New Apex Legends Graffiti hop-up could be first Rampart teaser - Dexerto
Apex Legends

New Apex Legends Graffiti hop-up could be first Rampart teaser

Published: 29/Jun/2020 10:12 Updated: 29/Jun/2020 11:29

by Connor Bennett


 A brand-new ‘Graffiti’ hop-up has been uncovered by Apex Legends players, though, nobody is quite certain if it’s whether tied to a new limited-time mode or even a teaser for the next legend – seemingly, Rampart.

Anyone who has played a game or two of Apex Legends has come across a hop-up. These weapon attachments come in purple and gold forms and can give your weapon of choice a serious kick.

Hop-ups like the Precision Choke, Hammerpoint Rounds, or Skull Piercing rounds are highly-sought in games, though, players have also noticed that a ‘Graffiti’ hop-up appears to have made its way through too. The new hop-up has caused some confusion, though, as while it appears to be for the Spitfire, it could be teasing something much bigger.

The Graffiti mod has been seen by a few players in Apex Legends.

It was pointed out by Apex data miner Shrugtal, who noted that the mod gives +15% ammo size, speeds up reload time, and change fire mode can be switched to fire different paintball colors.

Read More: Respawn reveal Apex Legends bug fixes coming in future update

Though, while some pointed out that it could quite simply be for a paintball related limited-time mode, the leaker added that it would seemingly be for Rampart teaser given some previous leaks and the R logo on the hop-up.

“One possible Rampart passive was to give their LMGs increased magazine capacity and faster reload speeds,” he tweeted. “This hop-up does that, and goes on a Spitfire… There’s also the R…”

Of course, the connection to Rampart can easily be made, but there is speculation over whether or not he will be the new legend added at the start of season six. 

Other leaks noted that the female legend once known as Valk had recently been renamed to Nova, and even had a legend icon appear in the game’s files.

We’ll just have to wait and see as to whether or not Respawn is teasing Rampart with this hop-up, or if it’s just a regular hop-up that everyone can use. Only time will tell in that case.

Apex Legends

Apex Legends dev responds to complaints about “recycled” LTMs

Published: 2/Dec/2020 15:49

by Alex Garton


An Apex Legends developer has responded to players’ complaints about bringing back old LTMs (limited-time modes), rather than adding new ones. His candid response shed some light on why Respawn continues to “recycle” LTMs and the effort that goes into perfecting them.

The debate surrounding Respawn’s continued use of recycled LTMs is not a new one. Certain members of the Apex community continue to voice their issue with the lack of all-new LTMs being added to the game.

Although there are have been numerous different limited-time modes since Apex released in 2019, Respawn brings back fan-favorites such as Armed & Dangerous and Always be Closing on a regular basis.

Although these modes are generally well-liked, some have assumed that they are recycled as a low effort means of adding ‘new’ content. However, senior game designer Daniel Klien has explained the team’s thinking.

Respawn Entertainment
‘Winter Express’ is the LTM returning with the Holo-Day Bash event.

Apex dev responds to complaints of “recycled” LTMs

Complaints surrounding LTMs on the Holo-Day Bash announcement thread led to a response from the dev. A number of players had expressed their disappointment that ‘Winter Express’ was just another “recycled” mode.

But, the game designer outlined the amount of effort that had gone into perfecting and reworking the ‘Winter Express’ mode: “between the supply ships and the new stations and a LOT of behind the scenes changes to reduce downtime it feels so much better to me.”

Despite the response, this only led to comments stating that ‘Winter Express’ was still a recycled LTM and that no new content had been added.

This led to an extremely candid statement from the developer that revealed the exact reason Respawn choose to bring back fan-favorite LTMs: “Real talk… everyone ASKS for game modes but looking at our numbers, it doesn’t seem like people play them nearly enough for us to put in the amount of effort required to make a new mode.”

This certainly offers some context to the debate surrounding “recycled” LTMs. If the player numbers don’t justify the resources needed to make a new LTM,  then why would Respawn continue to produce them?

Respawn Entertainment
LTMs are popular for a short period of time before players head back to the main modes.

It’s often difficult for developers to grasp what content a player base is looking for. Although social media can be a good indicator, it often only represents those who shout loudest, rather than the entire community.

Respawn devs remain very active and engage with players about issues, so feedback should always be encouraged.