CWL makes major changes to Black Ops 4 competitive ruleset - Dexerto
Call of Duty

CWL makes major changes to Black Ops 4 competitive ruleset

Published: 29/Jan/2019 19:32 Updated: 29/Jan/2019 22:43

by Albert Petrosyan

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The Call of Duty World League has announced some major changes made to the competitive ruleset to be used at all upcoming official Black Ops 4 competitions and tournaments. 

All of the changes that have been made are restrictions, six of them for Specialists and two of them for Scorestreaks. 

Two of the Specialists, Ajax and Torque, are now fully restricted meaning players will not be able to use neither their respective equipment or ability in competitive matches. 

Three Specialists have received partial restrictions, including the Prophet’s Seeker, the Firebreak’s Reactive Core, and the Seraph’s Tactical Deploy, which had already been banned in Hardpoint and S&D but will now also be unavailable in Control.

Players who choose any of those three Specialists will now also be free to choose a Trophy System, Combat Axe, Frag, Molotov, or Concussion in place of the banned equipment.

The Torque and Ajax Specialists have been fully banned from competitive play, meaning players cannot use their equipment nor ability in-game.

As for the sixth Specialist restriction, that belongs to the newest of the bunch – Zero. When Zero was first added into the game, the CWL remained mum on her place in the competitive ruleset, but it has now made its stance perfectly clear. 

“Zero’s Ice Pick and EMP Disruptor, and any new Specialist content that [they] release in the future, will remain out of competitive play by default until or unless deemed viable through the CWL Organization.”

The Zero Specialist, and all new Specialists added in the future, will be restricted from competitive play by default unless otherwise stated.

As for the Scorestreak restrictions, the Dart and RC-XD have been banned from competitive play, joining the list of five scorestreaks that had already been restricted, including the UAV, Care Package, Counter-UAV, Sentry, and Mantis.

All of the changes mentioned above will go live in Black Ops 4 in the days following the announcement, which means that they will be in full effect when the CWL Pro League kicks off on February 4. 

For a full list of all restricted Specialists, weapons, items, scorestreaks, and more, along with official map pools and game settings, you can check out the official ruleset for the 2018-19 CWL season (will not yet be updated to reflect these recent changes)

Call of Duty

Warzone players claim Nuketown Gulag gives unfair advantage to one side

Published: 24/Jan/2021 11:15

by Connor Bennett

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A handful of Call of Duty Warzone players have hit out at the new Nuketown-themed Gulag, claiming it favors one side a bit too much. 

With the release of Call of Duty Black Ops Cold War, Warzone has now combined the weapons of both the new game as well as the previous Modern Warfare title.

Even though there’s plenty of new content, including weapons and the Rebirth Island map, but it hasn’t gone down well with every player. There are still complaints about weapons being too overpowered, attachments not working, as well as other general bugs that come from combining the two games. 

Additionally, there’s also a new Gulag – with the showers of the Verdansk prison being done away with, and being replaced by a smaller version of Nuketown. However, players have got complaints about that too. 

Nuketown Gulag in Warzone
Activision
Players believe that Gulag fights have never been this tricky to win.

With the Modern Warfare showers, players had the same angles on each side, but that’s now changed with Nuketown. It’s now asymmetrical, with more angles to look out for, and Warzone players believe it favors the side where you can shoot through what would be the Welcome to Nuketown sign. 

“40% of my gulag deaths are from my enemy camping behind the car ruins,” posted Redditor SamirDando, complaining about the head glitch the car gives players who spawn that side. “That’s not what the gulag was originally designed to do. This needs a change.”

Others agreed, adding: “Yeah can’t stand it. The damn car head glitch” and offering up possible changes. “Remove the car, change the plywood to concrete so it can’t be shot through and it’d be alright,” said another. 

The new Nuketown gulags asymmetrical layout gives 1 player a major advantage over the other from CODWarzone

Yet, one player pointed out that it’s not just the head glitch that’s the problem, but how much room you have to work with. 

“In my opinion, the problem with car spawn isn’t just the head glitch, but also the fact that you can see two lanes from spawn,” noted Reddit user ReADropOfGoldenSun, “I think this could all be fixed if they moved the cardboard just a bit over so you can’t see the middle right off spawn.”

Other players, however, didn’t agree at all, claiming that are easy ways to get around the campers – either by simply hopping up on the balconies on the houses or using grenades.

It seems unlikely that the devs would make major changes to the gulag, unless their data shows that it’s completely broken and ruining the game. That might happen at a later date, but we’ll just have to wait and see.