League 2021 preseason update to add new jungle items, CDR changes, more - Dexerto
League of Legends

League 2021 preseason update to add new jungle items, CDR changes, more

Published: 8/Aug/2020 16:06

by Daniel Cleary

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Riot Games has revealed some details about the massive item overhaul planned for League of Legends’ 2021 preseason, with changes to starting jungle items, cooldown reduction, grievous wounds, and much more. Here’s what we know so far.

Since it was announced on June 22 that League of Legends would receive a major in-game shop and items rework during the 2021 preseason, fans have been eager to see just what would be in store.

Thankfully, in a blog post on August 7, Riot has now revealed many of the key details scheduled for the update, which is expected to drop after the 2020 World Championships.

Ocean dragon in League of Legends
Riot Games
Massive changes such as the Elemental Rifts are often tested in League of Legends’ Preseason.

The Preseason update is often used to test some of the biggest changes that Riot has planned, as seen with the Elemental Drakes for Season 10, while pro players take a break from competition.

For the 2021 preseason, the entire item system will be reworked, as Riot set out on their goal of having only “polished” items with a “clear purpose” in League of Legends.

League’s Preseason 2021 item update

Lead Gameplay Designer Mark ‘Scruffy’ Yetter shared some of these details, revealing that jungle items, CDR and healing reduction, would all be updated alongside the previously announced changes.

League’s 2021 preseason jungle items

The LoL dev explained that jungle items would be transformed into new starting items, similar to those for support players, so that they can start building standard items immediately.

While they are still working on the final details, he also shared that they are exploring “something like the support quests” for these new items that would let them upgrade their smite spell throughout a game.

CDR and Ability Haste for 2021 preseason

Cooldown reduction is another major part of the preseason update. With the stat now changing into ‘Ability Haste’, the 40% CDR restriction will be completely removed and this item effect will have linear scaling.

“The upside (and why we’re doing it) is that build flexibility is dramatically better and there are more choices around haste vs non-haste builds,” the League dev added.

Healing Reduction, Grievous Wounds, and more changes

The Summoner’s Rift team also highlighted Healing Reduction ahead of the end-of-season update, claiming that Grievous Wounds was”underpowered,” following the addition of healing-heavy champs like Senna, and that they would be buffing the HR item after Worlds 2020.

“We’re looking to make Grievous Wounds a sharper effect that more effectively counters extreme healing situations,” Riot shared, also adding that they will “trim some healing” from runes, items, and champs were it’s necessary.

They later announced that Tenacity would be receiving some adjustments before outlining their goals for each champion role and how these preseason changes would help them improve build paths and flexibility in-game.

While the exact date of these changes is still unclear,  pre-season usually takes place after Worlds in November or December.

League of Legends

Riot dev reveals Ornn ability buffs for League 2021 preseason

Published: 21/Oct/2020 14:58

by Daniel Cleary

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A Riot Games developer has revealed League of Legends 2021 preseason buffs for Ornn’s Masterwork passive ability after the latest set of changes were expected to nerf the champion during the massive item overhaul.

While there are 150 unique champions in League of Legends, Ornn could be one of the characters affected most by the upcoming item overhaul, as his Passive ability can upgrade items for himself and teammates.

Ornn is currently one of the most played top lane champions in League of Legends, particularly in pro play, after becoming the leading champion for picks and bans at Worlds 2020, appearing in 90.4% of champion select phases, but he may soon fall out of the meta.

Ornn from league of legends
Riot Games
Ornn’s ‘Living Forge’ skills are set to receive some buffs in the preseason.

Concerns were raised for the future of the Forgelord after Riot devs initially revealed changes to his passive ability that would remove one of his masterwork items, resulting in a considerable nerf of around 400 HP.

However, Riot developer Phlox has now responded to the concerns, sharing some new changes that the LoL design team is testing on PBE, to buff the fan-favorite Freljordian’s passive once again.

The League of Legends dev explained that, while Ornn would not be able to upgrade two items at the level 13 mark, there would be other ways for him to gain resistances to opponents’ damage.

“Put an experimental change to Ornn for preseason on PBE,” he explained, “now every time he upgrades any mythic to a masterwork his passive Armor/MR amp increases by 5% (10% without upgrades, same as live).”

Unlike the current version of Ornn, the champion’s new passive ability would gain Magic Resist and Armor from simply upgrading Mythic items for himself or others.

While this was listed as an “experimental change,” Phlox also indicated on the Ornn Mains subreddit that this was the direction they wanted to take with Ornn and that there may be more changes with the statistics before live release.

As of now, the start date for the League of Legends 2021 preseason has yet to be announced by Riot but is expected to go live in November.