The inclusion of a Battle Royale mode marks a major change for the Call of Duty franchise, single-player campaign out, Battle Royale in.
Co-Studio Head of Treyarch, Dan Bunting, discussed the addition of Battle Royale into Call of Duty: Black Ops 4 in an interview with EuroGamer.
Bunting says, “It’s no secret to anybody in the industry that battle royale took the world by storm when it first hit early last year.”
Long time Call of Duty fans will be excited to see how Treyarch approaches the Battle Royale game mode.
With the increase in Battle Royale style games in 2018, the Treyarch team will have their hands full as their is no shortage of competition in the industry.
Bunting was asked about the challenges they have faced in developing the Battle Royale mode into a Call of Duty Formate, here’s how he responded:
“I would say that’s generally true for things like multiplayer maps, because that’s the kind of style of play we have. But the reality is, we have been developing advanced engine tools for our developers to be more effective and more efficient in building large open spaces for a long time.
This game, actually, from the early days we started a heavy push to build a new technology we call superterrain. It allows our artists and level designers to essentially paint terrain into the map in a fast and fluid way, and also build it into a massive open space that can stream very easily and efficiently for the engine.
That was a technology we started working on very early in this project. It has proven to be a really strong investment. It’s overhauling what our team is capable of building.”
However, Bunting was unable to confirm that the Battle Royale would feature a 100 players in the game mode.
Nonetheless, fans are ecstatic about the game mode coming to Call of Duty: Black Ops 4
As for how the game mode turns out, we’ll have to wait and see.