CWL Pro League Stage 2 Division B Recap for Day Three of Week Seven - Scores, Match Recaps, and Live Standings - Dexerto
Call of Duty

CWL Pro League Stage 2 Division B Recap for Day Three of Week Seven – Scores, Match Recaps, and Live Standings

Published: 12/Jul/2018 22:35 Updated: 15/Oct/2020 18:01

by Albert Petrosyan


Week Seven of the CWL Pro League concluded on July 12th, and there is now just one week remaining in the regular season for Division B.

With just four matches schedule for Day Three, the teams in the upper half of the standings looked to separate themselves and boost their Playoff hopes.


The CWL Pro League features a total of 16 teams divided into Divisions A and B, with the 8 teams of each group playing each other twice.

While every team receives a base cash prize for participating, the top four teams of each Division qualify for the Playoffs, where a whopping $500,000 prize pool will be there for the taking.


The day started off with a series that was much closer than expected, as Division A leading Rise Nation beat Mindfreak 3-2 to improve to 8-3, while the Australians finished Week Seven at 2-7.

Following that, Luminosity won their second match in a row as they swept Tainted Minds 3-0 to improve to an even 5-5 on the season and creep closer to the upper half of the standings.

After suffering their first loss from their seven games on Day Two, UNILAD bounced back to defeat compLexity Gaming 3-1 and improve to 7-3 on the season and closer to a Playoff berth.


Meanwhile, compLexity dropped their second straight match after a fine run of form and are now 5-6.

The final contest, which was Day Three’s Match of the Day, eUnited faced OpTic Gaming in a matchup of two teams looking strong in the Playoff hunt.

EUnited came out of the gates hot, taking an early 2-0 lead. However, OpTic displayed their true ability by taking the next three maps and completing the reverse sweep.


Below you can find all of the scores for the Day Two matches, along with a live look at the Division B standings. For all scores, schedules, rosters, standings, and live-stream, make sure to visit our dedicated CWL Pro League Stage 2 hub.

Thursday, July 12 Scores

Team 1 vs Team 2 PST EST BST AEST
Mindfreak 2-3 Rise Nation 11:00 AM 2:00 PM 7:00 PM 4:00 AM
Luminosity 3-0 Tainted Minds 12:30 PM 3:30 PM 8:30 PM 5:30 AM
compLexity 1-3 UNILAD 2:00 PM 5:00 PM 10:00 PM 7:00 AM
eUnited 2-3 OpTic Gaming 3:30 PM 6:30 PM 11:30 PM 8:30 AM

Division B Standings After Week Seven – Top Four Teams Advance to the Playoffs

Place Team W L W% Maps Map %
1st Rise Nation 8 3 73% 28 – 16 64%
2nd OpTic Gaming 8 3 73% 27 – 16 64%
3rd UNILAD Esports 7 3 70% 23 – 18 56%
4th eUnited 6 4 60% 26 – 19 58%
5th Luminosity Gaming 5 5 50% 22 – 18 50%
6th compLexity Gaming 5 6 45% 19 – 24 42%
7th Mindfreak 2 8 20% 15 – 28 35%
8th Tainted Minds 1 10 10% 11 – 32 26%
Call of Duty

Black Ops Cold War players are already glitching into walls in the beta

Published: 19/Oct/2020 7:57

by Brad Norton


The Black Ops Cold War beta has barely been live for a few days and players have already figured out ways of glitching inside of textures to gain a completely unfair advantage.

One of the core pillars of the Call of Duty franchise has long been map design. The quality of a given map often contributes more to the experience than any other factor. If a map is built well, players are going to have a good time. However, the opposite holds true as well.


While map design throughout the limited set of battlegrounds in the Cold War beta has been solid, some pesky players have ruined the experience for others. A handful of bugs have been discovered in this build of the game, and they’re becoming a bigger problem with each passing day.

Whether you’ve just respawned or you’re on the flank of a century, you may need to be more cautious of your surroundings than ever before. There’s a good chance someone might be hiding in a wall waiting to gun you down.


Wall glitch spot on Moscow from blackopscoldwar

The Cold War beta features a mix of playlist that cater to all team sizes. From more standard 6v6 to bigger team battles with the Combined Arms and Fireteam: Dirty Bomb modes. However, it appears as though maps from all categories can suffer from the same issues. 

Players have mischievously found ways to break through the play-space. Jumping inside of various walls, they’re able to shield themselves from any incoming damage. All while returning fire and shooting at enemies nearby.

One particular spot can be found right outside of the A Control site on Moscow. You’re able to crash through the texture opposite the point and take down challengers while practically invincible.


Another exploit can be found on the Armada map. There’s a far more game-breaking location that can overlook ziplines and the better part of the D Flag site. 

Guy Using an Inside-Wall Exploit on Armada from blackopscoldwar

Treyarch is yet to address the issues plaguing multiple maps in the beta. However, do keep in mind that this is the exact point of a beta after all. To find and squash as many bugs as possible before the full launch on November 13.

This isn’t the first Call of Duty to feature a wall-breaking issue like this and it probably won’t be the last. There’s seemingly no way to return fire or damage enemies in these glitched spots. So if you encounter them in your next session, your best bet is just to keep a good distance and avoid those areas when possible.