League Patch 10.6 to feature Aphelios nerfs, Wukong rework, more - Dexerto
League of Legends

League Patch 10.6 to feature Aphelios nerfs, Wukong rework, more

Published: 9/Mar/2020 23:19 Updated: 10/Mar/2020 22:42

by Andrew Amos


The Wukong rework should finally be hitting live servers on League of Legends Patch 10.6 according to the update preview, alongside a host of changes in the jungle pool, general balancing, and a ranked queue update.

With League Patch 10.5 in the books, next week’s changes are already in focus as Riot looks to continue pushing changes to the top lane and jungle, while nerfing some of the game’s more oppressive champions.


Lead game designer Mark ‘Scruffy’ Yetter highlighted the areas League developers are targeting for the upcoming patch, set for release on March 18.

Nightbringer Aphelios skin for League of Legends
Riot Games
After avoiding nerfs for the first update since his release, Aphelios is once again the target of balance changes in Patch 10.6

On the shortlist of nerfs are Senna, Aphelios, Garen, Darius, and Shaco. The first two have been problems in the bot lane for most of Season 10, with the new releases dominating both solo queue and pro play.


In an attempt to nerf both AD carry and support Senna, as well as the popular Fasting Senna strategy, Riot are reducing the attack damage she gains from her Absolution stacks from 1 to 0.75. This will give her less guaranteed scaling and stop her from snowballing out of control too early.

As for Aphelios, he’s having his Severum lifesteal cut, Infernum damage to minions dropped, and his chakrams will do less damage overall.

There’s plenty of champions in line for buffs on Patch 10.6 too. A total of 12 champions are receiving direct buffs, while another six are being added into the jungle pool as part of Riot’s attempt to diversify the role.


Expected Anivia’s changes to her ultimate’s interaction with crowd control have been sidelined for the time being, although she will still be buffed. Her ultimate will now slow for three seconds instead of two, making her E easier to hit.

Wukong’s rework is expected to be dropped on either Patch 10.6 or 10.7. While there’s a lot on the cards, there’s some particularly interesting changes, like his ultimate having a double cast, and his W clone now mimicking Wukong’s abilities.

Astronaut Teemo skin for League of Legends
Riot Games
Teemo is one of six champions being adapted into the jungle in Patch 10.6

Draven, Hecarim, Kayn, Kindred, Morgana, Soraka, Twisted Fate, Urgot, Veigar and Xerath are all also getting buffs, while Brand, Morgana, Shen, Teemo, Yorick, and Zyra will be receiving jungle-specific changes to help switch up the role.


The autofill and duo parity update for ranked solo and flex queues will also be pushed live in the upcoming update as Riot tries to make the matchmaking system more balanced.

League of Legends Patch 10.6 is expected to release on March 18. You can read the full preview patch notes below.


League of Legends Patch 10.6 preview notes



  • R Frostbite duration: 2 seconds > 3 seconds.


  • Passive now deals 120% damage to monsters.


  • W movement speed: 40-60% > 50-70%.


  • R fear duration: 0.75-1.5 seconds > 0.75-2 seconds (based on distance).


  • Passive orb rate increased.


  • AD per level: 2.26 > 2.5.
  • W missing health restored: 32-100 > 45-100.
  • R heal: 200-300 > 200-400.


  • Movement speed: 330 > 335.
  • W now deals 150% damage to monsters.
  • E shield amount: 60-300 > 80-300.


  • Mana regen per level: 0.8 > 1.
  • W damage: 80-160 > 80-200.


  • Q max monster damage: 75-175 > 120-200.


  • Q total heal: 40-80 > 50-90.
  • Q movement speed buff: 10-20% > 15-25%.


  • Blind duration doubled against monsters.
  • E deals 150% damage to monsters.

Twisted Fate

  • Blue Card AP ratio: 0.5 > 0.9.
  • Red Card AP ratio: 0.5 > 0.7.


  • Q slow duration: 1 second > 1.25 seconds.
  • E stun duration: 0.75 seconds > 1 second.


  • Q damage: 70-230 > 80-240.


  • W sweet spot damage amplification: 50% > 66.7%.
  • R damage: 200-280 (+43% AP) > 200-300 (+45% AP)


  • Graves spawn on large monster death.
  • Ghouls take 50% reduced damage from monsters.


