Shroud shows off human-aimbot skills in new Apex Legends sniper LTM - Dexerto
Apex Legends

Shroud shows off human-aimbot skills in new Apex Legends sniper LTM

Published: 8/Sep/2019 10:41 Updated: 8/Sep/2019 11:17

by Daniel Cleary


Popular Twitch streamer Michael ‘shroud’ Grzesiek displayed his incredible skill on the new Apex Legends Armed and Dangerous limited-time game mode.

As part of Apex Legends’ Voidwalker Event, Respawn Entertainment recently released a new snipers and shotguns only limited-time mode for players to experience.

Many fans of the popular battle royale, including top streamer shroud, have quickly gravitated towards the new LTM which makes for the perfect opportunity to pull off some highlight plays.

Twitch/ShroudShroud is known for his incredible aim on most games that he plays.

Shroud was streaming some attempts at the new Armed and Dangerous LTM when he began to display just how good he is with Apex Legends’ sniper rifles.

The Canadian streamer quickly dispatched of enemy squads in King’s Canyon with his incredible accuracy, hitting some ridiculous flicks on weapons such as the Longbow and Triple Take rifles.

It’s the kind of signature play which the former CS:GO pro is known for, and what has made him so popular as a livestreamer.

Shroud was forced to fend for himself after his teammates had been downed early but it did not dissuade the streamer from his usual aggressive playstyle, as he strafed his way in and out of cover, taking down his in-game opponents.

The former CSGO star became more confident as the games went on and casually began to go for 360 kills and other trickshots while testing the new LTM.

Shroud managed to wipe squad after squad, displaying just how well his mechanical skills from other FPS titles such as CS:GO and PUBG could transfer to Respawn’s battle royale.

Many fans were excited to see shroud back on Apex, as his recent streams were packed with World of Warcraft content since the release of WoW Classic.

Fellow Twitch streamer, Dr Disrespect had been calling for shroud to return to some of the battle royale games and even donated him $100 in an attempt to get the Twitch star away from WoW Classic.

Shroud also revealed that despite his enjoyment of WoW Classic’s release, he would be mixing in other games, such as Apex Legends, to keep his stream fresh for viewers.

Apex Legends

Apex Legends dev responds to complaints about “recycled” LTMs

Published: 2/Dec/2020 15:49

by Alex Garton


An Apex Legends developer has responded to players’ complaints about bringing back old LTMs (limited-time modes), rather than adding new ones. His candid response shed some light on why Respawn continues to “recycle” LTMs and the effort that goes into perfecting them.

The debate surrounding Respawn’s continued use of recycled LTMs is not a new one. Certain members of the Apex community continue to voice their issue with the lack of all-new LTMs being added to the game.

Although there are have been numerous different limited-time modes since Apex released in 2019, Respawn brings back fan-favorites such as Armed & Dangerous and Always be Closing on a regular basis.

Although these modes are generally well-liked, some have assumed that they are recycled as a low effort means of adding ‘new’ content. However, senior game designer Daniel Klien has explained the team’s thinking.

Respawn Entertainment
‘Winter Express’ is the LTM returning with the Holo-Day Bash event.

Apex dev responds to complaints of “recycled” LTMs

Complaints surrounding LTMs on the Holo-Day Bash announcement thread led to a response from the dev. A number of players had expressed their disappointment that ‘Winter Express’ was just another “recycled” mode.

But, the game designer outlined the amount of effort that had gone into perfecting and reworking the ‘Winter Express’ mode: “between the supply ships and the new stations and a LOT of behind the scenes changes to reduce downtime it feels so much better to me.”

Despite the response, this only led to comments stating that ‘Winter Express’ was still a recycled LTM and that no new content had been added.

This led to an extremely candid statement from the developer that revealed the exact reason Respawn choose to bring back fan-favorite LTMs: “Real talk… everyone ASKS for game modes but looking at our numbers, it doesn’t seem like people play them nearly enough for us to put in the amount of effort required to make a new mode.”

This certainly offers some context to the debate surrounding “recycled” LTMs. If the player numbers don’t justify the resources needed to make a new LTM,  then why would Respawn continue to produce them?

Respawn Entertainment
LTMs are popular for a short period of time before players head back to the main modes.

It’s often difficult for developers to grasp what content a player base is looking for. Although social media can be a good indicator, it often only represents those who shout loudest, rather than the entire community.

Respawn devs remain very active and engage with players about issues, so feedback should always be encouraged.