All Apex Legends nerfs & buffs to weapons & Legends in March 3 update - Dexerto
Apex Legends

All Apex Legends nerfs & buffs to weapons & Legends in March 3 update

Published: 4/Mar/2020 0:28 Updated: 4/Mar/2020 12:27

by Albert Petrosyan


The update that launched the System Override Collection Event in Apex Legends also implemented some balancing changes to several Legends, weapons, and items.

System Override is the biggest event in Apex Legends since the launch of Season 4 in early February, and it’s introduced new content and changes to the battle royale.

While not as major as the balancing adjustments made in the Season 4 patch, there were still some changes that could end up impacting the game’s meta.

Respawn EntertainmentSystem Override is the newest event in Apex Legends.

Weapon changes

Several weapons were tweaked in this March 3 update, but the Peacekeeper was the only one that was seriously nerfed in its mag size, reload speeds, and blast patter scale:

  • Mag size reduced from 6 -> 5.
  • Increased reload time from 2.5s -> 2.65s.
  • Increased reload time with empty mag from 3.5s -> 3.6s.
  • Slightly increased the scale of the blast pattern from 1.6 -> 1.7.

The Sentinel, the new sniper rifle that was released at the start of Season 4, was buffed so that it now does more damage and takes less time to rechamber:

  • Base damage increased from 65 -> 70
  • Reduced time it takes to rechamber from 1.85s -> 1.75s.
Respawn EntertainmentThe Peacekeeper was nerfed in the Apex Legends System Override Collection Event update.

The Prowler and L-STAR, two of the strongest guns so far in the current season, now feature a red dot on their iron sights, which will “stay properly centered during weapon sway and bob movements.”

The final weapon-related change was that a fix for the frustrating muzzle flash issue was finally implemented, applying to all guns except for sniper rifles and shotguns.

Now, when you aim down sights of a weapon while firing, the flash of light that emanates from the muzzle will be of reduced intensity, making aiming a lot easier.

Legend changes

Respawn EntertainmentBloodhound’s Eye of the Allfather ability duration was increased by 3x.

There were three Legends addressed with the March 3 balancing changes: Bloodhound, Gibraltar, and Crypto. For Bloodhound, Respawn explained that their intent was for the character to “use their tactical as they are approaching towns pre-combat versus reacting while in a fight.”

Thus, the scan distance for the Eye of the Allfather ability was increased by 3x, while the time to activate and the duration of the scan were also increased to help balance things out:

  • Increased the scan distance for Eye of the Allfather by 3x.
  • Increased time to activate: .4s -> .8s
  • Increased duration of scan: 2s -> 3s

Gibraltar was finally nerfed a little after the last several updates had made him considerably stronger. His Gun Shield health was reduced from 75 all the way down to 50.

The third character tweaked was Crypto; players using the hacking expert now have their primary weapons reload automatically while in drone view.

Backpack buffs

Respawn EntertainmentThe Apex Legends backpack doesn’t have fast heal anymore, but it’s got another buff now instead.

This System Override patch made some major changes to player inventories, one of which was an increase of the base number of slots from eight to 10. In turn, this buffed Backpacks a bit, as each rarity now further expands inventories by two more slots than before:

  • Common (gray) Backpack: expands inventory to 12 slots (previously 10)
  • Rare (blue) Backpack: expands inventory to 14 slots (previously 12)
  • Epic (purple) Backpack: expands inventory to 16 slots (previously 14)

However, in order to balance this, Respawn nerfed the stack sizes for Grenades, Light/Heavy/Energy ammo, Syringes, Shield Cells, Med Kits, and Shield Batteries. For more details about these changes and the new stack sizes for those items, make sure to check out our Apex Legends inventory changes info page.

That’s everything on the nerfs and buffs that this March 3 update implemented. For more information on everything else, including the new content, visit our Apex Legends System Override Collection Event update patch notes.

Apex Legends

Apex Legends release for Nintendo Switch delayed

Published: 23/Oct/2020 17:54 Updated: 23/Oct/2020 18:01

by Alan Bernal


Respawn Entertainment has announced that they are delaying the official release of Apex Legends on Nintendo Switch, after announcing their launch on Steam for PC players.

The news that Apex was coming to Switch was first shared during the EA Play Live event on June 18, where they revealed the next stages of the game’s development. It finally put a host of rumors and leaks to bed since Apex’s debut back in 2019, as players wanted to immediately take the Arena with them on-the-go shortly after launch.

The news would have opened the game to expand its player count by millions, but Switch players will now have to wait a little longer after further delays were announced.

Apex Legends Nintendo Switch release date

Respawn confirmed that the new Switch port has been delayed until early 2021 after it was expected to arrive with the Steam version of the game.

“For those who game on the Nintendo Switch, we’re still hard at work on the port, but in order to do justice to the game and make it into the great experience Switch players deserve, our team needs more time,” Apex Game Director Chad Grenier confirmed, on October 23.

“This year has brought on unexpected new challenges, to put it mildly, and we don’t want to rush anything out,” the Respawn dev continued, “Switch owners can expect to get their hands on Apex Legends next year.”

Apex Legends will be on all the major consoles in early 2021.

While it is being delayed, he confirmed that it still arrive with all of the expected features, “of course, when Apex Legends does launch on Switch, it’ll come with support for cross-platform play, our latest seasonal content, and full feature parity with the other versions of the game.”

This won’t be the first time a major battle royale comes to Nintendo Switch. EA and Apex Legends are going to compete against Epic Games and Fortnite for the many battle royale fans on the platform.

The initial announcement was a longtime coming. Reports for a Nintendo Switch port have been around for about as long as Apex Legends has been released to the world.

In a 2019 interview only months after Apex’s release, Project lead at the time, Drew McCoy, said that the company knew a Nintendo port was on many people’s wishlist. Since then, it’s been a waiting game for Nintendo fans who have been waiting to get into the Arena.

Respawn Entertainment
Players from all walks of consoles will be able to drop into Apex Legends soon.

There were a lot of questions revolving around the technical limitations of the Switch that would be a hurdle for a port, but the developers are now committed to releasing it early in 2021.

It’s unclear what the download size for the Switch version will be, so stay tuned to Dexerto for all the latest information on the upcoming Apex Legends port.