Apex Legends dev gives promising update on potential crossplay plans - Dexerto
Apex Legends

Apex Legends dev gives promising update on potential crossplay plans

Published: 1/Apr/2020 11:05 Updated: 1/Apr/2020 11:12

by Matt Porter


Apex Legends devs have responded to calls from fans of their popular battle royale title, hinting that crossplay is something we may see in the game in the future.

Over the past few years, crossplay has become an integral part of multiplayer gaming, allowing players to enjoy games with friends who don’t own the same system as they do, or compete against players from a multitude of platforms to really test their skills and see how they stack up with the rest of the world.


Games like Fortnite and Call of Duty have embraced crossplay, but the system is noticeably missing from Respawn Entertainment’s Apex Legends, with fans of the game constantly expressing their hope that it will be added. While the developers have remained quiet on the subject in the past, the team have now confirmed that it’s something they are interested in adding.

Apex Legends players have called for the chance to take on enemies on other platforms since the game’s release.

In an interview in a Game Informer magazine, the idea of cross-platform play was mentioned to Respawn, with the developers admitting that it has become the norm across the games industry, and that it’s something they would like to add to their game.


“I think on crossplay we see it’s something that is kind of expected in the industry, and is important to a game like ours,” Respawn told Game Informer’s magazine. “[We] are obviously big fans of playing our game at work and in our free time and we go home on a Friday or weekend and want to play with each other and we’re on different systems.”

“On a personal level, yes, we’d love to do that and party up on the weekends. I think it’s an important thing to get to.”

With games like Fortnite and Warzone already utilizing cross-platform play, it seems inevitable that Apex Legends will follow the same path and let their fans hunt for wins no matter what platform they play on, although this can lead to problems of its own, such as complaints for the community about things like aim assist for controllers, which has proven to be a contentious issue on Fortnite.


For fans hoping this is coming in the near future there is some bad news though, as Respawn refrained from providing any sort of timeline to when we can expect to see crossplay introduced to the game, or whether we will ever see it at all.

Apex Legends

Respawn apologize for confusing Apex Legends Pathfinder Grapple “buff”

Published: 9/Oct/2020 4:22

by Andrew Amos


Pathfinder mains thought they were going to be graced with a buff in the Apex Legends Aftermarket update. However, it proved to actually be a nerf. Respawn have apologized for this, and are looking at making things right with a new rework.

Pathfinder’s Grapple was updated during the Aftermarket update on October 6 to include a new cooldown timer that works based off the distance you traveled.


Instead of it being a flat 35 seconds anymore, it would scale from 10 seconds to 35 seconds. Respawn were aiming to encourage players to use shorter grapples to move around gunfights, instead of the flashier long-range ones.

Pathfinder in Apex Legends with sad face
Pathfinder was set to be buffed in the Aftermarket update. Instead, it was a nerf.

“This both buffs Path a little less for the scariest robot players out there and it also opens up room for extra skill expression: can you find useful short-distance grapples that’ll give you a shorter CD but still do something good for you,” they said in the patch notes.


However, the changes fell flat big time. The max range grapple distance was too short in getting the timer up to 35 seconds. On top of that, changes to when the timer started ticking ⁠— from landing instead of from initial cast ⁠— meant the cooldown was theoretically longer.

Respawn have acknowledged their faults though. The devs have stated that they weren’t expecting the changes to be solely buffs, saying he’s “just too powerful” to consider a wide-sweeping upgrade.

“This isn’t purely a buff. If we gave you that impression, that’s on us and I apologize. There wasn’t room to give Pathfinder a change that would be a buff in all contexts. He’s just too powerful,” Respawn designer Daniel Klein told players on Reddit.


Instead, the Apex Legends dev teams are looking towards a new rework to hopefully fit Pathfinder players’ needs. They are being conservative though, in case they make him a bit too powerful.


“I’ve got follow-up changes already in playtesting. Because Path is so very powerful I wanted to be extremely conservative in my first swing at this and see how it affects his power on live.”


Klein also encouraged Pathfinder players to experiment with their grapples. “I really hope that players will experiment a little bit with short distance grapples that actually help in combat. I understand that’s not the exciting thing you wanna do when you play Pathfinder though.”