Incredible Statistics of the OpTic Gaming CoD Dynasty (2015-2018) - Dexerto
Call of Duty

Incredible Statistics of the OpTic Gaming CoD Dynasty (2015-2018)

Published: 7/May/2018 20:38 Updated: 11/Mar/2019 12:49

by Albert Petrosyan


May 6, 2018 will go down as one of the most notorious and publicized days in Call of Duty RosterMania history.

On that day, the OpTic Gaming CoD roster, one which was considered by many as the greatest of all time, was split up with two of the players leaving the team.

In the three-plus years since they came together, the quartet of Seth ‘Scump’ Abner, Ian ‘Crimsix’ Porter, Mathew ‘FormaL’ Piper, and Damon ‘Karma’ Barlow dominated the CoD esports scene.

The teammates won 13 major championships together, and their victory at the 2017 CWL Championships cemented their legacy as a dynasty.

Now that the roster has been reshaped, it is worth looking back at exactly how dominant the team was over the past several years.

‘JPKrez,’ of the competitive CoD stats team ‘CoDStats,’ has provided a look at the fabled OpTic Gaming dynasty by the numbers. 

His statistics display the roster’s winning percentage of each LAN gametype within the four games that the team competed in. (Advanced Warfare, Black Ops 3, Infinite Warfare, WWII)

Overall LAN Gametype W-L Records: 

Hardpoint: 226-85 (72.67%) 

SnD: 165-98 (62.74%) 

CTF: 59-25 (70.24%) 

Uplink: 125-36 (77.64%)


  • Championships: 4 out of 7 possible (57%)
  • Best Game Mode: Capture the Flag 88.89% (8-1)


  • Championships: 5 out of 9 possible (56%)
  • Best Game Mode: Hardpoint 86.49% (32-5)


  • Championships: 4 out of 8 possible (50%)
  • Best Game Mode: Search and Destroy 76.09% (70-22)


  • Championships: 0 out of 6 possible (0%)
  • Best Game Mode: Hardpoint 65.91% (58-30)

Perhaps the most telling statistic of the bunch is the one for Search and Destroy. S&D is considered by many to be the most important game mode, and is often used in the phrase “S&D wins championships.”

Therefore, it must come as no surprise that their highest season in terms of S&D winning percentage was during the IW season (76.09%), which was arguably their best season as they won four major championships, including CoD Champs.

The only season in which the team did not have an S&D winning percent over 50% was during the current WWII season, in which they did not win a single major trophy. 

Call of Duty

CoD Mobile devs explain why Overkill perk hasn’t been added yet

Published: 30/Oct/2020 13:26

by Connor Bennett


The Call of Duty Mobile devs have shed a little bit more light on why the Overkill perk hasn’t been added just yet despite being teased for a few seasons now.

With each new Call of Duty Mobile season, fans of the game are treated to a whole batch of new content, typically including a new weapon, new map, new skins, and a new character. 

Back in CoD Mobile Season 8, the Overkill perk was supposed to be added alongside Quick Fix and Shrapnel. Though the other two made it in, Overkill was left locked until being removed not too long ago. 

The removal of the perk, which has been a staple in other CoD titles, has had fans questioning whether the devs are getting rid of it entirely, and now, they’ve shed a little more light on what’s happened. 

Overkill perk in the CoD mobile create a class screen
Screenshot via CoD Mobile
Overkill was listed a perk for CoD Mobile but was never available.

Following their October 29 Community Update, where they revealed some additional content for Halloween, as well as going over bug fixes for the current season, the devs were quizzed on plenty of different topics – including Overkill. 

Players asked if it was still in the works and if they had any further info to add, given that players have been waiting quite a while to see it. “No, not yet. Still the same situation as before where we aren’t quite comfortable enough with weapon balance after the introduction of Gunsmith,”  the devs replied. 

Adding on to that, they continued: “We need weapon balance to be damn near perfect before we drop Overkill into the mix since that can have a huge effect on weapon balance as well.”

Given that the power of balancing is in the hands of the devs, there’s no telling as to when the mobile game will be balanced enough for Overkill to be introduced. 

Fans who have been waiting for the perk will be hoping that this day comes sooner rather than later, but, we’ll just have to wait and see.