Gravity-defying Overwatch trick turns Reaper into an aerial threat - Dexerto
Overwatch

Gravity-defying Overwatch trick turns Reaper into an aerial threat

Published: 12/May/2020 8:58

by Andrew Amos

Share


Jump pads feature on a handful of Overwatch maps. While they help heroes reach highground, for Reaper players, they can reach even higher heights with this gravity-defying trick.

Reaper’s high mobility is already a nuisance for Overwatch players. Given he can teleport seemingly halfway across the map, and turn himself invulnerable for a fair chunk of time, being able to lock him down is hard.

It’s not like he needed any more of it, but somehow, he got it. Overwatch players have discovered a gravity-defying trick that turns Reaper into an aerial assassin, and the only thing you need is a bounce pad.

On Oasis: City Center, you can use the bounce pad on the outskirts of the map to get a good angle to teleport on the middle building.

However, that’s not all. If you time the Shadow Step perfectly, you’ll get the momentum from hitting the bounce pad, and launch into the sky.

This little tip might appear to be just innocent fun, but there’s some real benefit to it. If an enemy Pharah or Echo is trying to contest the point in mid-air, you as Reaper can jump up and send them right back down to Earth.

It’s similar to other aerial tricks using the bounce pad other heroes can utilize. Reinhardt can charge onto the pad and launch himself skyward like a missile.

However, only Reaper’s trick allows players to keep the momentum going after getting off the pad.

The trick isn’t limited to Oasis either. Any map that has a bounce pad will allow players to pull off this Reaper trick. If you’re a free-for-all Deathmatch fiend, you might find this tip useful on Chateau Guillard.

How to style with Reaper in Chateau Guillard (bug I found) from r/Overwatch

If Overwatch’s developers add more jump pads in future maps, you’ll need to keep an eye on Reaper’s doing little tricks with those too.

Whether it’s a bug or intended is unclear or not, but it’s definitely something worth learning if you’re a fan of the Talon agent.

Overwatch

Overwatch players discover Reinhardt is “broken” with new hammer buff

Published: 4/Dec/2020 23:18

by Michael Gwilliam

Share


A new buff to Reinhardt on the Overwatch Experimental Card may be a bit too strong after players did some testing with his hammer.

The December 3 Overwatch patch brought in some big changes to three different heroes with Baptiste getting a nerf to Immorality Field, D.Va’s health getting reconfigured and Reinhardt seeing an increase to his hammer swing damage.

With his swing damage improved from 75 damage to 85, these has opened up some new damage breakpoints when factoring in Mercy and Zenyatta damage boosts.

The key thing to keep in mind with most Overwatch buffs is how they are influenced by other modifiers. With most heroes being at 200 HP, the sooner your damage can exceed that, the better.

Reinhardt on Hollywood
Blizzard Entertainment
Reinhardt’s damage got a nice buff.

In the case of Reinhardt, his damage increase from 75 to 85 may not seem too insane until you start to factor in damage boosts. Mercy’s damage boost amplifies a hero’s attacks by 30% while Zenyatta’s Discord Orb makes it so any hero who is discorded takes 30% extra damage.

Previously, with 75 damage, one swing by Reinhardt while damage boosted or attacking a discorded target would deal 97.5. Now, however, when factoring in the 10 additional damage, that number becomes 110.5.

All it takes now is just two swings onto a 200 HP hero for Reinhardt to delete them, making the buff extra strong when he’s paired with a Mercy or Zenyatta.

Plus, there are a couple of extra elements to factor in. Reinhardt’s hammer deals cleave damage, which means that he can hit multiple enemies with a single blow. If he’s damage boosted by Mercy, he could take down teams with ease.

Not only that, but the Experimental patch also gave Reinhardt 50 extra health, meaning he has a bit more room to swing and live to tell the tale. This doesn’t even include the additional ultimate charge he will generate by doing more damage.

As you can see in the short clip, with the boost, Reinhardt can delete the 200 HP practice range bot in just one second, prompting Jon to caption the video: “Rein is broken.”

Reinhardt holds shield up
Blizzard Entertainment
Reinhardt is a much more deadly tank with these buffs.

Others agreed. “Buffing Rein and D.Va when they don’t need it instead of nerfing overpowered heroes isn’t good man,” a user replied.

“I don’t think this is the answer we are looking for but I guess it’s better than what we got?” Florida Mayhem content creator Samito further chimed in referring to the state of the meta.

It will be interesting to see what the devs decide to do with these Reinhardt buffs and if they make it through to the live game after the experimental period ends.