Team Liquid explain why they've dropped Blackout for Apex Legends - Dexerto
Apex Legends

Team Liquid explain why they’ve dropped Blackout for Apex Legends

Published: 8/Mar/2019 17:06 Updated: 8/Mar/2019 17:16

by Joe O'Brien

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Team Liquid have announced that they are closing their Blackout division, with the players instead turning their attention to Apex Legends.

The organization’s Blackout line-up, which consisted of Tanner ‘Rogue’ Trebb, Gage ‘Caliburn’ Meyer, Thomas ‘Flanker’ Cook, and Brendan ‘Casper’ Marino will remain, and the team will also be looking to expand its Apex roster via a “Proving Grounds” initiative, through which skilled players can apply.

Fans of the former Blackout players may have already noticed that their focus has been Apex Legends recently, with Rogue taking fourth place in the March 1 Code Red tournament.

In the wake of the move, Rogue has explained why the team chose to refocus on Apex Legends, citing Respawn’s vocal support of esports compared to silence on the matter from Activision and Treyarch for Blackout.

EAMore than 50 million players have already dropped into Apex Legends.

“The first thing would be that there wasn’t any interest from the devs for hosting any events or focusing on anything esport related for Blackout. It was mainly just third parties doing things on their own and supporting the scene. The devs never said anything, they hadn’t shown any interest, so when Apex Legends came out, and Respawn came out and said they would support the esport scene, most of the competitive Blackout players switched over.

It didn’t help that Blackout is kind of struggling on PC either. Call of Duty has never been a big game on PC really, it’s always been primarily thought of as a console game, other than when it first came out back with Big Red and stuff like that. So there was no really big player count to hold over Twitch viewers and games would be dying out by 6pm or take forever to start, so it was a pretty easy switch for everybody.”

When Blackout released, many considered it a revelation in the battle royale genre – more polished than the titles that helped popularize the mode originally, like Player Unknown’s Battlegrounds, and a more classic first-person shooter compared to the third-person perspective, building mechanics, and other features that, while making Fortnite unique, might turn off players looking for a more traditional FPS take on battle royale.

Unfortunately, after the initial wave of excitement, Blackout struggled to maintain its momentum. Comparatively, Apex Legends continues to break records at a remarkable pace, hitting 50 million players just a month after release – almost four times quicker than Fortnite did. It’s little wonder, then, that players are making the jump across to the new battle royale.

Team Liquid aren’t the only major organization to invest in Apex Legends. While exactly what the game’s competitive scene may ultimately look like remains a mystery, the likes of NRG Esports, 100 Thieves, and Cloud9 have also signed top players in the wake of the game’s explosive popularity.

Apex Legends

Apex Legends fixes annoying Rampart & Treasure Pack bugs in Dec 1 patch

Published: 1/Dec/2020 20:51 Updated: 1/Dec/2020 20:54

by Bill Cooney

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Apex Legends devs have rolled out fixes for frustrating Season 7 bugs that makes players face an infinite loading screen and a separate glitch causing Rampart’s turret not to stick to the Trident.

Treasure packs returned to Apex for Season 7, as a way to keep the battle pass interesting and give players something to come back and search for every single day, if you don’t get trapped, that is.

The packs have become a significant part of Apex matches since players don’t want to miss one and fall behind on completing the set and miss out on some cosmetics.

For some though, the packs have caused major issues during Season 7 though, as a bug would randomly lock them in a loading screen.

An Apex Legends treasure pack
Respawn/EA
Treasure Packs were introduced in Apex Legends season 6, and now they’ve caused quite the headache.

That wasn’t all throwing players off. Rampart mains also found that, while it was advertised in the Season 7 trailer, the legend’s turret wouldn’t always stick to the new Trident vehicles.

Both of these bugs have definitely been getting under players’ skin, but the good news is Respawn have rolled out a fix for both issues that will hopefully put an end to the incoveniences.

“As an FYI, we’ve deployed a small patch to re-enable the ability to place Rampart’s turret on the Trident as well as provide a fix for players who are getting stuck on certain menu pages,” Apex wrote on Twitter on Dec. 1.

This means that once you log in following the update, treasure packs should no longer get you caught in a loop, and Rampart can once again fire Sheila atop the Trident.

Previous reports claimed that another update had been rolled out to try and fix the treasure pack glitch already, but if you’ve been on Apex’s Reddit recently you’ll see still numerous posts of people still encountering it, and a similar issue with getting stuck on the main loading screen as well.

Despite a few bumps like this along the way, Season 7 has generally been well-received by the Apex community, so hopefully, this patch takes care of these issues for good and let us get back to playing.