League of Legends: G2 Jankos explains why Udyr is “beyond useless” - Dexerto
League of Legends

League of Legends: G2 Jankos explains why Udyr is “beyond useless”

Published: 21/Aug/2019 11:58 Updated: 21/Aug/2019 12:15

by Kamil Malinowski

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League of Legends pro Marcin ‘Jankos’ Jankowski showed why Udyr is “beyond useless” as he failed to chase down two enemies during his stream. 

Jankos is a veteran LoL player that has played competitively since 2013. He started out playing for small teams and eventually made his way to H2k-Gaming in 2015, before earning a spot in the European powerhouse G2 Esports.

He is now considered to be one of the best European junglers, and often streams his solo queue matches on his Twitch channel.

Riot GamesJankos has been jungling for G2 Esports since 2017.

The Pole was streaming on August 20 when he attempted to make an early game gank as Udyr, which ended up spectacularly failing.

He ran into the bottom lane and began to chase down the enemy Lucian and Soraka, who were retreating into his jungle, slowly gaining on them thanks to the movement increase of his Bear Stance.

Jankos flashed in to close the gap, however, both opponents reacted with flashes of their own, and the endless chase continued.

“Well this guy’s dead for sure” said the Polish player, before realizing, “No! She’s got passive up” he shouted as Soraka sped away to make her escape. Udyr has no gap closing abilities, so all he could do is try to run her down. 

He gave up on the chase not long after and decided to take down the Skuttle Crab in the river instead while sharing his complaints about his champion: “I’m not playing Udyr again in my life… this champ is beyond useless… I’m really mad right now.”

Jankos also stated that without Flash Udyr is useless as he doesn’t have a way to catch up to his opponents, so now he “can’t do anything.”

Riot GamesJankos’ Udyr couldn’t catch his opponents.

What could have been a great gank turned into an unfortunate failure as the two enemies made a bit of space and simply walked away from Jankos, highlighting a common issue fans have with Udyr – it’s fairly simple to just walk away from the champion.

The Polish player will be back in action on August 31 against Fnatic in the League of Legends European Championship Summer Playoffs, and judging by his experience, he won’t be surprising fans with an Udyr pick.

League of Legends

Rell nerfs on League patch 11.3 makes Iron Maiden less tanky

Published: 24/Jan/2021 7:02

by Andrew Amos

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Rell is getting a hefty set of nerfs in League of Legends patch 11.3 to make the Iron Maiden less tanky. However, they could have a knock-on effect, where full AP Rell takes over the meta.

Rell has been a rather interesting addition to the League of Legends roster. The first champion in preseason 11 struggled to find her way into the meta at the start, but then has exploded as a power pick in recent patches.

Now, Riot are toning her back. Her utility is just a little bit too strong to justify some of her damage values ⁠— at least in her base kit.

Battle Queen Rell in League of Legends
Riot Games
Rell is getting some nerfs in League patch 11.3.

The current changes on the League of Legends PBE include nerfs to her W shield, while buffing its damage ratio. Her E is getting nerfed all around ⁠— damage and resistances. Her R, on the other hand, is getting an AP ratio buff.

The changes have led to a mixed response from the community. While Rell mains feel like Riot are trying to streamline her into just maxing Q, Riot are trying to just nerf the rest of her kit to be more in line with her Q, rather than risk increasing her already high win-rate before.

“The goal of the change-list is to very slightly nerf her, and also skew her slightly back towards Q max being correct by weakening the durability gained with each W point. The AP ratios are mostly just extra and aren’t much power at all unless going Shurelya’s,” developer Ray Yonggi said.

“It’s not because we want them to specifically have more damage, it’s because we want all 4 abilities to feel like they are pulling their weight, and unfortunately Q doesn’t feel like it when it’s not maxed.”

However, the increase of AP ratios ⁠— including an extra 40% AP on her ultimate ⁠— have players weary of the potential of full AP Rell. With 110% AP on her ultimate, as well as 60% AP on her Q, she could nuke enemies with a full AP build.

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Riot are still tinkering with the buffs, but they’re trying to make sure Rell stays true to her tank identity ⁠— just with a little bit less power right off the bat.

“Basic idea around the Q thing was that Q feels really wimpy if not maxed, but W feels effective no matter what, so the character can feel more punchy if Q max was what people did more often, as it increases the damage and healing per point,” Yonggi added.

The Rell changes are expected to go through with League patch 11.3, penned in for February 3.