Black Ops 4 June 18 update patch notes - Ground war improvements, Playlist updates, and more - Dexerto
Call of Duty

Black Ops 4 June 18 update patch notes – Ground war improvements, Playlist updates, and more

Published: 18/Jun/2019 21:33 Updated: 18/Jun/2019 21:37

by Eli Becht

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Treyarch released another Black Ops 4 patch on June 18 that brought fan-favorite Alcatraz to Xbox One and PC along with a variety of other changes to game modes.

With the new Black Ops 4 patch we’ve received some changes to both Ground War and Zombies. 

The Ground War changes come as a result of player feedback and it gives the game mode a wider starting zone and a shorter period of time before the first zone collapse. A bug that allowed players to fall through the ground has also been fixed.

Activision

The Zombies changes fix a health regen bug on Round 21 in “Hellcatraz” that was reported to Treyarch by the community.

Released on PS4 earlier, Alcatraz has finally returned to Blackout on both Xbox One and PC. This close-quarters map also comes with the new Submarine and Shipwreck destinations located on opposite sides of the island. 

Updates to the main Cellhouse building have also been made so be sure to give those a look the next time you drop into Alcatraz.

A new Black Ops 4 update has arrived.

While we are more than halfway through the month of June, the new Twitch Prime loot drop is now available beginning today. This drop comes with a Sour Cherry weapon camo, Firebreakin’ gesture, Target Locked sticker, 100 Nebulium Plasma, and five reserve cases.

This bundle is available for free for all Twitch Prime members so be sure to claim it before it disappears.

Also announced with the new update is the fact June 21 will mark the start of the next double XP weekend so players will be able to soak up a lot of extra experience for a few days. 

For the complete list of patch notes for the June 18 update, continue reading on below.

Full June 18 Black Ops 4 patch notes below

BLACKOUT

  • Ground War
    • Increased radius of initial Collapse.
    • Reduced initial delay on first Collapse.
    • Increased distance between flight paths.
    • Loadout upon redeploy will now be an MX9, ammo, and bandages.
    • Addressed issues where players could fall through the ground upon infiltration.
  • Featured Playlists (June 18-25)
    • PS4/Xbox One
      • Ground War
      • Alcatraz
      • Solo
      • Duos
      • Quads
    • PC
      • Ground War
      • Alcatraz Duos
      • Solo

MULTIPLAYER

  • Featured Playlists (June 18-21)
    • PS4/Xbox One
      • Capture the Flag
      • Barebones Deathmatch Moshpit
      • Prop Hunt
      • Mercenary Deathmatch Moshpit
      • Mercenary Hardcore Moshpit
    • PC
      • Capture the Flag
      • Bolt-Action Barebones
      • Hardcore Free-for-All

ZOMBIES

  • Miscellaneous
    • Addressed an issue that could prevent players from regenerating health after Round 21 in the “Hellcatraz” Gauntlet.
  • Stability
    • General stability improvements.

GLOBAL

  • Twitch Prime
    • June Twitch Prime loot drop now available on all platforms:
      • Sour Cherry weapon camo
      • Firebreakin’ gesture
      • Target Locked sticker
      • 100 Nebulium Plasma
      • 5 Reserve Cases

BLACKOUT

  • Alcatraz
    • Submarine and Shipwreck destinations added to the map.
    • The roof has been removed from the center of the main Cellhouse building with new strategic landing and grappling opportunities.
Call of Duty

Black Ops Cold War Nov 24 patch notes: Nuketown ’84 and camo fixes

Published: 24/Nov/2020 21:48 Updated: 24/Nov/2020 23:30

by Tanner Pierce

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Black Ops Cold War has, once again, gotten a small update. This time around, we have the addition of a brand new map in Nuketown ’84, as well as some fixes for camo progression and Zombies. Here’s everything you need to know.

It seems like Treyarch isn’t slowing down with the updates for Black Ops Cold War. Just a day after their last one, the developer has once again released a brand new update for the first-person shooter, marking the fourth overall update since Friday.

Like the update November 23 update, this isn’t a full blown patch, meaning you won’t have to download anything on your system in order to take advantage of the new changes. Rather, the game settings will be automatically updated when you open the game.

While this update doesn’t change anything drastic about the game, aside from one aspect, it’s still a noteworthy update for a number of reasons. Here’s everything you need to know about it.

Biggest changes in the Black Ops Cold War Nov 24 update

Activision
The biggest addition in the November 24 update is that of Nuketown ’84.

Easily the biggest addition to the game is that of Nuketown ’84. It is the first post-launch piece of content for the game so its inclusion is a big deal to say the least. The map itself seems almost identical to the original from 2010 in terms of layout. In fact, within the lore, it is a “Site B” to the original Nuketown, which explains why it looks identical.

It’s also worth noting that this map is also available in the PlayStation exclusive Onslaught mode, which pits two players against the undead in standard multiplayer maps.

In addition to Nuketown ’84, Double XP and Weapon XP is live within Black Ops Cold War. According to Treyarch, the bonus is set to remain live for around a week, until November 30. This should give fans a good chance to grind out their weapons and get all the attachments/camos they want.

Beyond that, a bunch of other glitches were also fixed. Mainly, two bugs associated with camos in the game have been resolved, including one that had to do with Knife camo progression not working if it was selected as a primary weapon.

As with every other update so far, Zombies also got a number of fixes as well. Almost all of them are minor and none of them seem to address the crashes associated with the mode but, nonetheless, they’re still noteworthy.

All in all, it’s good to see that Black Ops Cold War is getting frequent updates. Even if they’re small game updates, hopefully they continue in the future.

Treyarch’s official patch notes follow:

GLOBAL

2XP + 2WXP

  • Double XP and Double Weapon XP enabled in Multiplayer and Zombies through 10AM PT Monday, November 30th.

MULTIPLAYER

Maps

  • Nuketown ‘84
    • Added Nuketown ’84 to 6v6 map rotation in Quick Play Core and Hardcore playlists.
    • Added Nuketown 24/7 featured playlist.
    • Added Nuketown ’84 to Custom Games map list.
  • Crossroads Strike
    • Addressed an issue in Crossroads Strike that allowed players to contest a Hardpoint and Control zone outside of the intended objective boundary.

Camos

  • Addressed an issue where incorrect images would show for Diamond & Gold weapon camo rewards in the After-Action Report.
  • Addressed an issue where Knife camos would not progress if in the primary weapon slot.

Stability

  • Fixed a rare crash that could occur in Domination.

ZOMBIES

Gameplay

  • Addressed an issue that could prevent zombies from attacking the player after teleporting from the Dark Aether.
  • Addressed an issue that allowed players to leave the gameplay space when teleporting back from the Dark Aether.
  • Addressed an issue that could cause a main quest item from timing out, causing a progression break.

Gunsmith

  • Addressed an issue that could cause the player to sometimes lose functionality at the pause menu if the Gunsmith remained open after the intro cutscene.

Trials

  • Addressed an issue that sometimes caused an incorrect Pack-a-Punch camo to appear on weapons obtained from Trials.

UI

  • Addressed an issue that sometimes caused incorrect Revive UI to appear at the end of a match.

Stability

  • Added various stability fixes.

Onslaught (PS4/PS5)

  • Added Nuketown ‘84 to the Onslaught map list.
  • Added a new Onslaught Challenge with a unique Weapon Blueprint reward.