Call of Duty

Call of Duty dev reveals how bullet drop will work in Modern Warfare

Published: 12/Jun/2019 11:14 Updated: 12/Jun/2019 12:18

by Calum Patterson

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Infinity Ward art director Joel Emslie discussed key changes to game mechanics in Call of Duty: Modern Warfare at E3 on June 11, namely their new approach to weapon ballistics.

The original Modern Warfare trilogy is among the most iconic game franchises in history, which puts a lot of pressure on Infinity Ward to get the next game right – but that doesn’t mean they’re not taking any risks.

Emslie, who previously worked on the first two Modern Warfare games before leaving to join Respawn Entertainment, explained how gunplay mechanics have changed now he’s back working on the franchise.

Infinity Ward2019’s Call of Duty will be a “reimagining” of the Modern Warfare franchise.

Past CoD games have all used a system called ‘hit-scan’ for bullet registration. Put simply, this means that the moment the weapon is fired, the bullet lands on its target instantly, with no ‘travel-time’ whatsoever.

This is crucial, particularly for multiplayer modes, where more realistic weapon and caliber characteristics are not conducive to competitive gameplay, where balance and consistency is king.

However, at least for campaign, the new game will incorporate bullet trajectory into the gameplay. Emslie reveals: “If you’re firing a DMR or sniper rifle, you have to really take into account bullet drop, and in one case, maybe a little bit of windage.”

This isn’t the first time bullet drop has been incorporated into Call of Duty though; it is prominent in Blackout, Black Ops 4’s battle royale mode, and played a major role in one legendary mission from the original Modern Warfare.

In the classic ‘All Ghillied Up’, which is regarded as one of the finest FPS missions ever made, a young Captain Price is instructed to account for bullet drop and wind speed/direction, before taking (and missing) the crucial shot at Imran Zakhaev, the game’s chief antagonist.

Infinity WardCoD 4 had the first use of bullet drop and wind (and even the curvature of the earth) when lining up a shot.

Emslie’s explanation may give some fans of the series cause for concern, worried that it could be transposed to the multiplayer portion of the game.

The developers have made it abundantly clear that what applies in one mode, will apply in all. Narrative director Taylor Kurosaki explained: “Whether you’re playing in co-op or multiplayer or single-player, you’re playing in the same world, the rules are all the same.”

Whether this means that bullet drop, penetration, and even windage will also be considerations in multiplayer is unknown, but if so, players may be in for a bigger surprise than expected come October 25 when the game releases. 

Call of Duty

CDL Commissioner confirms Warzone is part of the league’s competitive plans

Published: 21/Jan/2021 0:59 Updated: 21/Jan/2021 2:34

by Theo Salaun

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The Call of Duty League’s commissioner, Johanna Faries, has confirmed that Warzone is part of the league’s competitive plans and will be featured in a more “structured” integration moving forward.

Activision’s unprecedented success in 2020 could not have been achieved without Warzone. While Infinity Ward’s Modern Warfare, the Activision-Blizzard franchised CDL, and Treyarch’s Black Ops Cold War have all been their own successes — Warzone is more than a cherry on top.

Regularly near the heights of Twitch’s viewership, the CoD battle royale has amassed both a huge casual community and more dedicated fans committed to watching tournament play. As such, it’s unsurprising that the CDL wants to do more than the casual Warzone content it created in the inaugural season.

That content typically spanned getting pro players, coaches, and analysts involved in custom matches on Verdansk. While entertaining, Faries has revealed that the league has much more competitive plans in store for the battle royale.

In an interview with ScreenRant, Faries, who heads both the CDL and Overwatch League, expressed that Warzone will be getting more properly integrated into the CDL’s plans: “There are [plans to bring Warzone to Call of Duty League], and we’re excited to announce those plans in the coming weeks and months.”

The Head of Leagues continued, contrasting these new plans with the casual content of the inaugural season and confirming that future integration will be much more esports-focused: “We did bring in Warzone related content with our pros last season, but we’ve taken the off-season to think bigger about what a more structured investment could look like. There are really exciting things to come as early as this season.”

Clayster on stage
Call of Duty League
The CDL kicked off to a boisterous start in its inaugural season.

As mentioned earlier, the CDL’s Warzone content in 2020 was primarily casual. Weekend custom lobbies created some fun clips and moments, but overall didn’t have quite the drawing power of Warzone’s more legitimate esport events.

We’ve seen former CDL bench players grow into massive Warzone careers, such as the London Royal Ravens’ Rhys ‘Rated’ Price as well as Charlie ‘MuTeX’ Saouma and Thomas ‘Tommey’ Trewren formerly of the Dallas Empire. 

The league obviously has the talent for appealing Warzone competition, so fans will be antsy to find out exactly what kind of “structured” integration may be coming in the future.