Apex Legends has a bizarre Arc Star glitch that’s frustrating players - Dexerto
Apex Legends

Apex Legends has a bizarre Arc Star glitch that’s frustrating players

Published: 23/May/2019 18:22 Updated: 23/May/2019 18:34

by Alan Bernal

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Apex Legends has seen numerous bugs pop in throughout King’s Canyon, and it looks like a new glitch with the Arc Stars is preventing them from landing on their marks.

Respawn Entertainment launched Apex Legends in a surprise release back in February. While it attracted millions of players in a short span, the game has been bombarded with issues from rampant cheaters, game-breaking bugs and so much more.

A new glitch has been emerging throughout games that are making players take a second before throwing Arc Stars to see if they’re near any obstacles like launch pads since they might have a bizarre effect on the projectile.

Respawn EntertainmentThe Arc Star is one of the more handy utilities in the game, but not so much with this bug.

In a Reddit post, user ‘Addacock’ was mopping up some players in his match when an opponent crossed his path and was just standing there waiting to get an Arc Star in their back.

What was supposed to be an easy throw resulted in a confusing gaffe that showed the Arc Star clearly reaching its mark, but then deciding to fling straight up into the air.

I think Arc Stars are bugged? from r/apexlegends

For those unaware, players find a lot of use in Arc Stars specifically because they stick to the platform they first come in contact with, be it a wall or person. If it’s the latter, then it will also deal damage on impact.

So that clip not only shows the wayward Arc Star bouncing off their mark, but it also ignored the base damage it was supposed to do on hit.

What could have caused the Arc Star bug?

While the Redditor was still able to lock down the kill, the clip had players wondering as to what could have caused the issue in the first place.

The answer could lie in the Launch Pad that the player was positioned right next to before throwing the projectile. According to some people, the Arc Star can have a strange interaction if used too close to a Launch Pad.

Respawn EntertainmentPlayers might want to look around the battlefield to see if there are any Launch Pads around before throwing Arc Stars.

“[The bug appeared] because of the [Launch Pad],” Redditor ‘TophIRL’ said. “Arc Stars have a huge fucking hitbox if you’re trying to throw it while being close to a Launch Pad… Usually when I see people far away I throw Launch Pad on ground and throw my Arc Stars at it and it bounces off.”

With such an odd bug being caused by two very common items in the game, Respawn might want to look into adding it to the backlog of fixes they need to amend for their next patch.

Apex Legends

Apex Legends dev responds to complaints about “recycled” LTMs

Published: 2/Dec/2020 15:49

by Alex Garton

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An Apex Legends developer has responded to players’ complaints about bringing back old LTMs (limited-time modes), rather than adding new ones. His candid response shed some light on why Respawn continues to “recycle” LTMs and the effort that goes into perfecting them.

The debate surrounding Respawn’s continued use of recycled LTMs is not a new one. Certain members of the Apex community continue to voice their issue with the lack of all-new LTMs being added to the game.

Although there are have been numerous different limited-time modes since Apex released in 2019, Respawn brings back fan-favorites such as Armed & Dangerous and Always be Closing on a regular basis.

Although these modes are generally well-liked, some have assumed that they are recycled as a low effort means of adding ‘new’ content. However, senior game designer Daniel Klien has explained the team’s thinking.

Respawn Entertainment
‘Winter Express’ is the LTM returning with the Holo-Day Bash event.

Apex dev responds to complaints of “recycled” LTMs

Complaints surrounding LTMs on the Holo-Day Bash announcement thread led to a response from the dev. A number of players had expressed their disappointment that ‘Winter Express’ was just another “recycled” mode.

But, the game designer outlined the amount of effort that had gone into perfecting and reworking the ‘Winter Express’ mode: “between the supply ships and the new stations and a LOT of behind the scenes changes to reduce downtime it feels so much better to me.”

Despite the response, this only led to comments stating that ‘Winter Express’ was still a recycled LTM and that no new content had been added.

This led to an extremely candid statement from the developer that revealed the exact reason Respawn choose to bring back fan-favorite LTMs: “Real talk… everyone ASKS for game modes but looking at our numbers, it doesn’t seem like people play them nearly enough for us to put in the amount of effort required to make a new mode.”

This certainly offers some context to the debate surrounding “recycled” LTMs. If the player numbers don’t justify the resources needed to make a new LTM,  then why would Respawn continue to produce them?

Respawn Entertainment
LTMs are popular for a short period of time before players head back to the main modes.

It’s often difficult for developers to grasp what content a player base is looking for. Although social media can be a good indicator, it often only represents those who shout loudest, rather than the entire community.

Respawn devs remain very active and engage with players about issues, so feedback should always be encouraged.