Dota 2 players receiving absurdly long bans after latest ranked update - Dexerto

Dota 2 players receiving absurdly long bans after latest ranked update

Published: 18/Sep/2019 5:28 Updated: 18/Sep/2019 6:56

by Isaac McIntyre


Dota 2 players have been receiving absurdly long bans from the game, some even reaching up to two decades in length, since Valve‘s release of their latest ranked matchmaking update on September 17.

As the 2019/20 ranked season descends on the popular MOBA, the developers have been hard at work trying to solve a number of community issues, including players being fed up with the growing number of smurf accounts, and server concerns.

One particular change they made in their ranked matchmaking update this week was targeted directly at players buying and selling accounts, using exploits to cheat in-game, and generally exhibiting toxic behavior in the ranked queues.

Reddit: Vitamin-B6Players have been receiving bans up to January 2038 following the new ranked update.

These changes have seen a host of players cop major bans over the past 24 hours, with some even extending as far into the future as January 2038, which is the maximum amount of time able to be inputted into the system by the game programmers.

Not only are most of the bans extraordinarily lengthy, but they are user-based as well. If any banned player attempts to re-join games with a ‘smurf’, they will be denied based on their now-blacklisted phone numbers associated with their accounts.

For many fans, Valve’s move to remove players with low behavior scorefrom the game has been much welcomed. Many have already praised the company for their decision, and laughed at those sharing their extensive bans across social media.

“Got rekt toxic son,” one player said on a thread asking about the ban, while another expressed interest in seeing all the banned player’s and their grievances shared around: “I hope someone makes a compilation of the saltiest threads. Those are always fun to look at.”

There are some toxic players that have already offered up responses to Valve’s massive bans, including revealing they would be learning guitar and other hobbies now that they couldn’t play Dota. One Reddit user even took the time to create a comedic video guide to ‘solve’ the ban.

The player, Meepomon, discovered in the video they had been hit with the maximum sentence, and would be unable to play until at least January 19, 2038. The video then showed them sneakily changing their PC’s date to 2039, and loading up the game without the ban.

Solution to “Ban until 2038” from r/DotA2

As well as the banwaves that have come from the update, the developers also confirmed they would be taking a closer look at smurf accounts, and introduced ‘role report’ system for those that did not play their designated positions in the competitive queue.

Overall, the September 17 patch has been well-received – one player even commented “Thank you Jesus” on the announcement post – and suggests Dota 2 will continue to be a key priority for Valve heading into 2020 and beyond.


ESL and DreamHack get dedicated TV coverage in SPORT1 deal

Published: 28/Oct/2020 9:51 Updated: 28/Oct/2020 10:43

by Adam Fitch


ESL Gaming have expanded their partnership with German television channel SPORT1 to broadcast Dota 2, StarCraft II, and other titles.

Starting on November 3rd, both ESL and DreamHack will have some of their tournaments broadcast on eSportsONE, a new esports-focused linear TV channel, through the renewed deal.

SPORT1 will serve as the exclusive TV partner of ESL’s Dota 2 tournaments, effectively making the channel one of the main broadcasters for some of the organizer’s flagship events like ESL One Birmingham, ESL One Hamburg, and ESL One Los Angeles.

eSportsONE will also broadcast the ESL Pro Tour for both StarCraft II and WarCraft III in Germany, as well as events for NBA 2K and Rocket League.

ESL One Hamburg SPORT1
Bart Oerbekke/ESL
ESL One Hamburg is a fan favorite Dota 2 event.

An emphasis is also to be placed on “exclusive, original produced analysis” that will account for over 1,000 hours of TV per year alongside events.

Media rights deals are common in traditional sports, with the highest percentage of revenue for many sports actually coming through transactions with television channels. Esports are not on that same level yet but this type of partnership has become more prominent and expected in the past couple of years.

“Having seen the success of eSPORTS1 in German-speaking countries, we are excited to join forces with long-term partner SPORT1 for the rollout of the linear channel eSportsONE across Europe,” said Frank Uddo, ESL’s SVP of global media. “ESL aims to serve the esports community all across Europe, and eSportsONE’s comprehensive and versatile portfolio makes it a great option to view premium esports content.”

With events moving online in the first quarter of 2020, and there being no end in sight at the time of writing, eSportsONE will have a lot of content to choose from.

ESL One Dota 2 tournaments have typically been split up into regions, with China, Europe & CIS, North America, South America, and Southeast Asia all having their own competitions and winners. ESL One Germany is currently ongoing but will end before this new deal comes into effect.