture the Flag is poised to make a return to the franchise — a flagship game mode in CoD esports. Moreover, hints towards a battle royale mode have been found deep within the files.

The leaker also found the logo for Kill Confirmed in the same game file, which was added to the game officially soon after on November 2.

Zombies potentially set to return

Initially introduced by Treyarch, Call of Duty’s ‘Zombies’ mode is now a staple to the first-person shooter series. Fans of the fight against the living dead now have rekindled hope, after “PRESENCE_MP/ZOMBIES” has been spotted within the game files. 

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Appearing as ‘Infected’ in past iterations, Infinity Ward look set to implement the fun game mode into Modern Warfare, which will likely play-off the lore within Campaign mode.

Although these ‘leaks’ are yet to be officially confirmed, Kill Confirmed was the first game mode to slip through the cracks before going live within the update. 

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Therefore, it might just be a matter of time before we see an injection of nostalgia (in the form of reworked maps) into Call of Duty.


Full list of leaked multiplayer maps

Gunfight maps

  • Cage 
  • Cargo
  • Hook 
  • Exclusion Zone
  • Shoot House

6-vs-6 and 10-vs-10 maps

  • Aniyah Tac 
  • Crash
  • Dam
  • Krovnik Farmland
  • Gulag
  • Hospital
  • Layover
  • Lowline
  • Lumber
  • Malyshev
  • Milbase
  • Oasis 
  • Port 
  • Prison 
  • Rivne
  • Shipment (Day)
  • Shipment (Night)
  • Slums
  • Stadium
  • Sub Base 
  • Super 
  • Urzikstan 
  • Torez
  • Transit
  • TV Station
  • Faridah
  • Rust
  • Takedown
  • Borderline

Ground War and ‘other’ maps

  • Smetna Farms (Ground War)
  • Gun Course (Practice map)
  • Marksman Range (Practice map)
Call of Duty

Modern Warfare & Warzone update nerfs AS VAL & SP-R: Patch notes

Published: 8/Oct/2020 17:13 Updated: 8/Oct/2020 18:26

by Theo Salaun

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Call of Duty: Modern Warfare and Warzone’s October 8 update has quickly nerfed the overpowered rounds on Season 6’s new AS VAL and SP-R 208 weapons, while fixing a bizarre Warzone bug. Check out the full patch notes below.

In one of CoD’s quicker patches, Infinity Ward have officially fixed the SP-R 208 and AS VAL shenanigans players have experienced since Season 6 deployed on September 28. In this patch, which IW had alluded to in recent days, the developers fixed the AS VAL’s absurd bullet penetration with its SSP 10-R mags and completely overhauled the SP-R’s hitscan dominance.

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The SKS marksman rifle also received a light tweak, but, more importantly for Warzone enthusiasts, the bugged interaction between the subway’s fast travel system and Verdansk’s gas has been fixed.

AS VAL and SP-R nerfs

The AS VAL’s SSP 10-R mags let it shoot through walls upon walls and the SP-R’s .300 Norma mag and .338 Lapua mags let it essentially shoot as a hitscan sniper up to 450 meters. As such, Season 6’s AR was a nightmare in multiplayer and the marksman rifle was some sort of hybrid HDR-meets-Kar98k monstrosity.

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Both of those issues have been abruptly adjusted, following recent confirmations from Infinity Ward that they would be tackling the overpowered weapons sooner than later.

While the AS VAL’s change was a simple one, just removing the ability to shoot through multiple walls, the SP-R has also gone through a number of changes aimed at balancing it more appropriately for Verdansk gameplay.

Warzone Subway bug fix

When Season 6 dropped, it came with a new, subterranean fast-travel system in the form of a subway that moves around the entire map. Unfortunately, players quickly realized that the underground transport could also bring you to an undeserved victory as the system could be abused to ignore the gas while your opponents on the surface coughed to death.

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That issue has now been resolved in the October 8 update, with players within the subway no longer untouched by the battle royale’s toxic gas. This is tremendous news for those who want to play the game without worrying about ‘sewer rats’ exploiting a major bug. In combination with the nerfs to the AS VAL and SP-R, this patch should be a community favorite.

SP-R 208 Warzone loadout
Activision / Infinity Ward
The SP-R 208 turned Warzone into sniper glint-filled chaos.

Modern Warfare & Warzone October 8 patch notes

General

  • Fixed an issue where players could survive in the gas while staying on the subway fast-travel system

Weapons

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AS VAL

  • Fixed a bug where the SSP 10-R mags could allow bullet penetration through multiple walls

SP-R 208

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  • Increase to flinch
  • Minor reduction to ADS speed
  • Variable zoom scope: moved weapon closer to player while ADSing, small reduction to ADS speed
  • .300 Norma mag and .338 Lapua mags: reduction to bullet velocity, reduction to ADS speed

SKS

  • Small reduction to ADS speed for variable zoom scopes