When will the Apex Legends ‘code: leaf’ error be fixed? - Dexerto
Apex Legends

When will the Apex Legends ‘code: leaf’ error be fixed?

Published: 8/Jul/2019 19:48 Updated: 8/Jul/2019 20:34

by Alan Bernal


The Apex Legends community has been experiencing a troubling amount of “leaf” errors that is preventing Xbox One, PlayStation 4, and PC players from jumping into King’s Canyon, and the devs have already been on the case for a permanent fix.

The launch of Apex Legends Season 2 brought back a ton of players back to its servers, but not all was smooth sailing in the aftermath of the highly anticipated content drop from Respawn Entertainment.


Those who are looking to sift through the stacked Battle Pass or try out the latest character to join the fray in Wattson will have to hope they don’t get caught by the dreaded ‘leaf’ error preventing people from playing the game.

Respawn EntertainmentPlayers hoping to try out the new legend Wattson might be delayed because of the leaf error.

Players are angry

Numerous users on popular social media site Reddit have been reporting an influx of leaf errors that are starting to “impact the enjoyment of the game.”


“Major Server Issues?!?!” user ‘Z00L22’ said. “I would say I average about 4 out of every 5 times I load up I get this message after being kicked and have to sign back into EA servers. Happens to multiple friends of mine as well, this issue is impacting the enjoyment of this game.”

Even though players have been pointing to other burgeoning problems in the game, the leaf errors are annoying enough that some think it should be at the top of Respawn’s priority list.

Respawn EntertainmentThe code: leaf disconnects are bringing down the Apex Legends community in a big way.

“This needs to be a more major point being made in this (community),” user ‘YungSeaOtter’ said. “Instead of people complaining about the Alternator we need to be able to get into a game reliably without dealing with this every other game for 5 minutes at a time.”


While the devs have tried to implement tools to help identify the problem in the June 20th update, it’s still largely unknown when a fix will come but the devs are diligently working on an update.

What is Apex Legends’ code: leaf error?

So far it’s looking like no one is safe from the Code: Leaf problem, and some players have been trying to shed light on the issue to better understand what’s been going on in the backend.

“Leaf is just the same error we got before when it would try and connect us to the match but match would get full and it would get stuck on a loop, and eventually reset pre-patch,” user ‘Atomic1221’ said. “Now, instead of this long loop it is throwing us out to the home screen. My guess code leaf’s name has to do with the leaf falling from the tree too soon or some shit poetic=> Code Leaf: Your connection has been dropped due to server being full.”

Both of Respawn’s new seasons for Apex Legends have been plagued with connectivity issues which the devs will look to rectify as soon as possible.

Apex Legends

All Apex Legends Season 6 weapon TTKs revealed: body vs head

Published: 17/Oct/2020 23:18 Updated: 18/Oct/2020 0:54

by Theo Salaun


An Apex Legends fan has taken the time to break down every single weapon’s time-to-kill (TTK) for Season 6, all the way from the lowly Mozambique to the deadly R-99.

For those who are still not sure which guns to prioritize in Apex Legends’ sixth season, help is on the way. While everyone’s comfort with recoil control and the game’s attachment loot RNG makes gun preference entirely subjective, it is worth knowing how each gun performs at a base level.


As such, a YouTuber by the name of ‘Davengeful’ has blessed King’s Canyon’s best with the nitty-gritty details of how each of the battle royale’s weapons performs in a standardized lab environment. 

Standing within 10 meters of a red training dummy (or, technically, ‘DUMMIE,’ which stands for Digital Utility Mock Man Intelligent Example), Davengeful tested all of the game’s Season 6 assault rifles, light machine guns, submachine guns, and shotguns. Standing further away, they also tested the sniper rifles.


For these tests, Davengeful did not use any hop-up attachments and simply fired with perfect accuracy to gain a base stat. That means there is no Selectfire Prowler data to be used, just the gun’s typical burst behavior. Still, the regular version of the SMG remains one of the strongest guns in the game.

As no surprise to players who have dropped into a game of Apex Legends even once, the Mozambique is a grotesque weapon. While its headshot TTK is decent (and faster than some of the game’s other guns), its body TTK is a whopping 4.504 seconds. 

For context, that’s slightly longer than it would take for you to down four enemies, hitting just body shots, with the R-99.

r-99 apex legends
Respawn Entertainment
The R-99 simply continues to shred enemies in Season 6.

With TTK listed in seconds and no hop-ups included, here’s how the Season 6 list of weapons stacks up. This is current as of October 16, 2020, so all data is subject to change with the release of new patches.

As it stands, the list proceeds downward from light weapons, to heavy, to sniper, to energy, to shotguns, and, finally, the highly touted R-99 Supply Drop gift.

Apex Legends Season 6 Weapon TTKs

Gun Headshot TTK Body TTK
RE-45 1.103 1.389
P2020 1.231 1.770
R-301 0.689 1.262
Alternator 1.040 1.517
G7 Scout 1.009 1.741
Wingman 1.009 1.834
Spitfire 0.785 1.453
Prowler 0.785 1.262
Hemlok 0.689 1.549
Flatline 0.817 1.231
Sentinel 2.053 3.581
Charge Rifle 2.242 3.517
Longbow 1.009 2.625
Triple Take 1.009 1.741
Volt 0.913 1.231
Devotion 1.103 1.581
Havoc 1.103 1.612
L-Star 0.722 1.326
Mozambique 1.198 4.504
EVA-8 1.262 1.741
Mastiff 1.198 1.262
Peacekeeper 1.294 1.549
R-99 0.850 1.103

As you’ll notice, the R-99 is entirely deserving of its rarity because it has the game’s fastest body TTK and one of the fastest headshot TTKs. Its longtime companion among revered light guns, the R-301, is also devastating — with the fastest headshot TTK in the entire game.


While the sniper rifles may feel underpowered from this table, it should be remembered that this is only raw, base data. Snipers are easier to hit shots with from range, thanks to scopes and bullet velocity, so players shouldn’t be discouraged just by the data found here.

Still, they should be discouraged from using the Mozambique. The numbers aren’t lying with that one.