Black Ops 4 v1.19 update patch notes - Contracts, new Blackout features, and more - Dexerto
Call of Duty

Black Ops 4 v1.19 update patch notes – Contracts, new Blackout features, and more

Published: 25/Jun/2019 16:57 Updated: 26/Jun/2019 0:24

by Eli Becht

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The newest patch for Call of Duty Black Ops 4, version 1.19, released today, June 25, on Xbox One and PS4 and with it comes the long-awaited Contracts system.

Treyarch confirmed they were going to introduce a better way to unlock content in their game and that has finally arrived with the Contracts system.

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The Contracts are available for all modes – multiplayer, Zombies, Blackout, and League Play – and they offer the ability to earn content at a much faster rate than before.

ActivisionContracts are live in Black Ops 4.

Outside of the contracts, other new additions include more maps added to the rotation for Prop Hunt and Capture the Flag. There are also new medals, equipment and humiliations in Blackout.

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This update is only live on console for the time being with a PC update coming on June 27. However, the Contracts should be live on all platforms as they were confirmed to be coming on June 25.

The contracts will refresh every 24 hours regardless of completion so players will always have some new content to look forward.


You can find out more about how the new Contracts system works in Black Ops 4 by visiting our Contracts info page, which also includes step-by-step instructions on how to unlock and redeem them.


Contracts give players a lot of content to look forward to.

As we wait for the patch notes, here’s the summary of what is coming, as listed by Treyarch on Reddit.

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  • The launch of Contracts on all platforms, kicking off with a rotating selection of up to 28 Contracts to complete each day across all four modes (up to 196 Contracts per week!)
  • Our newest alternative lighting map in Multiplayer, Hacienda Twilight
  • More maps added to rotation for Prop Hunt and Capture the Flag
  • New MedalsEquipment, and Humiliations in Blackout
  • The introduction of Hard Mode Gauntlets in Zombies
  • Weapon tuning for the Daemon 3XB, Switchblade X9, and MOG 12 + more

Check out all of the changes and balancing adjustments made to weapons by looking over the v1.19 update weapon tuning patch notes

TreyarchA new update is live!

Additionally, some new features for Blackout have also been announced

New Feature: Blackjack’s Stashes. Each player will be able to unlock one of Blackjack’s Stashes per game, which contains all the Black Market weapons in your inventory. For instance, if you’ve earned the Vendetta in the Contraband stream, it will be available for you to grab during a Blackout match in one of Blackjack’s Stashes.

New Feature: Humiliations. These are epic finishing moves that can be used on enemy when they are in a downed state. Humiliations will be available in all squad-based Blackout modes and Multiplayer’s Heist.

New Equipment: Sentry (Turret). These are available only in Supply Drops and Stashes. Activate them for an additional increase in overall firepower, as well as another layer of strategy to your takedown planning.

New Feature: Medals: Similar to Multiplayer mode, completing certain events in Blackout grants you medals that reward Merits. Expect Merits for actions that include (but are not limited to) reviving, assisting, performing Humiliations, eliminating a Quad or Duo, taking down zombies, Double, Triple, and Quad kills, Frenzy, Mega, and Ultra kills, as well as the fabled Kill Chain; eight kills within three seconds of the last one!

With Call of Duty Modern Warfare on the horizon, it looks like Black Ops 4 is still going strong with the updates and will likely continue even after the release of Modern Warfare.

Full June 25 patch notes


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  • Contracts now available featuring 28 daily rotating challenges across all modes.
  • Hacienda Twilight added to rotation in Multiplayer.
  • Weapon tuning for the Daemon 3XB, Switchblade X9, and MOG 12.
  • Ballistic profiles changed to hitscan model for SMGs and pistols.
  • More maps added to Prop Hunt and Capture the Flag rotations.
  • Humiliation finishing moves added to Heist in MP and redeploy modes in Blackout.
  • Medals added to Blackout with new Merit rewards.
  • Sentry now available in Stashes and Supply Drops in Blackout.
  • New “Numbers” Death Effect reward added for completing an Outfit Mission in Blackout.
  • MKII Weapons now properly track attachment and camo progression.
  • Scorestreak improvements and fixes for the Drone Squad, Hellstorm, DART, and Gunship.
  • Improved matchmaking in Domination.
  • Featured Playlist updates on PS4, Xbox One, and PC.
  • Blackjack’s Stash now available only in limited-time modes (PS4).
  • Hard Mode “Unsinkable” Gauntlet added to Zombies with 2X Nebulium Plasma rewards (PS4).
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ZOMBIES

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  • Hard Mode Gauntlets

    • Hard Mode “Unsinkable” Gauntlet now available with doubled Nebulium Plasma rewards and Hard Mode-exclusive Medals and Calling Cards to earn.

