Call of Duty

Call of Duty: Warzone map – Every location and overview

Published: 9/Mar/2020 17:02

by Jacob Hale

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Modern Warfare’s new battle royale is finally confirmed in the form of Call of Duty: Warzone, with players able to jump into the action in new locations and iconic points of interest in one of the biggest maps ever seen in a battle royale.

Somewhat of a successor to Black Ops 4’s Blackout, the first battle royale entry into the Call of Duty franchise, Warzone brings some of Infinity Ward’s most iconic maps to players with a free-flow of nostalgia throughout.

Below, we’ve listed all of the locations and an overview of the complete Warzone map, featuring a multitude of points of interest, contracts, and vehicles in the free-to-play title.

As you can see, there are almost 20 named locations on the Warzone map, mostly weighted towards the south side of the map, with only three locations named along the northern border.

Warzone via CharlieIntel
The map seems weighted heavily towards the southern side.

The complete list of locations is as follows:

  • Dam
  • Military Base
  • Quarry
  • Airport
  • TV Station
  • Storage Town
  • Superstore
  • Boneyard
  • Train Station
  • Hospital
  • Downtown
  • Stadium
  • Lumber
  • Farmland
  • Prison (Gulag)
  • Port
  • Park
  • Promenade East
  • Promenade West
  • Hills
Activision
Is this the same Quarry from Modern Warfare 2?

Certain locations are definitely recognizable from previous iterations of Call of Duty games, such as Airport and TV Station, which are recreations of Terminal and Broadcast respectively.

There’s also the likes of Boneyard, which appears to be Modern Warfare 2’s Scrapyard, although a lot of the map looks to be very fresh so you don’t feel that you’re revisiting old areas over and over again.

The map itself is considerably bigger than the Blackout map, which seems necessary given how much they’ve packed into it.

Activision
Burgertown has finally been given the respect it deserves as a fully-decked out restaurant in Warzone.

Warzone looks set to bring a completely new style to battle royale, emulating some of the best features of the most successful ones before it, as well as featuring an economy complete with contracts, killstreaks and more.

Naturally, we imagine a lot of players will look to drop at the likes of Airport and Boneyard straight away – so you best bring your A-game if you plan on going there.

Call of Duty

Aydan explains how Ghost can be reworked to stop Warzone campers

Published: 3/Dec/2020 1:15

by Theo Salaun

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Former Fortnite pro and current Warzone star, Aydan ‘Aydan’ Conrad, believes that the Ghost perk in Warzone should be tweaked to dissuade camping in the popular Call of Duty battle royale. 

Aydan is no stranger to BR titles, given all the success he’s achieved in Fortnite and Warzone. He’s also very familiar with CoD titles, given his history competing in ‘GBs’ since Black Ops 2. Coupling those perspectives, he believes that Warzone would be better if its Ghost perk was tuned in line with how the perk functions in Black Ops Cold War.

As it stands, Ghost grants an impervious cloak of map invisibility to its bearer in Modern Warfare and Warzone. A necessary perk built into every second loadout across Verdansk, it guarantees that players cannot be detected by Heartbeat Sensors or UAVs. 

Dissimilarly, Black Ops Cold War’s Ghost is akin to earlier titles’, in which it grants the same mini-map immunities — but only when the player is moving. Therefore, if a camper has Ghost equipped, they will be detectable. As mentioned in the CharlieIntel Podcast, Aydan thinks this version should be integrated into Warzone. 

(For mobile users, segment begins at 28:10)

“I really like how [BOCW] has Ghost: it only works if you’re moving,” he said. “So if you’re camping in a corner, Ghost won’t work. I think that might be a great addition.”

While discussing his feelings toward Black Ops Cold War in comparison to Modern Warfare and Warzone, Aydan touched on his excitement about possible integration between the different titles. While BOCW and MW will be kept separate, Activision have already confirmed that both games will enjoy some overlap in Warzone.

One of the more interesting opportunities this provides is the chance to rework Ghost, which is exactly what the streamer was alluding to.

heartbeat sensor warzone
AIDXN 69, Youtube / Infinity Ward
Call of Duty’s Heartbeat Sensor allows you to locate enemies up to 50 meters away, unless they’re ghosted.

While aware that he does have biases as a “bot racer and a PUB slayer,” Aydan elaborated that “it’s just kind of annoying when someone’s just sitting there with Ghost and you can’t detect them at all.” As such, he argues that the anti-camping adjustment “would be a great integration to add to Ghost.”

Given how many CoD enthusiasts complain about campers, either in multiplayer or Warzone, one has to imagine that there could be some serious support for this tweak to the game’s most popular perk.