Apex Legends: Major changes announced for Season 3 Ranked Play - Dexerto
Apex Legends

Apex Legends: Major changes announced for Season 3 Ranked Play

Published: 19/Sep/2019 20:50 Updated: 19/Sep/2019 21:12

by Albert Petrosyan


Respawn Entertainment have revealed some of the major changes they’ve made to the Ranked Leagues ahead of Season 3: Meltdown in Apex Legends.

Respawn revealed the first official look at the highly anticipated Season 3 of Apex Legends on September 19, giving players what they had been desperately waiting for quite a while now.

A large part of that announcement was Ranked play, which has had several aspects of it overhauled from the Ranked Leagues Series 1 held during the currently ongoing Season 2.

The developers have acknowledged that their first attempt had both its good sides and bad, and that there were some things that needed improving prior to the launch of Meltdown.

That said, here are some of the major changes made between Series 1 and 2 of the Ranked Leagues. 

Respawn EntertainmentApex Legends Season 3 will kick off on October 1.

Soft Reset

Once Series 2 starts at the launch of Season 3, players will see their ranked position undergo a “soft reset,” which will drop them 1.5 Tiers down from their current position. This allows players who achieved a high rank during Series 1 to not have to spend all that time to get back to that position.

Scoring Change

RP rewards will now be multiplied by 10, so players will now be given 10, 15, 20 RP instead of one and two. This gives Respawn “flexibility” in offering RP rewards.

Scoring System

Here is what the new scoring system looks like for Series 2 of Ranked Leagues.

Respawn EntertainmentScoring breakdown for Ranked Leagues Series 2 in Apex Legends.

Event RP Cost

As a result of the scoring change, the RP costs to enter ranked matches have also been adjusted according to the following breakdown:

  • Bronze matches are still free
  • Silver matches cost 12RP
  • Gold matches cost 24RP
  • Platinum matches cost 36RP
  • Diamond matches cost 48RP
  • Apex Predator matches cost 60RP

Assists and Multipliers

Assists are being added to the kill count score, and will register when dealing damage to an enemy player within five seconds prior to them being knocked. Players can not earn assists if they end up getting credit for the kill, or if the downed opponent gets revived. 

Respawn EntertainmentAssists will be added to the scoring in Apex Legends Ranked play Series 2.


With the launch of Series 2, players will also receive the cosmetic rewards they unlocked from their performance in Series 1. Those who achieved Platinum or higher will receive a gun charm indicating their highest level, while Diamond and Apex Predator players will get a custom dive trail, also for their highest rank reached. 

All players will receive a special badge marked with the highest level they managed to achieve.


Penalties will be enabled for the start of Series 2, after they were disabled in Season 1 “to be overly cautious on false positives.” 

This means that players who leave a match midway and abandon their teammates will be hit with a matchmaking penalty in bot the Ranked and casual playlists, so they will be unable to queue in to a new match for a select amount of time.

That time will continue to increase for players who accrue several abandonment penalties. 

Respawn EntertainmentLeaver penalties will be enabled again for Season 3 Ranked play in Apex Legends.

What’s staying the same from Series 1

Aside from the changes listed above, Respawn have opted to keep the remaining facets of Series 1 the same for Series 2. This includes Tiers and Divisions, keep the level requirement for ranked play at 10, and party matchmaking will be based on the highest ranked player. 

You can check out the full Ranked Leagues Series 2 post from Respawn HERE.

Make sure to check out everything there is to know about Season 3: Meltdown, including the official trailer, new weapon, Crypto details and more.

Apex Legends

Apex Legends clamps down on teamers ruining ranked play

Published: 4/Dec/2020 2:00 Updated: 4/Dec/2020 2:03

by Alan Bernal


Respawn Entertainment have banned top-ranked Apex Legends players on Xbox who were found ‘teaming’ in the competitive playlist, extending the devs’ hard-line approach to cheaters.

Teamers have been prevalent in Apex since the game’s launch. While the war against cheaters has been ongoing, Respawn have shown they’re not afraid to swing the ban hammer once reports start to get out of hand.

For the people who have poured hundreds of hours into the battle royale to reach some of the highest echelons of the Rank ladder, the devs won’t think twice about banning you if you’re caught obstructing Apex’s competitive integrity.

Respawn security team member Conor ‘Hideouts’ Ford has been slamming cheaters of all types with hardware bans, among others, and let over a dozen players know they had their last day on their respective Apex accounts.

Respawn Entertainment
Teamers in Apex Legends have been a problem since before Season 1.

“To the 14 Xbox players who were teaming in high-level Ranked, I hope your time off is more fulfilling and well spent than what you were doing in Apex lol,” Hideouts said.

For those unaware, teaming is the simple act of coordinating with people outside of your squad. While there isn’t any third-party software or extra application in use that cheat detection would pick up, it’s still highly against the framework of a battle royale.

People have teamed since the start of the game to complete challenges, unlock prestigious rewards, and secure incredibly easy wins to add to their record.

If there was ever a doubt that teaming with your friends would result in a ban, Hideouts and co. spare no bans if they get a report with evidence to the infraction.

As Season 7 ramps up through its holiday festivities, Respawn have been really keen on cleaning up the game from every kind of cheater under the sun.

Whether you’re trying to be slick and get away with some light cheating or broadcasting your errant ways on Twitch, the Apex devs have a pretty solid record of tracking down people violating the rules.

As long as Apex Legends has cheaters, the devs will continue to be active in community threads and direct Cheater Report channels to sift out the bad actors.