BLACKOUT

  • Blackjack’s Stash

    • Blackjack’s Stash now available to find and open in limited-time modes.
    • Players can unlock only one of Blackjack’s Stashes per match, containing Black Market weapons currently in the player’s collection.
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GLOBAL

  • Contracts

    • Contracts are now available in Multiplayer, Blackout, Zombies, and World League.
    • Up to 6 Contracts to complete per mode in addition to each mode’s Daily Contract, for a total of 28 Contracts to complete each day.
    • Up to three Contracts can be active at once, including two player-selected Contracts and one Daily Contract for each game mode.
    • Daily Contracts will refresh every 24 hours. Players must complete their Daily Contract in each mode before the refresh, when a new Daily Contract will take its place.
    • Players can jump from mode to mode to complete Contracts in any order they like.
    • Possible rewards from completing Contracts can include:

      • Reserve Case(s)
      • Bonus XP in Multiplayer, Zombies, and World League
      • Bonus Nebulium Plasma in Zombies
      • Bonus Merits in Blackout

MULTIPLAYER

  • Maps

    • Hacienda Twilight

      • Alternate-lighting Hacienda map variant now in rotation.
  • Weapons

    • Ballistic Profiles

      • Ballistic profiles on SMGs and pistols changed to hitscan to create consistency with other weapon classes in Multiplayer.
    • MOG 12

      • Dragon Breath Operator Mod damage reduced to increase pellets required for a one-shot kill at long range.
    • Daemon 3XB

      • Now requires at least six bullets to finish off a target with full health (up from five).
      • Added a third extra magazine.
    • Switchblade X9

      • Reduced 6-shot kill range from 19 meters to 13 meters.
      • Reduced 7-shot kill range from 25 meters to 19 meters.
      • Reduced 8-shot kill range from 31 meters to 25 meters.
    • Ballistic Knife

      • Addressed an issue preventing players from using Dual Wield and Extra Blades at the same time.
  • Game Modes

    • Prop Hunt

      • Added Morocco and Summit to map rotation.
      • Addressed an issue in Prop Hunt where players could sometimes spawn inside of other players.
      • Closed an exploit in Prop Hunt where props could hide under the map.
    • Capture the Flag

      • Added Frequency and Jungle to map rotation.
    • Domination

      • Players will no longer join Domination matches that are almost over.
    • Heist

      • Added Humiliation finishing moves to Heist.
  • Create-a-Class

    • Addressed an issue where MKII Weapons were not progressing attachments and camos properly.
  • Scorestreaks

    • Drone Squad now takes longer to target players equipped with Cold Blooded.
    • Addressed an issue where players using in the Gunship could have their camera stuck in a non-functional state.
    • Addressed an issue where the Hellstorm would sometimes self-destruct upon deployment.
    • Addressed an issue where a player using the DART could end up seeing a teammate’s Hellstorm deployment view.
  • Miscellaneous

    • Addressed an issue where players could bounce far away from one other when sliding into one another.
    • Addressed an issue where Zero’s Ice Pick would not hack the Sentry or RCXD.
  • Featured Playlists (June 25 – July 2)

    • PS4/Xbox One

      • Capture the Flag
      • Endurance Moshpit
      • Barebones Objective Moshpit
      • Prop Hunt
      • Mercenary Deathmatch Moshpit

BLACKOUT

  • Medals

    • Medals now available in Blackout for in-game actions including reviving and assisting teammates, eliminating a Duo or Quad, taking down zombies, scoring a multikill, and more.
    • Players earn Merits when Medals are achieved.
  • Equipment

    • Sentry now available in Stashes and Supply Drops in all Blackout modes.
    • Sentry deals lower damage compared to its MP counterpart, acting as a nuisance/alert system in Blackout.
  • Humiliations

    • Humiliation finishing moves now available to use against downed enemies in redeploy modes.
  • Death Effects

    • New “Numbers” Death Effect now rewarded for completing Outfit Missions in Blackout.
  • Featured Playlists

    • PS4/Xbox One (June 25 – July 2)

      • Alcatraz Quads
      • Hot Pursuit
      • Solo
      • Duos
      • Quads
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MULTIPLAYER

  • Featured Playlists (June 25-27)

    • Capture the Flag
    • Barebones Deathmatch Moshpit
    • Endurance Moshpit

BLACKOUT

  • Featured Playlists (June 25-27)

    • Alcatraz Quads
    • Hot Pursuit
    • Duos


Call of Duty

David Vonderhaar appears to confirm Black Ops Cold War ranked play

Published: 9/Oct/2020 14:04

by Jacob Hale

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Treyarch studio design director David Vonderhaar has dropped a major hint about ranked play in the upcoming Black Ops Cold War, and it could be great news for competitive players.

Throughout the Modern Warfare season, one of the main gripes for players was the non-existence of ranked play, where players could compete against equal opponents to try and grind their way to the top rankings and have the chance to prove their mettle against top opponents.

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Instead, Infinity Ward introduced the CDL playlist, which featured a CDL ruleset and maps but without the ELO or MMR tiers commonly associated with ranked systems.

Without some kind of level, emblem or something else to grind for, a lot of players felt like the CDL playlist didn’t provide the competitive edge they were looking for, but the story could be completely different when Black Ops Cold War drops.

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Black Ops Cold War gunfight beta
Activision
Black Ops Cold War is due to release November 13.

The game is currently in beta testing, but fans are already looking forward to the full game dropping and getting involved, and one of the main questions competitive players have asked about is ranked play — with Vonderhaar providing a very promising answer.

After the question was posed to him, Vahn didn’t give a straight answer, but the hint was enough to get fans excited.

“Let me give you this,” he started, after explaining that it won’t be in the beta. “Do you know a Black Ops game without a hardcore competitive agenda? Can you think of one? I can not. There’s your answer, without telling you anything.”

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There is some accuracy to Vonderhaar’s statement, too. While Black Ops 1 lacked a ranked system when it released back in 2010, each game since has had an iteration of competitive play in some way, be it League Play in Black Ops 2 and 4, or Arena in Black Ops 3, all of which were used to serve the esports community.

It will be interesting to see what ranked play looks like in Black Ops Cold War, assuming there will be one, as a feature of Call of Duty titles that players are always asking for more from. Needless to say, competitive players should be a little more excited now than they were before.