Apex Legends leak shows Crypto & Bloodhound using Pathfinder's ability - Dexerto
Apex Legends

Apex Legends leak shows Crypto & Bloodhound using Pathfinder’s ability

Published: 19/May/2020 12:03 Updated: 21/May/2020 4:29

by Connor Bennett


A fresh Apex Legends leak has seemingly revealed new abilities for both Bloodhound and Crypto, allowing them to truly live up to the recon legend tag.

One of the biggest things that sets Apex Legends apart from its other battle royale rivals is the use of the different characters and their abilities. Though these legends might be classed as offensive, defensive, recon, or support, but they have different skills that set them apart from each other. 

Playing as a recon character might mean that your team isn’t going all out to rack up kills, but instead, playing slowly and carefully. This can be seen with Crypto’s drone flying in from miles away. Though, he and Bloodhound might soon have new abilities to use. 

Crypto is the most recent Recon legend to be added to Apex.

Reliable Apex Legends dataminer Biast12 revealed that there are in-game voice lines that show both Bloodhound and Crypto talking about using the Survey Beacons.

The beacons in question, which allow players to get the location of the next safe zone, have only been accessible to Pathfinder in the past via his Insider Knowledge passive ability. 

Players who use the other two recon legends have been hoping, for quite some time, that’d they’d also get the ability – and now it appears as if it will be happening at some point. 

However, despite having the voice lines, there doesn’t appear to be anything about whether or not the legends would see their current abilities changed to accommodate it. Crypto’s passive is his Neurolink, while Bloodhound has its Tracker.

Another data miner, Suum, previously leaked animations of Crypto and Bloodhound using the ability to hack the beacons.

Something with each character’s abilities would likely have to change, but that would be on Respawn to figure out for an update that comes later down the line. 

Neither Bloodhound nor Crypto has a passive perk, something that other legends do, so it could fit in there – but we’ll just have to wait and see what the developers do.

Apex Legends

Apex Legends dev responds to complaints about “recycled” LTMs

Published: 2/Dec/2020 15:49

by Alex Garton


An Apex Legends developer has responded to players’ complaints about bringing back old LTMs (limited-time modes), rather than adding new ones. His candid response shed some light on why Respawn continues to “recycle” LTMs and the effort that goes into perfecting them.

The debate surrounding Respawn’s continued use of recycled LTMs is not a new one. Certain members of the Apex community continue to voice their issue with the lack of all-new LTMs being added to the game.

Although there are have been numerous different limited-time modes since Apex released in 2019, Respawn brings back fan-favorites such as Armed & Dangerous and Always be Closing on a regular basis.

Although these modes are generally well-liked, some have assumed that they are recycled as a low effort means of adding ‘new’ content. However, senior game designer Daniel Klien has explained the team’s thinking.

Respawn Entertainment
‘Winter Express’ is the LTM returning with the Holo-Day Bash event.

Apex dev responds to complaints of “recycled” LTMs

Complaints surrounding LTMs on the Holo-Day Bash announcement thread led to a response from the dev. A number of players had expressed their disappointment that ‘Winter Express’ was just another “recycled” mode.

But, the game designer outlined the amount of effort that had gone into perfecting and reworking the ‘Winter Express’ mode: “between the supply ships and the new stations and a LOT of behind the scenes changes to reduce downtime it feels so much better to me.”

Despite the response, this only led to comments stating that ‘Winter Express’ was still a recycled LTM and that no new content had been added.

This led to an extremely candid statement from the developer that revealed the exact reason Respawn choose to bring back fan-favorite LTMs: “Real talk… everyone ASKS for game modes but looking at our numbers, it doesn’t seem like people play them nearly enough for us to put in the amount of effort required to make a new mode.”

This certainly offers some context to the debate surrounding “recycled” LTMs. If the player numbers don’t justify the resources needed to make a new LTM,  then why would Respawn continue to produce them?

Respawn Entertainment
LTMs are popular for a short period of time before players head back to the main modes.

It’s often difficult for developers to grasp what content a player base is looking for. Although social media can be a good indicator, it often only represents those who shout loudest, rather than the entire community.

Respawn devs remain very active and engage with players about issues, so feedback should always be encouraged.