The Legendary Hunt challenges and rewards have now been officially announced by Respawn, and you can check them out in our Apex Legends have been revealed ahead of the official launch of the new mode.
Respawn Entertainment revealed their first limited time mode, Legendary Hunt, on May 30, giving more content to enjoy before Season Two is finally released at some point in June.
The Legendary Hunt LTM goes live at 10 AM PST/2 PM EST/ 7 PM BST/8 PM CET on June 4, but some players have already been able to get their first look at the challenges that stand between themselves and some incredible loot.
Apex Legends fan Dirtyhippee posted a screenshot of the challenges to the game’s subreddit – along with their subsequent rewards. The first challenge is seemingly the easiest as players will simply need to finish the top 5 in any game in order to score the Legendary Hunt Badge.
The challenges do ramp up in difficulty after that but all have a similar goal in mind – proving one of the elite players inside Kings Canyon.
To unlock the previously revealed Epic Master of The Hunt Bloodhound skin, players will have to finish in the top 5 in five games, while staying in the same queue. On the flip side, in order to claim the Legendary Tamed Beast Triple Take weapon skin, players will need to win two games in the same queue. Players will also be able to secure a Rare Wolfpack G7 Scout weapon skin by finishing in the top 5 of an ‘Elite Top 5’ match.
Dirtyhippee’s post also hinted at Battle Pass exclusive skins similar to howFortnite Battle Royale offering. However, there is no word on just what they entail and players will have to wait until the new mode launches before they have an idea on how to stand out from the crowd.
As the Legendary Hunt is an LTM (limited time mode), players will only have until June 18 to complete the challenges and claim the new rewards. As Respawn’s own description states, once they’re gone, they’re gone for good. So, happy hunting.
Apex Legends Legendary Hunt challenges and how to complete them
Published: 4/Jun/2019 10:13 Updated: 5/Jun/2019 0:02by Connor Bennett
Apex Legends dev reveals brutal finisher they scrapped from the game
Published: 30/Oct/2020 10:03by Connor Bennett
Apex Legends dev Moy Parra has revealed a finisher for Bloodhound that was scrapped before the launch of the battle royale – and it might be the most gruesome one we’ve seen.
With each new season in Apex Legends, Respawn Entertainment releases a new legend, tonnes of skins and cosmetics in the battle pass, and as we’ve seen more recently, quest lines to further the story of the Apex Games.
These new legends, skins, and items, as we’ve seen before, are typically in development way before they are released and end up finding their way onto the internet either through leaks or official reveals from Respawn themselves.
However, there’s also a lot that gets left on the cutting room floor. Ideas for the legends that don’t quite fit, or skins that maybe don’t quite match some of the extravagant looks that already in-game.
The same goes for animations surrounding things like finishing moves. Typically, this can be because they cause bugs and other issues, but sometimes it can be because a move is way too over the top.
Apex Legends dev Moy Parra, who has revealed some scrapped content before, showed off one of the scrapped finishers for Bloodhound that went a bit over the top.
The dev showed that one of the initial ideas for Bloodhound would have the legend finish enemies off by sticking a pole into their head. If you think that sounds bad, it gets worse. The technological tracker would also pull on the pole, seemingly beheading their downed opponent.
⏪ Coming from TITANFALL 2 (an M rated game) some of the initial finishers for Apex were a lot more… explicit! 😬 Here's a very early concept I did where we would see our dear Gibby literally getting his head ripped off. Ouch! 😵
btw, you guys still like these throwbacks?🤔 pic.twitter.com/PugPv6rQYq
— Moy Parra (@_moyparra) October 29, 2020
As Parra notes, that type of execution might have stuck around if Apex received a similar mature rating as Titanfall, but instead, the battle royale is only a Teen rated title.
There might be some scope to add more finishers for each legend in the future, but they certainly won’t be as explicit as some of the first ideas that Respawn had.