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Call of Duty • Sep 13, 2019

Best weapons to use during Modern Warfare Beta

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Best weapons to use during Modern Warfare Beta
Infinity Ward

While not as plentiful as the full release, there are still a lot of weapons to use in the Call of Duty Modern Warfare Beta, and we're here to advise you on which guns are the best.

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The Modern Warfare Beta is packed with a lot of weapons that players will be able to try out ahead of the game's full release on October 25.

All in all, there are 40 guns that players can use to build classes with, including nine Assault Rifles, six SMGs, four shotguns, four LMGs, three Marskman Rifles, three Sniper Rifles, five Handguns, and 4 Launchers.

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However, there's only a handful of those that are currently available, as the levels needed to be reached to unlock most of the weapons are past the current level cap, which was set to 10 for the first day of the beta. 

That said, here are the best guns to use from each class from the first day of the beta.

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Assault Rifles - M4A1

Infinity Ward
The M4A1 is the first Assault Rifle you unlock in the Beta.

While one of the default classes contains the FR 5.56 rifle, which certainly is a powerful one, of three ARs that can be unlocked prior to level 10, the M4A1 is certainly the one that packs the most punch.

Its versatility allows it to be effective at long, medium, and short ranges, so players with fast reaction times can certainly use it as both an AR and SMG in one.

As for its competition, neither really come close, as the AK47 has way too much recoil and the M13 does not do enough damage

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SMGs - MP5

Infinity Ward
The MP5 is viable at both close and medium ranges.

There are only two SMGs that are available under level 10, and there's no doubt that the MP5 stands out much more than the MP7. 

While both can shred close-range, the MP7's recoil makes it unpredictable and harder to use at medium range, while the MP5 is stable enough where players can use it confidently past the close quarter gunfights.

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Shotguns - Model 680

At first glance, the 725 offers better stats than the Model 680 in every category except damage, mobility, and control. However, the one major drawback to the 725 is that it has only two bullets in its chamber.

The Model 680 still deals a good amount of damage, and its larger clip size is arguably more worth having that longer range or accuracy, neither of which are really important for a shotgun.

Infinity Ward
The Model 680 is pretty reliable, as long as you don't shoot from too far away.

Handguns - .50 GS

The GS is the obvious choice when it comes to handguns.

There is no question that the .50 GS is a much more viable option than the M19, which has less damage and range, even if it may offer more control. As far as semi-automatic pistols go, the GS is the most powerful one available, and that's according to the game itself.

When it comes to LMGs and Sniper Rifles, day one Beta players don't have much of a choice, as the only weapons available are the M91 and AX-50 respectively.

However, when taking into account last month's 2v2 Gunfight Alpha mode, which had a fair number of guns available, there are some weapons that will likely find their way onto this list once they are made available to unlock.

The aforementioned FR 5.56 AR and AUG SMG are two that come to mind, both of which are available in the default classes and have proven to be very strong options. 

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