Black Ops 4 June 18 update patch notes - Ground war improvements, Playlist updates, and more - Dexerto
Call of Duty

Black Ops 4 June 18 update patch notes – Ground war improvements, Playlist updates, and more

Published: 18/Jun/2019 21:33 Updated: 18/Jun/2019 21:37

by Eli Becht


Treyarch released another Black Ops 4 patch on June 18 that brought fan-favorite Alcatraz to Xbox One and PC along with a variety of other changes to game modes.

With the new Black Ops 4 patch we’ve received some changes to both Ground War and Zombies. 

The Ground War changes come as a result of player feedback and it gives the game mode a wider starting zone and a shorter period of time before the first zone collapse. A bug that allowed players to fall through the ground has also been fixed.


The Zombies changes fix a health regen bug on Round 21 in “Hellcatraz” that was reported to Treyarch by the community.

Released on PS4 earlier, Alcatraz has finally returned to Blackout on both Xbox One and PC. This close-quarters map also comes with the new Submarine and Shipwreck destinations located on opposite sides of the island. 

Updates to the main Cellhouse building have also been made so be sure to give those a look the next time you drop into Alcatraz.

A new Black Ops 4 update has arrived.

While we are more than halfway through the month of June, the new Twitch Prime loot drop is now available beginning today. This drop comes with a Sour Cherry weapon camo, Firebreakin’ gesture, Target Locked sticker, 100 Nebulium Plasma, and five reserve cases.

This bundle is available for free for all Twitch Prime members so be sure to claim it before it disappears.

Also announced with the new update is the fact June 21 will mark the start of the next double XP weekend so players will be able to soak up a lot of extra experience for a few days. 

For the complete list of patch notes for the June 18 update, continue reading on below.

Full June 18 Black Ops 4 patch notes below


  • Ground War
    • Increased radius of initial Collapse.
    • Reduced initial delay on first Collapse.
    • Increased distance between flight paths.
    • Loadout upon redeploy will now be an MX9, ammo, and bandages.
    • Addressed issues where players could fall through the ground upon infiltration.
  • Featured Playlists (June 18-25)
    • PS4/Xbox One
      • Ground War
      • Alcatraz
      • Solo
      • Duos
      • Quads
    • PC
      • Ground War
      • Alcatraz Duos
      • Solo


  • Featured Playlists (June 18-21)
    • PS4/Xbox One
      • Capture the Flag
      • Barebones Deathmatch Moshpit
      • Prop Hunt
      • Mercenary Deathmatch Moshpit
      • Mercenary Hardcore Moshpit
    • PC
      • Capture the Flag
      • Bolt-Action Barebones
      • Hardcore Free-for-All


  • Miscellaneous
    • Addressed an issue that could prevent players from regenerating health after Round 21 in the “Hellcatraz” Gauntlet.
  • Stability
    • General stability improvements.


  • Twitch Prime
    • June Twitch Prime loot drop now available on all platforms:
      • Sour Cherry weapon camo
      • Firebreakin’ gesture
      • Target Locked sticker
      • 100 Nebulium Plasma
      • 5 Reserve Cases


  • Alcatraz
    • Submarine and Shipwreck destinations added to the map.
    • The roof has been removed from the center of the main Cellhouse building with new strategic landing and grappling opportunities.
Call of Duty

CoD Mobile devs explain why Overkill perk hasn’t been added yet

Published: 30/Oct/2020 13:26

by Connor Bennett


The Call of Duty Mobile devs have shed a little bit more light on why the Overkill perk hasn’t been added just yet despite being teased for a few seasons now.

With each new Call of Duty Mobile season, fans of the game are treated to a whole batch of new content, typically including a new weapon, new map, new skins, and a new character. 

Back in CoD Mobile Season 8, the Overkill perk was supposed to be added alongside Quick Fix and Shrapnel. Though the other two made it in, Overkill was left locked until being removed not too long ago. 

The removal of the perk, which has been a staple in other CoD titles, has had fans questioning whether the devs are getting rid of it entirely, and now, they’ve shed a little more light on what’s happened. 

Overkill perk in the CoD mobile create a class screen
Screenshot via CoD Mobile
Overkill was listed a perk for CoD Mobile but was never available.

Following their October 29 Community Update, where they revealed some additional content for Halloween, as well as going over bug fixes for the current season, the devs were quizzed on plenty of different topics – including Overkill. 

Players asked if it was still in the works and if they had any further info to add, given that players have been waiting quite a while to see it. “No, not yet. Still the same situation as before where we aren’t quite comfortable enough with weapon balance after the introduction of Gunsmith,”  the devs replied. 

Adding on to that, they continued: “We need weapon balance to be damn near perfect before we drop Overkill into the mix since that can have a huge effect on weapon balance as well.”

Given that the power of balancing is in the hands of the devs, there’s no telling as to when the mobile game will be balanced enough for Overkill to be introduced. 

Fans who have been waiting for the perk will be hoping that this day comes sooner rather than later, but, we’ll just have to wait and see.