  • Plants deal 150% damage to monsters.



  • Severum lifesteal: 8-25% > 3-20%.
  • Infernum damage to minions: 45% > 30%.
  • Mini-chakram damage: 30-173% > 24-164% total AD.


  • W bonus damage: 50-70% > 40-60% total AD.
  • W mana cost: 30 > 40.
  • E mana cost: 45 > 60.


  • Magic resist per level: 1.25 > 0.75.
  • E crit scaling: 50% > 33%.


  • Passive AD per soul: 1 > 0.75.
  • Soul cooldown per champion: 4 seconds > 6/5/4 seconds (level 1/6/11).


  • R clone auto attack damage: 75% > 60% total AD.


Death’s Dance

  • Now builds out of Aegis of the Legion + Vampiric Scepter + Caulfield’s Warhammer + 500g (total cost: 3,600g).
  • AD lowered from 80 to 50.
  • Now gives 30 armor and magic resist.
  • Ranged users take 20% of damage taken as a bleed effect. Melee users still take 30%.

Jungle items

  • Monster Hunter penalty now additionally lowers minion XP by 50%.


  • Cooldown: 360 seconds > 420-240 seconds (champ level).
  • Now grants 30-45% movement speed for three seconds after channelling.
League of Legends

TFT Patch 10.20b notes: Spirit nerf, Aphelios & Ashe nerfs, more

Published: 8/Oct/2020 1:07

by Andrew Amos


Ahead of the next update, Riot have slid in a little addendum to TFT Patch 10.20 with a “b-patch” hotfix. The devs are keeping a keen eye on Spirit, Aphelios, Ashe, and more, as they look to tone down the “overperformers” urgently.

While Riot seemingly did away with the b-patches during the latter stages of Galaxies, the mid-update changes are back. In TFT Fates, Riot will be keeping more of a keen eye during the week following a major update to potentially drop even more changes.


They were happy after the set’s launch initially, but there have been a few overperformers in TFT Patch 10.20 Riot want to tone down ahead of the next update. They aren’t doing too much though, as they want the next patch to be a big one.

“[TFT Patch] 10.21 is shaping up to be a big patch, but these changes felt worth getting out a little earlier. B-Patches are limited to number changes, so bigger changes have to wait,” developer Stephen ‘Mortdog’ Mortimer explained after the October 7 update went live.


Spirit 4 nerfed, Brawler-Ashe targeted

The major changes in TFT Patch 10.20b are to Spirit, Ashe, and Aphelios. The two champions, and the trait, have been the crux of many of the meta compositions.

Looking at Spirit, Riot has decided the Patch 10.20 changes weren’t enough originally. Spirit 4 is being nerfed by another 10% bonus attack speed, dropping from 80% of the mana cost to 70%. This should hopefully bring it more in line, although without Ahri nerfs being shipped, that remains to be seen.

Brawler-Ashe has been one of the most consistent compositions of the set so far. With Ashe being able to dish out huge amounts of damage with an in-built attack speed steroid, she’s risen to be one of the best units in the set. Riot will be toning that back though, reducing her ability’s attack speed at one and two-star.

High Noon Ashe in League of Legends
Riot Games
Brawler-Ashe is getting a notable nerf if you don’t manage to find three-star Ashe.

Aphelios carry is also another popular composition. Riot has deemed his ability to generate turrets a bit too efficient though, so he’s losing some of his starting mana so he can’t automatically start firing away.

Janna and Veigar are also being targeted in TFT Patch 10.20b. Janna’s total mana is going up from 50 to 60, while Veigar is losing damage on his Dark Blossom ability at all levels.

You can find the full TFT Patch 10.20b changes below.

Spirit Blossom Ahri in TFT Fates
Riot Games
Spirit is getting nerfed again, but power carry Ahri remains untouched.

TFT Patch 10.20b notes


  • Aphelios starting Mana: 120 ⇒ 90
  • Janna max Mana: 50 ⇒ 60
  • Ashe Hunter’s Focus Bonus Attack Speed: 50/75/300 ⇒ 45/65/300
  • Veigar Dark Blossom Damage: 500/650/1000 ⇒ 450/600/900


  • Spirit Attack Speed: 35/80 ⇒ 35/70