Esports insider Slasher has some suggestions for how to fix Overwatch

Bill Cooney

The Overwatch League’s first match of 2019 is coming soon on February 14, but esports reporter Rod ‘Slasher’ Breslau thinks there are some serious changes the game needs to make to continue its early success.

Overwatch came out on May 24, 2016, and since then has seen massive success. Most recently, it was named esport of the year at the 2018 Esport Awards.

But in the face of all this success, Slasher claims that “the state of the game and the online ecosystem that Overwatch is situated in led by [Game Director] Jeff [Kaplan] continues to flounder.”

Slasher provided a list of nine items on Twitter he thought needed to be changed in Overwatch in order for the game to succeed.

Some of the first suggestions are for solo queue and role queue, two things that players have been lobbying for almost since the game’s release.

A general scoreboard for matches could allow players to better coordinate and figure out where to switch up the team; and replacing or changing 2 CP and assault maps, arguably the most unpopular maps in the game, is another thing players have been asking for.

Blizzard EntertainmentTemple of Anubis is one map that embodies many of the problems players have with Overwath’s 2CP mode.

Finally, one of Slasher’s last suggestions follows the lead set by Fortnite in 2018: Overwatch should incorporate cross-platform play to allow console players to play with and against those on PC.

Hero bans, an idea that has gained traction as a feature many in the Overwatch community want to see, weren’t included in Slasher’s list of changes because he said they were unrealistic.

“Blizzard is against map draft/bans as it shows players overall dislike for 2CP/Assault and puts on display cracks in Blizzard’s game design,” Breslau wrote on Twitter. “Same for hero bans in a game with switching that puts on display Blizzard’s poor balance.”

As Overwatch enters its third year, there are a lot of people who think Blizzard needs to make changes to its game if it wants to thrive as long as esports staples like League of Legends and CS:GO have.

About The Author

Bill is a former writer at Dexerto based in Iowa, who covered esports, gaming and online entertainment for more than two years. With the US team, Bill covered Overwatch, CSGO, Influencer culture, and everything in between.