Vikkstar responds to Warzone Wednesday “hacking” accusations - Dexerto
Call of Duty

Vikkstar responds to Warzone Wednesday “hacking” accusations

Published: 17/May/2020 0:11 Updated: 18/May/2020 12:24

by Theo Salaun


After winning three consecutive weeks of Keemstar’s Warzone Wednesday tournaments, Vikram ‘Vikkstar’ Singh Barn has now responded to the heat received for a clip that fans suspected indicates hacking. 

Warzone Wednesdays bring together the biggest Call of Duty streamers from around the world to compete for a $20,000 prize. English streamers Vikkstar and Kacey ‘WarsZ’ Channer have now won three consecutive weeks and have drawn a ton of attention for the feat.

Part and parcel to that attention is the inclination to seek out competitive impropriety on behalf of the winning duo. Fans were initially content with complaining that Vikkstar and WarsZ were either benefiting from unimpressive lobbies in the U.K. or had reverse-boosted themselves into easier ones.


But now a clip is circulating in which a quick Vikkstar flick against a wall is suggested to be an indication of hacking. The clip was initially shared by a Twitter user named “alfie” who asked “What is this?” with a “hacking” hashtag included. 

The presumptive concern Alfie may have here is that Vikkstar’s sudden, precise motion denotes an aim hack attempting to lock onto an enemy hidden behind the wall.


For controller players, that movement is certainly suspicious. But if you’ve played or even watched any PC FPS gameplay, flicks are entirely standard and don’t engender any second thoughts—even when they are randomly directed toward scouting enemies.

Unsurprisingly, when asked if he had ever played an FPS on PC in the replies, Alfie responded “No, I haven’t.”

In order to clear his name, Vikkstar provided a simple clarification for why he flicked to the side of a wall: “Everyone keeps tweeting me this…I was scanning for the rest of the enemy squad on the left, while ADS’d so I had magnified vision.”


If you want to put an asterisk on Vikkstar’s victories because he plays in England or because you believe PC players should not be placed in lobbies with console players, that’s your business. 

But moving a mouse is Vikkstar’s business and, before you accuse him of hacking, maybe check if that’s just him going to work first.

Call of Duty

Clayster accidentally reveals first GAs in Black Ops Cold War

Published: 18/Nov/2020 10:48

by Jacob Hale


With a new competitive season in the Call of Duty world thanks to the launch of Black Ops Cold War, it means we get a whole new bunch of weapons, maps and, of course, Gentlemen’s Agreements.

Gentlemen’s Agreements, or GAs as they’re more commonly known, are a set of rules that the pros make among themselves, taking out things and making minor adjustments that they consider to not be competitive.

This usually means that we see certain guns out of play, but we’ve also seen it impact the equipment used in matches, such as grenades, as well as the likes of attachments that players can use.

While these aren’t always implemented on a strict level by the developer or the CDL itself, you’ll often see the pros themselves abiding by GAs — and it looks like we know the first set for Black Ops Cold War.

Checkmate Black Ops Cold War
Black Ops Cold War introduces a whole bunch of new challenges for competitors — including the GA list.

While waiting for a map to start, Clayster was flicking through his tabs when he accidentally opened one showing the current list of GAs.

Although this might change before the second season of the Call of Duty League officially kicks off, here’s what was on the list:

  • No Gearhead
  • Law Breaker (no overkill)
  • 2 Trophy Systems
  • 2 Assault Packs (but can’t use them)
  • 1 smoke grenade in respawn modes, 2 in Search and Destroy
  • No tactical rifles
  • No Thermal optics
  • No scorestreaks

Some of these would have been expected. Tactical rifles, for example, fall into a similar class as marskman rifles from previous games, which have always been GA’d. Similarly, limitations on smoke grenades and trophy systems were expected given how prevalent they clearly have been in competitive matches played so far.

Gearhead reduces Field Upgrade cooldown time and lets players carry two, which probably explains why they didn’t want it in, while Law Breaker allows players to use more than one perk from a certain group (Perk 1, Perk2, Perk3), but also lets players use any weapon class in either weapon slot.

The “No Overkill” specification is for exactly that: they don’t want players running around with a sniper and a submachine gun, for example.

Obviously, this list could change over time, and may look completely different when official matches roll around. We’ll just have to wait and see.