Counter-Strike 2 February 8 patch notes: Smoke radar visibility bug fixed and more

Jeremy Gan
Counter-strike 2 jump bug

Counter-Strike 2’s February 8 patch notes are here, and it brings fixes the the smoke visibility bug, among other map fixes. 

On February 6, the Arms Race patch arrived, bringing a plethora of new cosmetics, from CS2’s first weapon case, to a massive change to stickers. Additionally, it also brought in several gameplay changes.

Namely now smokes can cast shadows and block light, adding an extra layer to CS2’s smoke mechanics. However, a bug was found that showed enemies’ player positions on the radar through smokes. 

Luckily, Valve has rolled out a patch to fix the bug. So here is all you need to know about Counter-Strike 2’s February 8 patch

Counter-Strike 2 February 8 patch notes

Arms Race

  • Fixed a bug where an extra kill with a shotgun before the knife level counted as the winning knife kill

Smoke

  • Adjusted visibility of player silhouettes in smoke
  • Fixed a bug where enemies were visible on the radar when viewed through a combination of smoke and translucent surfaces such as glass

Animation

  • Various bug fixes and tweaks to inspect animations

MAPS

  • Fixed a bug where doors spun the wrong way on several maps

Nuke

  • Fixed vis regressions

Ancient

  • Fixed pixel gap looking into bombsite B from T Side

Anubis

  • Fixed potential spot where bomb could be thrown into an unreachable area at T Spawn
  • Enabled collision on ledge meshes at Sniper’s Nest to prevent dropped weapons clipping through them

Mirage

  • Fixed collision in Palace where bomb could be thrown into an unreachable area

Misc

  • Fixed a bug where certain keys not found on US keyboards (such as the backslash key on UK keyboards) couldn’t be bound
  • Fixed an issue preventing some older demos from playing back
  • Various crash fixes