Apex Legends video shows how much has changed since Season 1 - Dexerto
Apex Legends

Apex Legends video shows how much has changed since Season 1

Published: 3/Jul/2019 19:29

by Eli Becht

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Apex Legends Season 2 is here and one fan went through the work of showing all of the map changes that were made from Season 1.

Respawn always said map changes were on the way to Apex Legends and they have delivered in a large way with Season 2. 

If you’re new to Apex with Season 2 or don’t really notice everything that’s different, this fan-made video gives players a glimpse at many of the things that are different.

Respawn EntertainmentThe map received an overhaul in Season 2.

Changing up the map is important in keeping a battle royale feeling fresh, something that works very well in Fortnite’s favor, and Apex Legends did just enough here to make the map feel new to returning players.

The video, created by Reddit user mnkymnk, shows a little over two minutes of all of the changes that came, and some of them might be surprising.

Respawn EntertainmentKing’s Canyon looks a lot different now.

Some sections of the map had subtle changes but others received complete overhauls that might make some parts of King’s Canyon completely unrecognizable.

An Apex Legends developer even shared their appreciation for the video.

“This is really well done, especially without knowing exactly where the changes would be,” the dev wrote. “Nice work!”

We’re still very early into the life of Apex Legends so it’s possible we can see more drastic changes on the horizon. It’s clear that the extra time Respawn took for Season 2 didn’t go to waste.

The developers are starting to build up the lore of the game and with the Leviathans stomping around, we might see some locations even get leveled by them.

Apex Legends Season 2 has gotten off to a good start and fans will want to see the devs keep the ball rolling, whether that’s with additional map changes or other new features.

Apex Legends

Apex Legends dev responds to complaints about “recycled” LTMs

Published: 2/Dec/2020 15:49

by Alex Garton

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An Apex Legends developer has responded to players’ complaints about bringing back old LTMs (limited-time modes), rather than adding new ones. His candid response shed some light on why Respawn continues to “recycle” LTMs and the effort that goes into perfecting them.

The debate surrounding Respawn’s continued use of recycled LTMs is not a new one. Certain members of the Apex community continue to voice their issue with the lack of all-new LTMs being added to the game.

Although there are have been numerous different limited-time modes since Apex released in 2019, Respawn brings back fan-favorites such as Armed & Dangerous and Always be Closing on a regular basis.

Although these modes are generally well-liked, some have assumed that they are recycled as a low effort means of adding ‘new’ content. However, senior game designer Daniel Klien has explained the team’s thinking.

Respawn Entertainment
‘Winter Express’ is the LTM returning with the Holo-Day Bash event.

Apex dev responds to complaints of “recycled” LTMs

Complaints surrounding LTMs on the Holo-Day Bash announcement thread led to a response from the dev. A number of players had expressed their disappointment that ‘Winter Express’ was just another “recycled” mode.

But, the game designer outlined the amount of effort that had gone into perfecting and reworking the ‘Winter Express’ mode: “between the supply ships and the new stations and a LOT of behind the scenes changes to reduce downtime it feels so much better to me.”

Despite the response, this only led to comments stating that ‘Winter Express’ was still a recycled LTM and that no new content had been added.

This led to an extremely candid statement from the developer that revealed the exact reason Respawn choose to bring back fan-favorite LTMs: “Real talk… everyone ASKS for game modes but looking at our numbers, it doesn’t seem like people play them nearly enough for us to put in the amount of effort required to make a new mode.”

This certainly offers some context to the debate surrounding “recycled” LTMs. If the player numbers don’t justify the resources needed to make a new LTM,  then why would Respawn continue to produce them?

Respawn Entertainment
LTMs are popular for a short period of time before players head back to the main modes.

It’s often difficult for developers to grasp what content a player base is looking for. Although social media can be a good indicator, it often only represents those who shout loudest, rather than the entire community.

Respawn devs remain very active and engage with players about issues, so feedback should always be encouraged.