League of Legends

LoL’s Summoners Rift is getting a massive overhaul in Season 10

Published: 16/Oct/2019 5:06 Updated: 16/Oct/2019 5:23

by Andrew Amos

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Summoner’s Rift, the home of League of Legends, will be getting a large-scale update in season ten, with dynamic terrain, new bushes and alcoves, and changes to top lane, jungle, and support.

While previous pre-seasons have brought major reworks to runes, champion types, and neutral objectives in League of Legends, Season Ten is bringing on a massive change for Summoner’s Rift itself.

For the first time in League, there will be dynamic terrain, changing when certain neutral objectives are slain, while overhauls to items and experience are also on the cards.

Riot GamesSummoner’s Rift will be getting dynamic terrain in Season 10.

The biggest change of all is the introduction of the Rise of the Elements system. Elemental drakes were first introduced in season six, giving the bottom side of the map a more meaningful objective to fight over. 

It also added some dynamic gameplay to League, with the spawning of drakes forever changing, meaning teams had to adapt strategies depending on the type of dragon spawning.

Now, slaying elemental drakes will alter the map for the rest of the game, depending on the type of dragon taken down.

The Infernal Rift will destroy terrain on the map, opening up new pathways for flanking and movement across the map.

The Ocean Rift will make existing bushes on Summoner’s Rift larger, as well as allow Honeyfruits to spawn in more locations around the jungle.

The Cloud Rift will spawn currents throughout the jungle, which grant users movement speed when they pass through them. This is similar to the shrines that used to exist on the Crystal Scar.

Finally, the Mountainous Rift will create new terrain across the Rift. This won’t rebuild any terrain destroyed by the Infernal Rift, but it can spawn over extended Ocean Rift bushes.

Riot GamesThe Infernal Rift will destroy pre-existing terrain on Summoner’s Rift.

On top of these changes, most of the elemental buffs will be getting changed up. 

The Cloud Drake will no longer give movement speed, but will reduce the cooldown of your ultimate with every stack. Mountain drake will also no longer increase team’s ability to siege down objectives, and will grant a percentage increase of defensive stats instead.

If a team takes down four dragons in a game, they’ll also gain a Dragon’s Soul, based on the dragons they’ve primarily slain. 

  • Infernal Dragon Soul: Every three seconds, the next attack or damaging spell creates a small AoE explosion, dealing adaptive damage that scales with bonus attack damage, ability power, and bonus health.
  • Ocean Dragon Soul: Dealing any damage triggers strong health and resource regeneration for 3 seconds. Damage to minions provides less regeneration.
  • Cloud Dragon Soul: Hitting enemies with abilities or attacks lowers the cooldowns of base abilities.
  • Mountain Dragon Soul: After not taking damage for five seconds, gain a shield that lasts until destroyed. The shield’s magnitude scales with bonus attack damage, ability power, and bonus health.

The Elder Dragon will only spawn after a Dragon Soul is claimed, but in return, will be a lot more powerful. The Elder Dragon buff will now allow players to use Elder Immoluation to execute enemies below a certain health threshold. The execute can be stopped by items like Zhonya’s Hourglass, but can be used multiple times across the Elder buff duration.

Summoner’s Rift will also be getting a bit of a facelift in the side lanes and jungle. Little alcoves will be added to the corners of the map, meaning there are now more places to juke around at the edges of the map. 

New brushes will be added in the jungle around the Baron and Dragon pits, around each team’s blue buff. This is on top of changes to jungle experience to help junglers add some diversity to their paths. 

Krugs will now give less XP, Gromp will give more, and respawn icons will be added for all camps on the minimap, meaning junglers will have an easier time tracking their timings.

Riot GamesAlcoves like these will be in the top and bot lanes in season ten.

Support items will also be getting some minor changes. Supports will no longer need to recall to get each individual upgrade, while there will be four different variations of starter items. The Ancient Coin line is getting removed, and there will be a share of offensive (Spellthief’s) and defensive (Targon’s) options.

To cap it all off, there’ll be some changes to how champions gain experience. XP sharing between laners is going to be nerfed, while the overall experience earned off minions will go up for solo laners.

A full list of changes can be found on the League of Legends website.

