Black Ops 4: Details on the first Zombies DLC map have been leaked - Dexerto
Call of Duty

Black Ops 4: Details on the first Zombies DLC map have been leaked

Published: 5/Dec/2018 20:29 Updated: 5/Dec/2018 21:16

by Wyatt Donigan


As we enter the final month of 2018, Treyarch is gearing up for the release of tons of new content for Black Ops 4, but it looks like one new piece of content has leaked ahead of schedule.

It’s been previously confirmed that the first DLC for Black Ops 4 will include a new Zombies map, but there has been no official confirmation of when it will drop or what the map will contain.

Despite this, however, the one eagle-eyed ‘pizza963’ has managed to uncover the title and official description of the brand-new map far ahead of schedule.

According to the listing discovered and posted to Reddit, the map will be called ‘Night of the Dead’ and feature characters battling Zombies in England during the early 1900s.

The official description, translated from French reads as follows:

England, 1912. Associates of the relic hunter Alistair Rhodes, including a pseudo seer, a show cowboy, a retired general and his loyal butler, are invited to participate in a grand ball. But no one suspects the horror that awaits them.

This leak falls in line with December 4’s leak of all four characters that will be included with the DLC, who all happen to resemble famous actors and actresses.

All four Zombies skins leaked on December 4 after the latest Black Ops 4 patch.

Treyarch has yet to give any indication as to when this DLC will drop, but given that details are starting to pop up, the release could be imminent.

The next major update for Black Ops 4 will come on December 11, with new Multiplayer and Blackout content having been revealed already.

Given that teasers have been posted on consecutive days, it could be that another teaser for Zombies could be on the way on December 6.

Stay tuned for any new information on the Zombies leaks by following @DexertoIntel on Twitter.

Call of Duty

Warzone FOV setting on PC can reduce visual recoil on weapons

Published: 25/Oct/2020 16:01

by Daniel Cleary


Call of Duty players have uncovered an unusual field-of-view setting in Warzone, claiming that weapons such as the CR-AMAX seem to have less visual recoil when it is toggled.

The weapon meta is continuing to shift in Warzone as more changes are released in Season 6, giving players plenty of unique weapons and playstyle to try in the battle royale.

Popular YouTuber Swagg was one of the latest to reveal a Season 6 loadout for Warzone but claimed there was also a “secret” setting that was helping him to rack up more kills in-game.

Modern Warfare settings screen
Infinity Ward
CoD players like Swagg have claimed that Warzone’s FOV settings can affect recoil in-game.

While the CR-56 AMAX, which was featured as the Galil in past CoD titles, has been a solid weapon since its release, there are, apparently, some field-of-view settings that Warzone players can change to make the gun easier to use.

In his October 24 upload, Swagg revealed that having the “Affected FOV” setting enabled makes it seem as if the AMAX has little to no recoil. This is opposed to the default Independent FOV setting.

“Affected FOV on PC makes guns feel like they don’t have recoil,” Swagg revealed, in his Warzone gameplay, “[it’s the] reason why I use Amax now.”

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The AMAX does not usually stand out above other Assault Rifles in its class, but it still has one of the highest base stats when it comes to damage per second (DPS), meaning that less recoil would make this quite a strong choice in the current meta.

While the weapon, with these affected FOV settings, appears to move less compared to CR-56 AMAX gameplay for console players, it is unclear whether or not it actually has a major effect on the gun.

However, it seemed to be working quite well for Swagg, as he highlighted just how strong it could be, managing to pick up plenty of kills in his Warzone match with fellow content creator booya.

Another CoD YouTuber Webzy has previously highlighted the difference in recoil between the Affected and Independent settings, echoing the sentiment of the FaZe member and claiming it was actually easier to hit shots with it enabled.

Infinity Ward is regularly coming out with fixes for any bugs found in-game but it appears as if this FOV setting was intended to be a feature, making it unclear whether or not this will be patched.