Unfortunately for Mei players, the April 1 update was a dark omen for their favorite hero, as her ammo pool has been reduced from 200 to just 120 in the main game now.
However, the ammo cost for her secondary fire icicles has been reduced from 20 to 10, so while you’ll still be able to deal damage with those, the amount of enemies she can freeze on one clip has been drastically reduced.
Pictured: Mei players reading the April 6 patch notes.
It seems we were right on the money when we predicted the Experimental changes would last around a week before heading into the main game, but at this point there’s no sign when we might see more updates tested out with the mode.
The full, April 6 patch notes are listed below:
Overwatch Retail Patch Notes – April 6, 2020
A new patch is now live on Windows PC, Nintendo Switch, PlayStation 4, and Xbox One. Read below to learn more about the latest changes.
Magazine size increased from 12 to 15
Shots no longer queue up the next shot if pressed slightly before recovery has finished
Unscoped shots to reach maximum spread increased from 4 to 6
Unscoped shots can now be fired much more quickly after firing a scoped shot
You can now start reloading much more quickly after firing a scoped shot
Shuriken (Secondary Fire)
Recovery lowered from 0.75 to 0.65 seconds
Endothermic Blaster (Primary Fire)
Maximum ammo reduced from 200 to 120
Endothermic Blaster (Secondary Fire)
Ammo cost reduced from 20 to 10
Explosion damage increased from 65 to 80
Impact damage decreased from 55 to 40
Steadfast passive knockback resistance reduced from 50% to 30%
Fixed a bug that caused Ashe’s unscoped fire to become unusable
Fixed a bug that caused Ashe’s weapon to appear incorrectly in the Kill Feed