League of Legends

LIVE: LCS Lock In 2021 Day 1: Perkz’s debut for Cloud9 goes awry

Published: 15/Jan/2021 23:00 Updated: 16/Jan/2021 2:52

by Andrew Amos

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The LCS has kicked off 2021 not with the Spring Split, but with a new tournament called Lock In. Similar to the KeSPA Cup or Demacia Cup, NA’s top teams will duke it out in a pre-season event right before the main season. Here’s what you need to know.


  • 100 Thieves, Liquid, Evil Geniuses, Dignitas open up LCS Lock In with wins.
  • Perkz’s Cloud9 debut goes awry with 4/7/2 statline on Yone.
  • Golden Guardians vs CLG next at 7pm PT / 10pm ET.

LCS Lock In: Stream

The LCS Lock In tournament is the 2021 starter for League of Legends in North America. All 10 LCS teams will take part in the two-week competition that gives fans a taster of the year to come.

They’re not playing for pittance either. The winning team will take home $150,000 USD, and a lot of confidence heading into the start of Spring 2021 in February.

LCS Lock In 2021: Teams & groups

As we mentioned earlier, all 10 of the LCS teams will be taking part in the Lock In tournament. Some teams may choose to field their academy rosters instead of their main rosters, but with $150,000 on the line, there’ll definitely be some teams gunning for the flag.

Among them, Summer 2020 champions TSM would be favorites. Having made a number of moves in the off-season, only keeping jungler Mingyi ‘Spica’ Lu, the new squad will have a hard task in front of them. Team Liquid, CLG, and Cloud9 also made some big moves in the off-season to catch back up.

The 10 teams will be split into groups of two, with the top four from each group making it to the single-elimination playoffs.

Group A Group B
TSM FlyQuest
100 Thieves Cloud9
CLG Dignitas
Golden Guardians Evil Geniuses
Team Liquid Immortals

LCS Lock In 2021: Schedule

Groups Day 1: Friday, January 15

Group Match PT ET GMT
Group A 100 Thieves 1 – 0 TSM 3pm 6pm 11pm
CLG 0 – 1 Liquid 4pm 7pm 12am (Jan 16)
Group B Cloud9 0 – 1 Evil Geniuses 5pm 8pm 1am (Jan 16)
Dignitas 1 – 0 FlyQuest 6pm 9pm 2am (Jan 16)
Group A Golden Guardians vs CLG 7pm 10pm 3am (Jan 16)

Groups Day 2: Saturday, January 16

Group Match PT ET GMT
Group B Immortals vs Evil Geniuses 1pm 4pm 9pm
Group A Golden Guardians vs TSM 2pm 5pm 10pm
Group B Cloud9 vs FlyQuest 3pm 6pm 11pm
Immortals vs Dignitas 4pm 7pm 12am (Jan 17)
Group A CLG vs 100 Thieves 5pm 8pm 1am (Jan 17)

Groups Day 3: Sunday, January 17

Group Match PT ET GMT
Group B Immortals vs Cloud9 1pm 4pm 9pm
Group A Liquid vs 100 Thieves 2pm 5pm 10pm
Group B Dignitas vs Evil Geniuses 3pm 6pm 11pm
Group A CLG vs TSM 4pm 7pm 12am (Jan 18)
Golden Guardians vs Liquid 5pm 8pm 1am (Jan 18)

Groups Day 4: Friday, January 22

Group Match PT ET GMT
Group B Dignitas vs Cloud9 3pm 6pm 11pm
Group A Golden Guardians vs 100 Thieves 4pm 7pm 12am (Jan 23)
Group B Evil Geniuses vs FlyQuest 5pm 8pm 1am (Jan 23)
Group A Liquid vs TSM 6pm 9pm 2am (Jan 23)
Group B Immortals vs FlyQuest 7pm 10pm 3am (Jan 23)

Quarterfinals Day 1: Saturday, January 23

Match PT ET GMT
TBD vs TBD 1pm 4pm 9pm
TBD vs TBD 5pm 8pm 1am (Jan 24)

Quarterfinals Day 2: Sunday, January 24

Match PT ET GMT
TBD vs TBD 1pm 4pm 9pm
TBD vs TBD 5pm 8pm 1am (Jan 24)

Semifinals Day 1: Friday, January 29

Match PT ET GMT
TBD vs TBD 3pm 6pm 11pm

Semifinals Day 2: Saturday, January 30

Match PT ET GMT
TBD vs TBD 1pm 4pm 9pm

Grand Finals: Sunday, January 31

Match PT ET GMT
TBD vs TBD 1pm 4pm 9pm