100 Thieves secures back-to-back Championships with CWL Anaheim victory - Recap, highlights, MVP - Dexerto
Call of Duty

100 Thieves secures back-to-back Championships with CWL Anaheim victory – Recap, highlights, MVP

Published: 16/Jun/2019 22:09 Updated: 17/Jun/2019 1:50

by Wyatt Donigan


CWL Anaheim has finally come to an end, with 100 Thieves standing tall over Gen.G in the lightning fast Grand Finals to walk away with the largest chunk of the $325,000 prize pool. 

Heading into the weekend, all eyes were on the defending champion 100 Thieves as fans anxiously waited to see whether the house Matthew ‘Nadeshot’ Haag built would be able to become the first team to defend their title during the Black Ops 4 season. 


Standing in their way was a Gen.G squad they had already played once during Pool Play and again in the Winners Final. 

100 Thieves/Twitter100 Thieves came into CWL Anaheim riding high from their big win at CWL London.

CWL Anaheim Recap and Highlights

Things got underway on Hacienda Hardpoint where 100 Thieves have been doing major damage all weekend long. 


That trend continued in a big way during this opening round as Gen.G was unable to stop the freight train that was 100 Thieves despite their best efforts. 

Next up was Arsenal Search & Destroy and while Gen.G managed to get an early lead, 100 Thieves simply wouldn’t be denied every step of the way. 

Each player was firing on all cylinders, utilizing everything in their arsenal to storm their way to a 6-3 win that quickly put them on Championship point. 


Leading the way was Preston ‘Priestahh’ Greiner who picked up a whopping 11 kills to just six deaths in the lopsided round.

The action then moved to Frequency Control, with Gen.G fighting for the tournament lives against the seemingly unstoppable force of 100 Thieves. 

Despite how strong 100 Thieves looked to open the series, however, it was Gen.G who showed off their dominance in this round, picking up a 3-1 win to keep hope of an upset alive. 


Sticking with Frequency for the second Hardpoint round, Gen.G was hoping their bread-and-butter would come through once again to force a decisive fifth map. 

While they got out on the right foot initially, 100 Thieves just could not be stopped as they stormed their way through the latter half of the round to eventually secure the win and become the first team to defend their title during the Black Ops 4 season. 


CWL Anaheim MVP Winner

After an incredible performance all weekend, Austin ‘SlasheR’ Liddicoat wrapped up the coveted MVP to cap off the team’s historic weekend. Once it was all said and done, SlasheR compiled a stellar 1.20 KD in Hardpoint, 1.23 KD in Search & Destroy, and 1.13 KD in Control.

With the CWL Anaheim championship in tow, 100 Thieves will now look ahead to the final two weeks of the CWL Pro League before gearing up for the Playoffs, which kick off on July 19. 

Beyond that, Champs returns to Los Angeles on August 16-18 where the top 32 teams in the world will compete for their share of the massive $2,000,000 prize pool. 

Call of Duty

Shroud explains why killstreaks “ruin gameplay” in Black Ops Cold War

Published: 16/Oct/2020 11:10

by Jacob Hale


After playing the Call of Duty: Black Ops Cold War PC beta on October 15, Twitch streamer Michael ‘shroud’ Grzesiek has revealed one of his main gripes with the game — and long-term Call of Duty fans might not be impressed.

After weekends for PS4 players to play both the alpha and beta builds of Cold War, Activision have opened the floor to fans on all platforms to give the game ago ahead of its November 13 release.


As such, we saw many pros and top streamers piling into the servers to try out the next installment in the CoD franchise, including Twitch and FPS extraordinaire shroud.

That said, it didn’t take long for shroud to find something really frustrating him about the game, and Call of Duty in general: killstreaks.

Modern Warfare 2 Tactical Nuke
Streaks have been a staple of the Call of Duty franchise for well over a decade.

After the enemy team called in multiple Spy Planes, a Sentry Turret, and an Attack Helicopter, he finally had enough, and made a bold call, saying that “killstreaks have got to go.”

After getting a few kills of his own, shroud said: “Nobody gives a f**k about these killstreaks anymore. They only ruin the gameplay experience. There’s quite literally no positive besides a fake feeling of more content, progression”

That wasn’t all, though. He continued, completely condemning killstreaks as a whole: “That’s all it is. A waste of space. Waste of everything. Nobody cares.”


Killstreaks have been a point of contention for a while in the Call of Duty community. The switching between a traditional killstreak system, scorestreaks, and the new Cold War system that seems to be a combination of both, has left fans arguing over their favorite systems and what works best.

It goes without saying, though, that shroud falls into a slightly different category of players that believe killstreaks have no place in Call of Duty at all anymore — and it would be interesting to see how the game plays out without them.