Heavily requested sprint feature is finally coming to Blackout on console - Dexerto
Call of Duty

Heavily requested sprint feature is finally coming to Blackout on console

Published: 15/Nov/2018 15:57 Updated: 15/Nov/2018 16:06

by Calum Patterson

Share


Following suit with other battle royale games like Fortnite and PUBG, Blackout is set to finally add an option which will allow you to sprint without repeated button pressing on console.

Currently, Blackout on both Xbox One and PS4 requires players to press left stick down to sprint, and then continue to push the stick forward and down to carry on.

In both Fortnite and PUBG, players can simply double press the left stick, which will make their character sprint endlessly, until the player touches the left stick again.

This can be frustrating and painful for the thumbs of fully able players, but is even more of an issue for those with physical disabilities, in some cases making it almost impossible to play.

One such player posted a plea to Treyarch on Reddit, reminding them once again that this feature needed added ASAP, explaining how necessary it is “for all us handicapped Gamers who cannot constantly press the left thumbstick forward to Run long distances.”

Thankfully, Treyarch developer Matt Scronce quickly responded, and reassured players that they are “working on getting into the game on console as soon as possible.”

Card

Due to the nature of Battle Royale, with a large map often meaning players need to sprint for long distances either to escape enemies or the encroaching storm, an auto-sprint option should save many console players from aching thumbs.

Blackout has been receiving the same attention as the traditional multiplayer and Zombies modes, with frequent updates and Blackout specific tuning since launch, as Treyarch stays true to its word of keeping it an ever-evolving experience.

The addition of auto-sprint may seem a minor adjustment in the grand scheme of things, but will contribute to the overall polished feel, and of course be of biggest benefit to disabled players.

Call of Duty

Hilarious Black Ops Cold War bug literally breaks Fireteam Dirty Bomb

Published: 30/Nov/2020 11:14

by Alex Garton

Share


A game-breaking Black Ops Cold War bug is suspending players above the map on Fireteam Dirty Bomb, rendering them useless for the entire match.

As with any new release, Black Ops Cold War has had its fair share of bugs and glitches. From players falling through the map to a permanent thermal overlay, its obvious Treyarch overlooked a few elements of the game before releasing the title.

However, if a bug is not game-breaking, players will usually laugh it off and let it go. It’s only when a glitch renders players completely useless that a bug starts to become more frustrating than funny.

Well, that’s exactly the type of bug some players are experiencing on Fireteam Dirty Bomb and it’s fair to say they’re not pleased about it.

Treyarch
Fireteam Dirty Bomb is the new mode released with Black Ops Cold War.

Game-breaking bug suspends players above the map

A video posted to the Black Ops Cold War subreddit reveals a game-breaking bug occurring on Fireteam Dirty Bomb. The glitch suspends the players above the map for the entire match with them unable to move or participate.

On top of this, it appears the entire game mode is broken with teams being bigger than they’re are supposed to be and textures not loading in.

Fireteam: Dirtybomb gamebreaking bug from r/blackopscoldwar

As you can see, the players are left floating above the map and are audibly frustrated at the issue. One of them even states: “I’d genuinely be surprised if they even had playtesters for this game.”

It’s worth noting the players can scope down onto the map below but they’re completely locked in place. Attempting to run will trigger the animation but no movement will occur.

Glitches can be entertaining in certain titles, especially when they do not heavily impact the gameplay experience. However, in competitive games like Call of Duty, a game-breaking bug can be extremely frustrating.

Fingers crossed Treyarch get this bug fixed as soon as possible so players don’t have to continue spectating the game from above the map.