The Finals update 1.7.0 patch notes: Contracts & XP changes, VoIP, more

Sourav Banik
an image of the finals patch 1.7.0

The Finals patch 1.7.0 is out and the new update mainly focuses on default VoIP settings and changes to how in-game Contracts and XP work. Here’s a rundown of everything in The Finals update 1.7.0 patch notes.

Starting from The Finals patch the ‘Dead Go Boom’ game show event in 1.7.0, players can earn more XP from daily and weekly activities and challenges. Embark Studios has doubled the XP that is rewarded after completing contracts and in-game activities like opening vaults, starting a cashout, and more.

Both console and PC players will now have VoIP enabled by default, with Push To Talk set as the default input for PC, and Voice Activated set as the default input on consoles.

The Finals patch 1.7.0 also updated the UI by adding a ‘Play Again’ button at the end of a round sequence and disabled the ‘Dead Go Boom’ game show event until further notice.

The Finals player shows off "10/10" explosive tech movement

The Finals update 1.7.0 patch notes

Here’s a rundown of everything in the official 1.7.0 patch notes by Embark Studios:

Content and Bug Fixes

  • Game Show Events
    • Disabled the ‘Dead Go Boom’ game show event
      • Dev Note: We feel this event punishes melee users too much at present, so we’re disabling it for now. We’re hoping to return it to the game, after a re-work, at some point in the future
  • UI
    • Added a ‘play again’ button to the end-of-round sequence, allowing players in a party to quickly get into the next match
  • VoIP
    • Set VoIP to be enabled by default on PC, with Push To Talk set as the default input (existing players)
    • Set VoIP to be enabled by default on console, with Voice Activated set as the default input (existing players)
      • Dev Note: we want to encourage more teamplay in matches, and enabling VoIP for all players is part of that effort. Players can disable VoIP via settings. We previously made this change in update 1.5 for new players and saw positive results!

Progression Changes

  • Contracts
    • Increased the amount of XP given for Weekly Contracts from 2000 to 4500 (+)
    • Increased the amount of XP given for Weekly Goals from 4000 to 9000 (+)
    • Reduced the number of Weekly Contracts that need to be completed to get the Weekly Goal from 8 to 6 (-)
  • XP
    • Increased the amount of XP given for opening a vault from 100 to 200 (+)
    • Increased the amount of XP given for starting a cashout from 100 to 300 (+)
    • Increased the amount of XP given for completing a cashout from 200 to 400 (+)
    • Increased the amount of XP given for stealing a cashout from 100 to 300 (+)
    • Increased the amount of XP given per coin delivered in Bank It mode from 50 to 80 (+)
    • Increased the amount of XP given for finishing in 4th place in a round from 100 to 200 (+)
    • Increased the amount of XP given for finishing in 3rd place in a round from 200 to 400 (+)
    • Increased the amount of XP given for finishing in 2nd place in a round from 400 to 600 (+)
    • Increased the amount of XP given for finishing in 1st place in a round from 600 to 800 (+)

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About The Author

Sourav is a Games Writer at Dexerto, specializing in writing tips and guides for a number of games, including Apex Legends, Baldur's Gate 3, Diablo 4, Palworld, The Finals, XDefiant, and occasionally Tech. He is also passionate about esports, following games such as Valorant and Rainbow Six Siege. He previously wrote for Sportskeeda. Contact Sourav at sourav.banik@dexerto.com