Apex Legends has only been out for a few days, but it’s already blowing through milestones and reaching incredible heights right out the gate.
When word of Apex Legends’ release leaked on February 2, many simply wrote it off as yet another entrant into the already saturated pool of battle royale titles.
Once players got their hands on the game on February 4, however, it quickly became the talk of the town, even managing to take hold of the top spot on Twitch ever since its release.
Continuing with that trend, EA announced on February 7 that the Apex Legends player count hit the 10 million within the first 72 hours.
— Vince Zampella (@VinceZampella) February 7, 2019
Not only that, but the game has reached a concurrent player count of over one million, a very impressive feat for a game that hasn’t even been out for a week.
Perhaps most surprising of all, however, is the exponential nature of the game’s growth during this period of the game’s infancy.
After seeing over a million players in the first eight hours of release, Apex Legends then jumped to 2.5 million after 24 hours and now 10 million after 72 hours.
8hrs – 1M
24hrs – 2.5M
72hrs – 10Mhttps://t.co/b4WeEXWB4T
— Blake Robbins (@blakeir) February 7, 2019
Given that Respawn has already laid out a content stream for the rest of 2019, with plans of cross-platform play and even a Nintendo Switch release down the line, there’s plenty for Apex Legends fans to look forward to.
While there’s no telling what will happen with Apex Legends over the coming weeks and months, the game looks to be a credible and worthy threat to Fortnite’s stranglehold on the battle royale genre.