How gla1ve Went from Outcast to CSGO's Greatest In-Game Leader - Dexerto

How gla1ve Went from Outcast to CSGO’s Greatest In-Game Leader

Published: 7/May/2020 10:05 Updated: 8/May/2020 10:33

by Shane King


Winning four Majors is no mean feat for anyone and doing it as an in-game leader perhaps makes it even more impressive. It means playing at a top level, keeping tabs on an ever evolving meta, and performing consistently. 

Lukas “gla1ve” Rossander is recognized as one of the best leaders of all time, but that may not have happened as a rocky and inconsistent early career almost forced him to quit altogether. In the first four years of his career, he played under over 20 banners with one of these teams only lasting 20 days.

Gla1ve started out in CS Source, competing professionally in the title and quickly made the jump when Valve launched CS:GO in 2012. The pro quickly made it known he didn’t like how the new addition to the tactical grenades, the Molotov, worked in the early days, and campaigned to get it removed from the game with the help of fellow Dane Mathias ‘MSL’ Lauridsen.

Valve responded to this by heavily nerfing the Molotov and changing how they worked, which pleased all involved – seeing it as a great compromise. This is quite a key point, too, as tactical grenades played a huge part in how gla1ve later evolved and cracked the meta.

In late 2016, Astralis benched their IGL Finn ‘karrigan’ Andersen and looked to gla1ve to replace him. The roster had some success, but still had room for improvement. When Markus ‘Kjaerbye’ Kjærbye jumped ship to rivals North Gaming, he was replaced by Emil ‘Magisk’ Reif and there began the dominance of the greatest team Counter-Strike has ever seen.

The team have manipulated enemies and have beaten opponents with more than just superior mechanics, but with tactics and brains, which is a testament to how well Rossander performs at the helm. They picked up Major after Major in the events that followed, and the argument changed from not if they were the best, but how long they will last at the top.


Can BlameF stop Complexity’s CSGO crash? BLAST Global Finals preview with Richard Lewis & SPUNJ

Published: 19/Jan/2021 11:46 Updated: 19/Jan/2021 11:47

by Ava Thompson-Powell


2021’s run for the best players and teams within the CSGO space has already begun. With some fierce competition, is Benjamin “blameF” Bremer able to swoop in and stop Complexity gaming from falling?

With BLAST Premier’s Global Finals just around the corner, Richard Lewis​ & Chad ‘SPUNJ’ Burchill discuss the top talking points going into one of CS:GO’s biggest events. The pair delve into the nightmare scenario Complexity find themselves in with Jakob ‘JUGi’ Hansen standing in for the injured Valentin ‘poizon’ Vasilev.

The two sit down and debate whether Team Vitality will make quick work of Complexity, or if BlameF’s struggling side will shock Mathieu ‘ZywOo’ Herbaut and co, also touching on Team Liquid’s new signing and Na’Vi’s form going into the event.

BLAST’s event is huge for the CSGO scene, and Complexity’s current struggles are sure to become apparent during the event. With a phenomenal roster of teams that are playing for the win in 2021’s first major event, AWPer poizon recently underwent emergency surgery on December 18th, 2020. Unable to compete, how will the team fare without the vital piece of the team’s puzzle?

In comparison, Vitality had a great end to the year, even monetarily holding the top 1 spot before Astralis was able to get ahead in the last week of 2020’s competitive season. Winning IEM Beijing, the team is in an incredibly sweet spot that will no doubt provide some fantastic plays.

Our preview also goes in to cover in further detail Gabriel ‘FalleN’ Toledo joining Liquid, NAVI possibly starting BLAST with Bruno ‘bit’ Lima, and G2 as an upcoming dark horse to watch out for.

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