Attach Shares First Look At New Optic Gaming's Performance - Dexerto
Call of Duty

Attach Shares First Look At New Optic Gaming’s Performance

Published: 8/May/2018 14:30 Updated: 11/Mar/2019 12:50

by Chantal Stewart-Jones


Following the creation of the new look OpTic Gaming Call of Duty Roster, FaZe Clan’s Dillon “Attach” Price has uploaded a video of their first scrim.

OpTic Gaming’s new squad was unveiled on Sunday May 6th during an episode of Vision, with Matthew “FormaL” Piper and Damon “Karma” Barlow leaving the team after more than three years and Sam “Octane” Larew and Anthony “Methodz” Zinni joining from Luminosity Gaming and Team Kaliber respectively.

The change marked the end of an era for a team who had been incredibly dominant across multiple games, amassing a total of 18 championships, including the CWL Championship 2017.

Despite their previous success, the Call of Duty: World War II season saw a series of disappointing results for the original roster, including losing two best of fives to FaZe Clan at the CWL Stage One Playoffs, which eventually led to the change.

The aim of picking up Octane and Methodz, who have both won championships this season, for OpTic Gaming is to get back to winning form, but after FaZe Clan’s Attach uploaded a video of the two teams scrimming, it looks like they still have a way to go.

As both Attach and OpTic’s Seth “Scump” Abner point out, it is the team’s very first scrim, so their results are unlikely to be as good as FaZe’s, who have been teaming together since the start of the year, but with FaZe’s decisive win of 250-126 on Gibraltar Hardpoint OpTic will definitely be going back to the drawing board.

Fans of the squad shouldn’t get too worried yet, as they’ll be competing in Division B of the CWL Pro League Stage Two, which kicks off on May 29th, meaning they still have plenty of time to practice.

It looks like Attach also expects the team to improve, as he said the video would be good for them to look back at when they win a tournament to highlight exactly how far they will have come.

Could we see OpTic Gaming return to their previous power with this new roster?

Call of Duty

Game-breaking Warzone bug is teleporting players around Verdansk

Published: 25/Oct/2020 20:43

by Theo Salaun


Call of Duty: Warzone players are no strangers to bugs, but a new teleportation one is catching them by surprise and suddenly making them strangers in foreign lands across Verdansk.

It’s hard to iron out every single bug and issue in a game, and even harder when the game is periodically receiving massive updates with new cosmetics, modes, and locations. As such, it’s no surprise that Modern Warfare and Warzone’s developers at Infinity Ward have an extensive backlog of problems they’re still trying to fix.

Unlike some of the game’s earlier big bugs, like the frustrating Heartbeat Sensor glitch or “demon gun” nightmare, this teleportation one seems to have gone completely under the developers’ radar. 

In the clip below, a player is seen trying to break through a window in one section of the map before suddenly, practically instantaneously, being teleported across the map. It’s very surprising, very confusing, and, apparently, very new.

A sweet new teleportation feature… from CODWarzone

While Infinity Ward is typically very transparent with their tasks, piling known issues into a publicly available Trello Board, this teleportation bug has not cracked the list. This could very well mean that this is a recent issue that the encumbered developers remain unaware of.

As shown by Reddit’s ‘DandruffMuffin,’ they are in an attic in one of the houses atop Dam when they casually try to break through a window and escape toward the Fire Station. In what looks like a poorly spliced together series of clips, the window-breaking animation is delayed by a couple of seconds while the game’s surrounding landscape loads up.

warzone promenade
Infinity Ward
Imagine, in one second, going from snowy Dam all the way to…Promenade?

Once those smooth textures turn into real graphics, it’s revealed that DandruffMuffin is not a horrible video editor, but the subject of a new fast travel system entirely unrelated to the new Verdansk subway line. Seconds after being in a house above Dam, they are teleported hundreds of meters away from their teammate to the middle of the road near Promenade and the Hills.

It’s as bizarre a bug as they get and you get that feeling very visibly from DandruffMuffin’s confused reactions. As of yet, Infinity Ward has not responded to this issue and no one seems certain about its causes.