Major Apex Legends bug instantly self-revives enemies - Dexerto
Apex Legends

Major Apex Legends bug instantly self-revives enemies

Published: 9/Apr/2020 14:34

by Daniel Cleary

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A bizarre glitch has been found following the Apex Legends April 7 update, allowing enemies to instantly self-revive after being downed.

The Old Ways event kicked off on April 7 in Apex Legends and along with it came an update featuring changes for weapon and character balancing, as well as bug fixes and new playlists.

Unfortunately, the update appears to have also added a new glitch with Mirage’s decoys, which causes downed enemies to instantly revive.

Respawn Entertainment
Players have found a bug with Mirage’s tactical ability in Apex Legends.

The bizarre glitch has been spotted by numerous players, with one example pointing out that the bug would only occur after Mirage’s decoy had been destroyed.

“When his decoy is destroyed (and the enemy is downed), the downed enemy revives,” they explained, highlighting the issue in the clip.

The video demonstrated that the downed player was instantly brought back to their feet after Mirage’s decoy was destroyed, which could lead to some problems for those looking to select Mirage in-game.

Someone discovered a Mirage bug where when his decoy is destroyed (and the enemy is downed), the downed enemy revives from apexlegends

Many Mirage mains have voiced their frustration with the new bug, particularly after their favorite Legend received an accidental nerf in the last patch, with his Psyche Out ability being set to a 25-second cooldown.

Fans began to come up with their own theories on how the unusual bug had come about, with some even suggesting that a downed player would absorb the decoy’s lost health. However, regardless of its cause, the glitch could make Mirage mains much more cautious when it comes to using the bugged ability.

Respawn game designer Carlos Pineda recently revealed that, despite the legend’s current state, they have some good news for Mirage fans with plans to implement buffs for the legend in a future patch.

Although he did not reveal much at all on what changes players can expect to see from the future update, it is likely that Respawn will look to fix this unusual bug as well as making him more viable against some of the fan-favorites which have dominated the character selection phase as of late.

Apex Legends

Apex Legends dev explains why Legends will never have wall-run abilities

Published: 21/Oct/2020 0:56

by Bill Cooney

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One Respawn dev explained why players shouldn’t get too excited about the Shadow abilities featured in Apex Legend’s new Halloween LTM, since there are no plans to put them in the game proper.

Apex’s popular Fight or Fright event is back, and there’s a brand new mode called Shadow Royale that brings players back from the dead as in the Shadowfall mode from 2019, except in your regular BR format.

Teammates return as shades after dying as long as one member of their squad is still alive. Shadows only have 30 health and can’t use weapons, but move 30 percent faster and respawn after being killed.

They can also wall-run and double jump, but after one user on Reddit suggested these last two would be cool to see on a future Legend, Respawn dev Daniel Klein revealed “it’s very unlikely” we’ll ever see that happen.

“I’d say it’s very unlikely we’d ever put wall running and double jumping on a full Legend,” Klein wrote. “We had a lot more leeway with Shadows because they don’t have guns and it’s not important to chase them down (because they respawn when you kill them anyway).”

The dev referred to these as “sugar high” abilities, which can be very fun, but can decrease replayability when they’re used as permanent features. Ironically, he used Titanfall – which did have a wall-run mechanic – as an example.

“Anecdotally, people absolutely loved the constant sugar high of Titanfall multiplayer, but then also very quickly burned out on it,” the dev noted. “Sure, some players stuck with it for a very long time, but on average it’s the kind of game you play and absolutely love for a few weeks and then you’re kind of done.”

“TLDR: Wallrunning and double jumping are sugar rush mechanics that are good in small doses, in LTMs, and in asymmetric combat situations,” Klein wrote, wrapping things up. “It’s very unlikely they’ll come to Apex proper.

If you read through the entire argument, he does make a solid case for why wall-running and double jumping won’t be coming to an actual Legend, since those kinds of abilities don’t really fit with the game’s core.

If you do want to roll around the map like something straight out of Overwatch as a Shadow, be sure to check out the new LTM during the 2020 Fight or Fright event happening October 22 through November 3.