All Apex Legends map changes from Season 2 update - Dexerto
Apex Legends

All Apex Legends map changes from Season 2 update

Published: 2/Jul/2019 19:14 Updated: 3/Jul/2019 2:11

by Albert Petrosyan


The launch of Season 2 in Apex Legends has brought several changes to the Kings Canyon map, and we’re here to make sure you’re caught up on everything there is to know.

The highly anticipated second season of Apex Legends finally went live on July 2, introducing a flurry of new content and significant changes to the popular battle royale.

One of the aspects of the game that was modified is the map, which now includes a couple of new named points-of-interest, as well as a more close-up look at the gigantic creatures known as Leviathans.

Respawn EntertainmentHere is the new map for Season 2 of Apex Legends.

Containment and The Cage

The arrival of Season 2 has added several new installations. camps, and outposts on the map, with the two most prominent ones being Containment and The Cage.

Containment is located in the northern reaches of the map, between Artillery and The Pit, finally giving a name to a part of Kings Canyon that was already a popular landing spot to begin with.

Respawn EntertainmentContainment is located in the northern part of the map, near the canyons that surround The Pit.

Easily the most noticeable new point-of-interest, The Cage is a six-story installation just to the right of the very dead center of the map, occupying the empty space between Hydro Dam and the river.

According to EA, this “behemoth” was created by an organization known as the Mercenary Syndicate in order to “draw competitors to supplies like moths like a grizzly flame.”

At six stories, The Cage is the most eye-catching addition to Season 2 of Apex Legends.

Leviathans storm the map

The first thing players will notice when loading into a match in Season 2 will be the fact that the large, mysterious creatures known as Leviathans have gone from residing outside the boundaries of the map to the very center.

Two of the enormous creatures have traded the expanse of the surrounding waters for the central river, after apparently having stormed through the arena in rage.

As a result of their stampede, several familiar locations of the map were destroyed, forcing players who landed at these spots to get used to the destruction.

Respawn EntertainmentLeviathans have gotten a lot more up-close and personal on the Season 2 map.
The violent stampede of the Leviathans has caused a lot of destruction on the map.

Flyers in Shattered Forest

The once desolate and burned-down area known as the Shattered Forest has now become the nesting ground for Flyers.

As a result of this change, the forest is now lush with foliage and new plant-life again, along with a new outpost that could give players more incentive to roam through the area.

Respawn EntertainmentThe presence of Flyers in the Shattered Forest has brought back a lot of green to the once-burned down area, along with a brand new outpost.

Apex Legends Season 2 – Battle Charge is now available across all platforms. 

As always, we will continue to bring you all of the coverage for this brand new season as more details g et announced and discovered by players. 

Apex Legends

Apex Legends dev explains why Legends will never have wall-run abilities

Published: 21/Oct/2020 0:56

by Bill Cooney


One Respawn dev explained why players shouldn’t get too excited about the Shadow abilities featured in Apex Legend’s new Halloween LTM, since there are no plans to put them in the game proper.

Apex’s popular Fight or Fright event is back, and there’s a brand new mode called Shadow Royale that brings players back from the dead as in the Shadowfall mode from 2019, except in your regular BR format.

Teammates return as shades after dying as long as one member of their squad is still alive. Shadows only have 30 health and can’t use weapons, but move 30 percent faster and respawn after being killed.

They can also wall-run and double jump, but after one user on Reddit suggested these last two would be cool to see on a future Legend, Respawn dev Daniel Klein revealed “it’s very unlikely” we’ll ever see that happen.

“I’d say it’s very unlikely we’d ever put wall running and double jumping on a full Legend,” Klein wrote. “We had a lot more leeway with Shadows because they don’t have guns and it’s not important to chase them down (because they respawn when you kill them anyway).”

The dev referred to these as “sugar high” abilities, which can be very fun, but can decrease replayability when they’re used as permanent features. Ironically, he used Titanfall – which did have a wall-run mechanic – as an example.

“Anecdotally, people absolutely loved the constant sugar high of Titanfall multiplayer, but then also very quickly burned out on it,” the dev noted. “Sure, some players stuck with it for a very long time, but on average it’s the kind of game you play and absolutely love for a few weeks and then you’re kind of done.”

“TLDR: Wallrunning and double jumping are sugar rush mechanics that are good in small doses, in LTMs, and in asymmetric combat situations,” Klein wrote, wrapping things up. “It’s very unlikely they’ll come to Apex proper.

If you read through the entire argument, he does make a solid case for why wall-running and double jumping won’t be coming to an actual Legend, since those kinds of abilities don’t really fit with the game’s core.

If you do want to roll around the map like something straight out of Overwatch as a Shadow, be sure to check out the new LTM during the 2020 Fight or Fright event happening October 22 through November 3.