CoD Cast Members Discuss What the 'Blackout' Battle Royale Mode in Call of Duty: Black Ops 4 Needs to Compete With Fortnite and PUBG - Dexerto
Call of Duty

CoD Cast Members Discuss What the ‘Blackout’ Battle Royale Mode in Call of Duty: Black Ops 4 Needs to Compete With Fortnite and PUBG

Published: 23/May/2018 15:14 Updated: 15/Oct/2020 17:48

by DG Goldstein

Share


Various members of the ‘CoD Cast’ hosted by Anthony ‘NAMELESS’ Wheeler discussed what the ‘Blackout’ Battle Royale mode in Call of Duty: Black Ops 4 needs in order for it to succeed.

With the success of titles such as Fortnite and PlayerUnknown’s Battlegrounds in recent months, developers throughout the gaming industry have taken notice of the ‘Battle Royale’ genre in a big way.

Fortnite has established itself as a worldwide phenomenon that has managed to bridge the gap between gaming and the mainstream media like no title before, along with becoming the most popular ‘free-to-play’ console game of all time after bringing in a staggering $223 million in the month of March alone.

Following the ‘Community Reveal Event’ for Call of Duty: Black Ops 4 in mid-May, it was announced that BO4 will include a Battle Royale mode titled ‘Blackout,’ featuring weapons, characters, and maps from past installations in one enormous area.

When discussing the mode on the ‘CoD Cast,’ NAMELESS, Dylan ‘MadCat’ Daly, Joshua-Lee Sheppard, and Matthew ‘Skrapz’ Marshall considered what Blackout requires in order to contend with Fortnite and PUBG, with MadCat suggesting how it needs something to ‘stand out.’

“The BR in Black Ops 4 needs something like the [Fortnite] building. Every BR is going to have kills and whatnot, but it needs its special own feature. Like, you’re driving in H1, you’re building in Fortnite – you need something special to bring to the table.”

NAMELESS later mentioned how if Blackout can bring a solid, first-person Battle Royale experience, it has the chance to be a huge hit down the line compared to separate games.

“The one thing I will say is PUBG – a lot of people like that game, right, it’s a big hit – its first-person isn’t too good. The first-person in that game is kind of messed up, so if the first-person BR factor is dominant in CoD, that could be a really good thing for us.

The full CoD Cast can be viewed below, with the ‘Blackout’ portion beginning at the 5:40 mark.

Call of Duty

Clayster addresses “hate” over Black Ops Cold War’s Control mode

Published: 30/Nov/2020 3:18

by Brad Norton

Share


Black Ops Cold War’s Control game mode has come under fire lately but 2020 Call of Duty League champion James ‘Clayster’ Eubanks has explained why the “hate” is overblown.

Each and every year in competitive CoD there are three modes in rotation. Both Hardpoint and Search and Destroy are often staples with each annual release. However, the third mode is usually in rotation depending on what’s available. The 2019 season saw Domination make a return, for instance.

This time around, Control is that third key playlist. This means all pro competitions throughout the upcoming season will feature the mode across an assortment of maps. It’s just the second time in CoD history that Control has appeared after its introduction in 2018’s Black Ops 4.

While it was received well throughout its initial run, leading to some of the most exciting moments of the year, it’s relaunch in Cold War hasn’t been received quite as well. After a few days of backlash on social media, Clayster has explained why the “hate” isn’t justified.

Black Ops 4 gameplay
Treyarch
Control first appeared in Black Ops 4, and now it’s back in Cold War.

Now that the community is settling into Treyarch’s new release, a proper meta has started to emerge. Assault Rifles outright dominate the game in its current form. As a result, Control can be challenging and players have been quick to voice their frustrations.

“If there is no way to fix how hard it is to win Offenses, why wouldn’t a game mode like demolition or CTF be a possibility for mode three?” Reddit user ‘jaydubb2’ questioned. With so many ARs set up on Defense, it can be extremely tough to break into capture points on Offense.

However, Clayster believes the “hate” for the mode is a bit too much. Rather than complaining, players should instead “figure out how to win Offense,” he stressed. “Not just say it’s chalked, Defense wins. There are methods.”

If these issues are patched over time, with spawns being dialed in and the capture time adjusted, Control could be back to the explosive mode it was in Black Ops 4. “Control I feel like is a competitive game-mode from the core up,” Clayster added.

The mode isn’t perfect in its current state, but with a few simple tweaks, it could be better than ever, according to the three-time world champion. “Honestly, there’s a couple Narnia spawns that will be (hopefully) cleaned up and with 45s capture time, offense becomes much easier.” 

Early impressions have clearly been negative towards the mode. However, there’s still plenty of time for things to change ahead of the CDL 2021 season.