Shroud thinks Apex Legends' success changed Respawn's content plans - Dexerto
Apex Legends

Shroud thinks Apex Legends’ success changed Respawn’s content plans

Published: 11/Mar/2019 3:57 Updated: 11/Mar/2019 4:49

by Vincent Genova

Share


Apex Legends is set to receive a content update soon and Shroud thinks there is an explanation for the timing.

Apex has seen a rapid increase in popularity, far exceeding expectations on its way to becoming one of the biggest games in the world.

Shroud thinks this unexpected growth is the reason for a delay in the promised content updates.

“I think with Season 1, it was already supposed to be out,” started Shroud. “But I think they wanted to do better.”

Respawn originally announced their plans for the future right after the game’s surprise launch on February 4, saying Apex’s first update will arrive in March.

“I think the plan for Season 1 was real simple, it was just a Battle Pass and new characters, that was it,” explained Shroud. He continued, “ but the game took off and they didn’t expect it, so now people are expecting more.”

Shroud’s timeline is a little off, Respawn already announced new loot and weapons to accompany the Battle Pass before Apex became popular. However, he could be right in that they took another look at their content after seeing the game take over Twitch.

It remains to be seen if Respawn has adjusted the timeline of the Battle Pass launch, since they originally said March and the month is not over. Respawn CEO Vince Zampella did have a response for those losing patience on the Apex Legends content drop. “It hasn’t even been 4 weeks since we launched! The team is working hard, I promise,” said the game’s creator.

Apex Legends

Apex Legends dev reveals brutal finisher they scrapped from the game

Published: 30/Oct/2020 10:03

by Connor Bennett

Share


Apex Legends dev Moy Parra has revealed a finisher for Bloodhound that was scrapped before the launch of the battle royale – and it might be the most gruesome one we’ve seen.

With each new season in Apex Legends, Respawn Entertainment releases a new legend, tonnes of skins and cosmetics in the battle pass, and as we’ve seen more recently, quest lines to further the story of the Apex Games.

These new legends, skins, and items, as we’ve seen before, are typically in development way before they are released and end up finding their way onto the internet either through leaks or official reveals from Respawn themselves. 

However, there’s also a lot that gets left on the cutting room floor. Ideas for the legends that don’t quite fit, or skins that maybe don’t quite match some of the extravagant looks that already in-game. 

Bloodhound in Apex Legends
Respawn Entertainment
Bloodhound has become one of Apex’s most powerful legends over the last few seasons.

The same goes for animations surrounding things like finishing moves. Typically, this can be because they cause bugs and other issues, but sometimes it can be because a move is way too over the top. 

Apex Legends dev Moy Parra, who has revealed some scrapped content before, showed off one of the scrapped finishers for Bloodhound that went a bit over the top. 

The dev showed that one of the initial ideas for Bloodhound would have the legend finish enemies off by sticking a pole into their head. If you think that sounds bad, it gets worse. The technological tracker would also pull on the pole, seemingly beheading their downed opponent. 

As Parra notes, that type of execution might have stuck around if Apex received a similar mature rating as Titanfall, but instead, the battle royale is only a Teen rated title. 

There might be some scope to add more finishers for each legend in the future, but they certainly won’t be as explicit as some of the first ideas that Respawn had.